- 28 Nov, 2014 3 commits
- 27 Nov, 2014 5 commits
- 26 Nov, 2014 2 commits
- 24 Nov, 2014 2 commits
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Don Gagne authored
Destroyed signal must have been working incorrectly in the past.
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Don Gagne authored
Centralize all connecting and disconnecting of links through LinkManager::[Connect|Disconnect]Link api. Connect/Disconnect no longer allowed through LinkInterface. This allows creation of new LinkManager::setConnections[Suspended|Allowed] methods to disallow connections as needed.
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- 21 Nov, 2014 2 commits
- 17 Nov, 2014 1 commit
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Don Gagne authored
This allows you to determine if full parameter list is ready if you missed the parameterListUpToDate signal.
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- 14 Nov, 2014 2 commits
- 31 Oct, 2014 1 commit
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Don Gagne authored
This test is too flaky to run in TeamCity reliably.
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- 28 Oct, 2014 1 commit
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Don Gagne authored
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- 23 Oct, 2014 1 commit
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Don Gagne authored
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- 09 Oct, 2014 1 commit
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Don Gagne authored
Specifically: - Channel reversing - Incorrect usage of function and channel index
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- 29 Sep, 2014 1 commit
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Don Gagne authored
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- 10 Sep, 2014 1 commit
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Vladimir Ermakov authored
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- 03 Sep, 2014 1 commit
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Don Gagne authored
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- 02 Sep, 2014 1 commit
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Thomas Gubler authored
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- 28 Aug, 2014 2 commits
- 25 Aug, 2014 3 commits
- 23 Aug, 2014 1 commit
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Don Gagne authored
- Updated to use RCChannelWidget - Removed attitude control widgets - Previous calibration values now shown when not actively calibrating
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- 21 Aug, 2014 3 commits
- 12 Aug, 2014 1 commit
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Don Gagne authored
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- 10 Aug, 2014 2 commits
- 05 Aug, 2014 2 commits
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Don Gagne authored
Specifically much better testing for the handling of: - Ack responses not being sent by server - Getting Nak’s back from commands - CRC failures Also changed file validation to take into account Mock Server no longer sending file length in first byte of file.
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Don Gagne authored
Also changed the downloaded file contents to not include the file length in the first byte. This makes the code a bit less confusing.
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- 31 Jul, 2014 1 commit
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Don Gagne authored
When unit tests are being run in TeamCity the host box can end up being very bogged down with other builds. So need to up wait time, to take into account CPUs grinding.
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