- 09 Dec, 2015 1 commit
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dogmaphobic authored
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- 08 Dec, 2015 1 commit
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Don Gagne authored
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- 06 Dec, 2015 3 commits
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Don Gagne authored
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dogmaphobic authored
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Don Gagne authored
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- 03 Dec, 2015 1 commit
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dogmaphobic authored
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- 23 Nov, 2015 2 commits
- 19 Nov, 2015 2 commits
- 18 Nov, 2015 2 commits
- 06 Nov, 2015 1 commit
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dogmaphobic authored
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- 30 Oct, 2015 1 commit
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Don Gagne authored
Instead us a Toolbox concept which hangs off of QGCApplication
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- 29 Oct, 2015 1 commit
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Tomaz Canabrava authored
When you selected via the Menu to go to Fly Mode, the QML toolbar didn't followed the option, and if you selected via the menu to go to all the three possible views (setup, fly and plan) the menu would be all-selected. This tries to keep consistency of things. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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- 27 Oct, 2015 2 commits
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Tomaz Canabrava authored
Since the Static const char * items are private and nothing should access them besides the MainWindow class, declare them inside of the .cpp file with static linkage, this way a few good things happen: they are not exported as symbols to any other class (not even with private linkage) and also if we need to add a new one, on the .cpp, the only compiled file will be the cpp, instead of the tons of files that include mainwindow.h Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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dogmaphobic authored
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- 18 Oct, 2015 1 commit
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Lorenz Meier authored
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- 16 Oct, 2015 1 commit
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Don Gagne authored
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- 15 Oct, 2015 1 commit
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Don Gagne authored
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- 13 Oct, 2015 5 commits
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Nate Weibley authored
This reverts commit 86f29adf.
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Don Gagne authored
This is in preparation for full Qml main window
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Nate Weibley authored
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Don Gagne authored
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Don Gagne authored
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- 12 Oct, 2015 2 commits
- 11 Oct, 2015 1 commit
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Don Gagne authored
- Delete all old map code
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- 05 Oct, 2015 1 commit
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Don Gagne authored
- select active vehicle - arm/disarm - select flight mode
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- 25 Sep, 2015 1 commit
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Don Gagne authored
Too complicated supporting both modes as editor becomes more complex
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- 11 Sep, 2015 2 commits
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Don Gagne authored
These use OpenGL implementation which prevented moving to ANGLE support. Since they are rarely used they are being remove instead of being upgrade.
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Don Gagne authored
These use OpenGL implementation which prevented moving to ANGLE support. Since they are rarely used they are being remove instead of being upgrade.
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- 08 Sep, 2015 1 commit
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Don Gagne authored
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- 07 Sep, 2015 1 commit
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Don Gagne authored
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- 03 Sep, 2015 1 commit
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Don Gagne authored
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- 01 Sep, 2015 1 commit
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Don Gagne authored
Plus lots of other cleanup
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- 31 Aug, 2015 1 commit
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Don Gagne authored
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- 29 Aug, 2015 2 commits
- 23 Aug, 2015 1 commit
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Don Gagne authored
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