1. 17 Feb, 2014 1 commit
  2. 15 Feb, 2014 1 commit
    • Don Gagne's avatar
      OpenSceneGraph has overridden virtuals defined in its headers · 374ae602
      Don Gagne authored
      Use a pragma around our use of that header to silence the warning. OSG
      3.01 has these warnings, 3.2 has fixed them, but 3.2 doesn’t isn’t the
      widely used release yet. So at some point when we upgrade to 3.2 this
      will no longer be needed.
      374ae602
  3. 14 Feb, 2014 4 commits
  4. 13 Feb, 2014 12 commits
  5. 12 Feb, 2014 5 commits
  6. 11 Feb, 2014 1 commit
  7. 05 Feb, 2014 1 commit
  8. 04 Feb, 2014 1 commit
  9. 02 Feb, 2014 5 commits
  10. 01 Feb, 2014 2 commits
  11. 25 Jan, 2014 1 commit
  12. 13 Jan, 2014 1 commit
  13. 12 Jan, 2014 2 commits
  14. 09 Jan, 2014 1 commit
  15. 08 Jan, 2014 2 commits
    • Don Gagne's avatar
      Fix broken Windows build · 0422b468
      Don Gagne authored
      TeamCity caught this, but I thought the error was from my warnings
      work. Turns out it was a real build failure. Windows doesn’t know which
      floating point floor to use. In reality the parentheses are in the
      wrong place and should be the floor of the divide by 2. But integer
      division is always floor, so it’s not needed at all.
      0422b468
    • Don Gagne's avatar
      Fix -Wswitch · e0f8cafb
      Don Gagne authored
      e0f8cafb