1. 26 Dec, 2016 1 commit
  2. 13 Sep, 2016 1 commit
  3. 29 Aug, 2016 1 commit
  4. 13 Apr, 2016 1 commit
  5. 25 Mar, 2016 2 commits
  6. 06 Mar, 2016 1 commit
  7. 12 Jan, 2016 2 commits
  8. 05 Jan, 2016 1 commit
  9. 03 Jan, 2016 1 commit
  10. 05 Dec, 2015 1 commit
  11. 01 Dec, 2015 4 commits
  12. 29 Nov, 2015 1 commit
    • Don Gagne's avatar
      Autoconnect restructuring · ca6eccda
      Don Gagne authored
      Windows OS doesn’t disconnect port when you pull plug on USB. This
      caused all sorts of problems with previous logic. New logic handles
      this correctly.
      ca6eccda
  13. 23 Nov, 2015 1 commit
    • Don Gagne's avatar
      Auto connect support · b9cb57ec
      Don Gagne authored
      - Pervasive change to automatically connect to known board types
      - Lots of additional changes along with this:
      - More exposure of objects/properties to Qml
      - Much restructuring in LinkManager and LinkManager clients
      b9cb57ec
  14. 19 Nov, 2015 1 commit
    • Don Gagne's avatar
      Auto connect support · 18dc3d04
      Don Gagne authored
      - Pervasive change to automatically connect to known board types
      - Lots of additional changes along with this:
      - More exposure of objects/properties to Qml
      - Much restructuring in LinkManager and LinkManager clients
      18dc3d04
  15. 18 Nov, 2015 1 commit
    • Don Gagne's avatar
      Auto connect support · aaed8c2d
      Don Gagne authored
      - Pervasive change to automatically connect to known board types
      - Lots of additional changes along with this:
      - More exposure of objects/properties to Qml
      - Much restructuring in LinkManager and LinkManager clients
      aaed8c2d
  16. 15 Nov, 2015 1 commit
  17. 30 Oct, 2015 2 commits
  18. 25 Jul, 2015 1 commit
  19. 01 Jul, 2015 1 commit
    • Don Gagne's avatar
      Run SerialLink on main thread · cf9df59c
      Don Gagne authored
      This is needed for Android since it needs to communicate with java apis
      which require everything on the main thread. The additional thread was
      not really needed since you can implement using a signal based approach
      which ends up being the same thing.
      cf9df59c
  20. 23 Apr, 2015 1 commit
  21. 18 Apr, 2015 1 commit
  22. 28 Mar, 2015 1 commit
    • Don Gagne's avatar
      Remove link ids and add link mavlink channel · 4f5984b3
      Don Gagne authored
      Link ids were being used interchangeably with the mavlink channel for
      the link. Link ids handed out as a numerically increasing integer. Once
      the counter went past MAVLINK_COMM_NUM_BUFFERS all hell would break
      loose and cause memory corruption.
      4f5984b3
  23. 13 Mar, 2015 2 commits
  24. 12 Mar, 2015 1 commit
  25. 17 Feb, 2015 1 commit
  26. 13 Feb, 2015 1 commit
  27. 12 Feb, 2015 1 commit
  28. 09 Feb, 2015 1 commit
    • Bryant's avatar
      Fix setting the baud rate. · 5730af5c
      Bryant authored
      There's also a partial fix for the databits and stopbits. I'm unsure how to deal with the logic
      around the 'is_cdc' variable, as I can't really follow what it's for.
      5730af5c
  29. 26 Dec, 2014 1 commit
  30. 12 Dec, 2014 1 commit
    • Don Gagne's avatar
      Move UAS and MAVLinkProtocol back to main thread · fc493d75
      Don Gagne authored
      Plus a large number of other changes to allow for orderly shutdown of
      objects without crashes or asserts. This is need for unit tests to
      create/delete global state around every test.
      fc493d75
  31. 10 Dec, 2014 1 commit
  32. 01 Dec, 2014 1 commit
    • Bryant's avatar
      Remove all unnecessary calls to QSettings.sync(). · 6359f78a
      Bryant authored
      This function is called automatically when a QSettings object is destroyed,
      so is rarely needed to be called explicitly.
      
      There are still some cases where
      a QSettings object is passed-by-reference, so there I left the sync() calls as
      it's unclear how permanent those objects are and if they'd call sync() before
      application shutdown
      6359f78a
  33. 27 Nov, 2014 1 commit