1. 20 Jun, 2014 1 commit
  2. 25 May, 2014 2 commits
  3. 24 May, 2014 1 commit
  4. 05 May, 2014 1 commit
  5. 20 Apr, 2014 1 commit
  6. 14 Mar, 2014 1 commit
  7. 08 Mar, 2014 1 commit
  8. 23 Feb, 2014 1 commit
    • Don Gagne's avatar
      Reverting previous Installer commit · 9d23583b
      Don Gagne authored
      Figured out why command line builds were not working. To build Windows
      release from command line you need msbuild …
      /property:Configuration=Release
      9d23583b
  9. 20 Feb, 2014 1 commit
  10. 18 Feb, 2014 2 commits
  11. 17 Feb, 2014 1 commit
  12. 16 Feb, 2014 1 commit
  13. 15 Feb, 2014 1 commit
  14. 13 Feb, 2014 2 commits
  15. 12 Feb, 2014 1 commit
    • Don Gagne's avatar
      Removed warning overrides · 359fde68
      Don Gagne authored
      Number of warnings is low enough now to let them come through. Lowered
      Windows warning level the /W3 to be more consistent with OSX/Linux
      level of warnings. Removed /WX from Windows build. I’ll put it back
      once everything is cleaned up.
      359fde68
  16. 03 Feb, 2014 1 commit
  17. 13 Jan, 2014 1 commit
  18. 11 Jan, 2014 1 commit
  19. 08 Jan, 2014 3 commits
  20. 07 Jan, 2014 1 commit
  21. 06 Jan, 2014 1 commit
  22. 03 Jan, 2014 1 commit
  23. 02 Jan, 2014 2 commits
    • Don Gagne's avatar
      Version information in .exe · 956b6861
      Don Gagne authored
      Still not working fully but more information is getting in there than
      before. Also by removing VERSION from .pro it fixes problem with vs
      proj being built incorrectly.
      956b6861
    • Don Gagne's avatar
      Restructured project files · 34c2c3d9
      Don Gagne authored
      Made them more understandable for what is needed and for why. Removed
      duplication and made sure builds used common settings across all OS
      flavors. Removed mingw support for Windows since it was only partially
      implemented.
      34c2c3d9
  24. 31 Dec, 2013 2 commits
  25. 29 Dec, 2013 4 commits
  26. 28 Dec, 2013 2 commits
  27. 26 Dec, 2013 1 commit
    • Don Gagne's avatar
      Unit Tests are now part of main build · 0526d3be
      Don Gagne authored
      - debug builds always compile unit tests in
      - seperate qgcunittest.pro is no longer needed
      - found out the hard way that you can’t use debug or release as a
      scope. You need to use the CONFIG(debug,debug|relase) macro (in this
      example to test fro debug). Reason is that debug and release show up
      multiple times in CONFIG, last debug wins. This is what the CONFIG
      macro does. Without it, it’s luck as to what you get. I found OSX was
      getting debug, Linux was getting a debug build, build into release
      directories. QT_DEBUG set randomly. Lot’s of problems.
      0526d3be
  28. 25 Dec, 2013 1 commit
    • Don Gagne's avatar
      Fix broken Windows build · 33242c70
      Don Gagne authored
      - NAN not available in windows headers, use cross platform friendly
      version
      - VS compiler does not allow initializing non-integral types in header
      files
      - ActiveQt libs are already installed by Win Qt4.8.5, no need to build.
      Plus this part of the makefile just loops without nmake.exe installed
      which is not part of a standard windows box
      33242c70
  29. 24 Dec, 2013 1 commit
    • Don Gagne's avatar
      Remove hardwired inclusion of OSG · 26b50767
      Don Gagne authored
      The remainder of .pro and .pri files have conditional inclusion of
      OpenSceneGraph bases on availability. Removed this line which always
      includes it and overrides the conditional include which is already in
      other parts of the make files.
      26b50767