- 03 Mar, 2015 1 commit
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baptistelabat authored
Correct order of rotations to get roll, pitch and yaw corresponding to classical aeronautics convention and coherent with Fly view
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- 17 Feb, 2015 1 commit
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Don Gagne authored
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- 03 Feb, 2015 1 commit
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dogmaphobic authored
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- 01 Dec, 2014 1 commit
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Lorenz Meier authored
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- 25 Nov, 2014 1 commit
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Don Gagne authored
Subclass of QMessageBox which re-implements the static public functions. There are two reasons for this: 1) The QMessageBox implementation on OSX does now show the title string. This leads to message boxes which don't make much sense. So on OSX we set title to text and text to informative text. 2) If parent is NULL, we set parent to MainWindow::instance. This prevents message boxes which can go behind MainWindow
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- 24 Nov, 2014 1 commit
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Don Gagne authored
Using QFileDialog directly on OS X can hang intermittently due to Qt bug.
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- 14 Nov, 2014 1 commit
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Don Gagne authored
This is the Pixhawk research board, not the PX4 production board.
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- 23 Aug, 2014 1 commit
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Don Gagne authored
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- 02 Jul, 2014 1 commit
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Bryant Mairs authored
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- 11 Dec, 2013 1 commit
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Anton Babushkin authored
Altitude splitted to altitudeAMSL and altitudeRelative, speed splitted to airSpeed and groundSpeed. PrimaryFlightDisplay uses airSpeed for FW and groundSpeed for MC.
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- 10 Jun, 2013 1 commit
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- 07 Jun, 2013 1 commit
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- 25 May, 2013 1 commit
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Lorenz Meier authored
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- 31 May, 2012 2 commits
- 08 Mar, 2012 1 commit
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Lionel authored
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- 27 Feb, 2012 2 commits
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Friedrich Fraundorfer authored
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hengli authored
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- 26 Feb, 2012 4 commits
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Lionel Heng authored
Added text (component id) to cone/circle symbol symbolizing pose data from that component in 3D view.
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Lionel Heng authored
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Lionel Heng authored
Unified all object selections in 3D view via right-mouse-click, and added mouse-based terrain translation/rotation.
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Lionel Heng authored
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- 25 Feb, 2012 3 commits
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LM authored
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Lionel Heng authored
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Lionel Heng authored
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- 24 Feb, 2012 1 commit
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hengli authored
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- 23 Feb, 2012 2 commits
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Lionel Heng authored
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hengli authored
Added remote OpenGL drawing in 3D view. Any external application can draw to the 3D view via the protobuf implementation of GLOverlay messages.
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- 22 Feb, 2012 2 commits
- 21 Feb, 2012 1 commit
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hengli authored
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- 20 Feb, 2012 4 commits
- 16 Feb, 2012 3 commits
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TobiasSimon authored
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hengli authored
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hengli authored
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- 15 Feb, 2012 1 commit
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hengli authored
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- 13 Feb, 2012 1 commit
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hengli authored
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