1. 11 Oct, 2015 1 commit
  2. 05 Oct, 2015 1 commit
  3. 25 Sep, 2015 1 commit
  4. 11 Sep, 2015 2 commits
    • Don Gagne's avatar
      Remove HDD, HUD, HSI · 1d0feb3d
      Don Gagne authored
      These use OpenGL implementation which prevented moving to ANGLE
      support. Since they are rarely used they are being remove instead of
      being upgrade.
      1d0feb3d
    • Don Gagne's avatar
      Remove HDD, HUD, HSI · 850c9be0
      Don Gagne authored
      These use OpenGL implementation which prevented moving to ANGLE
      support. Since they are rarely used they are being remove instead of
      being upgrade.
      850c9be0
  5. 08 Sep, 2015 1 commit
  6. 07 Sep, 2015 1 commit
  7. 03 Sep, 2015 1 commit
  8. 01 Sep, 2015 1 commit
  9. 31 Aug, 2015 1 commit
  10. 29 Aug, 2015 2 commits
  11. 23 Aug, 2015 1 commit
  12. 09 Jun, 2015 1 commit
  13. 06 Jun, 2015 1 commit
  14. 31 May, 2015 1 commit
  15. 14 May, 2015 1 commit
  16. 13 May, 2015 1 commit
  17. 12 May, 2015 1 commit
  18. 04 May, 2015 1 commit
  19. 30 Apr, 2015 1 commit
  20. 29 Apr, 2015 2 commits
  21. 28 Apr, 2015 1 commit
  22. 27 Apr, 2015 1 commit
  23. 22 Apr, 2015 1 commit
  24. 18 Apr, 2015 1 commit
  25. 14 Apr, 2015 2 commits
  26. 10 Apr, 2015 1 commit
  27. 09 Apr, 2015 1 commit
  28. 05 Apr, 2015 1 commit
  29. 30 Mar, 2015 1 commit
  30. 27 Mar, 2015 1 commit
  31. 26 Mar, 2015 1 commit
  32. 09 Mar, 2015 1 commit
    • dogmaphobic's avatar
      Moved update canvas to ScreenTools · 72a7acc5
      dogmaphobic authored
      Moved update canvas signal to perspective load instead of hooking it to the paint event.
      Added an "S" as the unit for the number of cells fact (as in 4S).
      72a7acc5
  33. 06 Mar, 2015 1 commit
  34. 05 Mar, 2015 3 commits