- 28 Apr, 2020 1 commit
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DoinLakeFlyer authored
Major rework to support terrain profile display and terrain collision reporting
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- 28 Mar, 2020 1 commit
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DoinLakeFlyer authored
Out Survey polygons with KML save
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- 27 Mar, 2020 1 commit
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DoinLakeFlyer authored
Add global palette object to QGroundControlQmlGlobal for generic usage
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- 14 Feb, 2020 1 commit
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Jacob Dahl authored
Added pass/fail/pending text colors to the QGC palette which default to standard text color. Added such that custom builds can override
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- 01 Feb, 2020 1 commit
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Gus Grubba authored
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- 24 Aug, 2019 1 commit
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Gus Grubba authored
Toggle Rally Point insertion on/off. Highlight current Rally Point and current Waypoint. Use tab bar instead of a row of radio buttons for selection (Mission, Fence, Rally). Fix QGCHoverButton to handle proper checked state toggle. Get rid of the many arrays used to define behaviors for the ToolStrip. They are now all defined within its model. Fixed color for disabled text within ToolStrip (it was invisible)
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- 29 Apr, 2019 1 commit
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Gus Grubba authored
Export color palette in formats that can be directly used by QGC and custom plugins (in addition to the original Json) Tweak palette export UI
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- 24 Apr, 2019 1 commit
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Gus Grubba authored
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- 30 Oct, 2018 1 commit
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Willian Galvani authored
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- 03 Jun, 2018 1 commit
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DonLakeFlyer authored
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- 20 Jan, 2018 2 commits
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Gus Grubba authored
Eliminated flight widget "states" Define flight widget top margin (plugin options)
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Gus Grubba authored
Adjust colors Remove unused image
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- 29 Jul, 2017 1 commit
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DonLakeFlyer authored
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- 01 May, 2017 1 commit
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DonLakeFlyer authored
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- 26 Apr, 2017 1 commit
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DonLakeFlyer authored
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- 05 Apr, 2017 1 commit
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Gus Grubba authored
Increasing a bit the bottom margin for the confirmation dialogs Changed the color for the guidedActionConfirm dialog to the palette’s alertColor Disabled onHeightChanged on ToolStrip for the time being as it was not working. I need to come back to this and see why it hides “optional elements” even though I have plenty of space for them. Adjusted the color for disabled text so you can read it within the ToolStrip
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- 28 Mar, 2017 2 commits
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Gus Grubba authored
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Gus Grubba authored
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- 27 Mar, 2017 1 commit
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Gus Grubba authored
Changed (selected) mission item color to primaryButton instead of buttonHighlight Adjusted some colors for better contrast Removed a few JavaScript exceptions caused by the order of object destruction
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- 03 Feb, 2017 1 commit
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Gus Grubba authored
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- 30 Jan, 2017 1 commit
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Gus Grubba authored
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- 31 May, 2016 1 commit
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Lorenz Meier authored
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- 04 Apr, 2016 1 commit
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Don Gagne authored
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- 29 Mar, 2016 1 commit
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Don Gagne authored
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- 28 Mar, 2016 1 commit
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Don Gagne authored
Map control use different border color based on map type
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- 02 Jan, 2016 2 commits
- 05 Nov, 2015 1 commit
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dogmaphobic authored
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- 21 Oct, 2015 1 commit
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Don Gagne authored
Plus lots of other tweaks to ui for visuals
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- 13 Oct, 2015 1 commit
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dogmaphobic authored
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- 23 Aug, 2015 1 commit
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Don Gagne authored
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- 10 Jun, 2015 1 commit
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Don Gagne authored
Everything is now based off of default font pixel size
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- 22 Apr, 2015 1 commit
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dogmaphobic authored
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- 01 Apr, 2015 1 commit
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Don Gagne authored
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- 18 Mar, 2015 1 commit
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Don Gagne authored
Made light palette reverse of dark palette
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- 20 Feb, 2015 1 commit
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Don Gagne authored
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- 18 Feb, 2015 1 commit
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Don Gagne authored
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- 07 Feb, 2015 1 commit
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Don Gagne authored
Controls respect QGCPalette settings. Also added test window.
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- 04 Feb, 2015 1 commit
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Don Gagne authored
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- 25 Dec, 2014 1 commit
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Don Gagne authored
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