- 27 Nov, 2016 2 commits
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Gus Grubba authored
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Don Gagne authored
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- 04 Oct, 2016 1 commit
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Don Gagne authored
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- 28 Sep, 2016 1 commit
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Don Gagne authored
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- 15 Sep, 2016 1 commit
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Don Gagne authored
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- 18 Jun, 2016 1 commit
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Don Gagne authored
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- 31 May, 2016 1 commit
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Lorenz Meier authored
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- 07 Mar, 2016 1 commit
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Don Gagne authored
- Convert mission load/save to it - Allow parameter load/save on mobile
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- 19 Feb, 2016 1 commit
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Don Gagne authored
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- 09 Feb, 2016 1 commit
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Don Gagne authored
Also additional major Mission usability changes
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- 14 Jan, 2016 1 commit
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Don Gagne authored
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- 12 Jan, 2016 1 commit
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Don Gagne authored
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- 25 Dec, 2015 1 commit
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Don Gagne authored
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- 24 Dec, 2015 1 commit
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Don Gagne authored
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- 10 Dec, 2015 1 commit
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dogmaphobic authored
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- 08 Dec, 2015 1 commit
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Don Gagne authored
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- 06 Dec, 2015 2 commits
- 19 Nov, 2015 1 commit
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Don Gagne authored
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- 30 Oct, 2015 2 commits
- 12 Oct, 2015 1 commit
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Don Gagne authored
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- 11 Oct, 2015 1 commit
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Don Gagne authored
- Delete all old map code
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- 13 Sep, 2015 1 commit
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Don Gagne authored
This allows for testing issues found on high dpi screen without needing a high dpi screen. it does this by doubling the font sizes.
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- 08 Sep, 2015 1 commit
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Don Gagne authored
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- 30 Aug, 2015 1 commit
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Don Gagne authored
- Moved all MavManager functionality to Vehicle - Updated all code to use Vehicle instead of MavManager - Removed MavManager
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- 24 Aug, 2015 1 commit
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Don Gagne authored
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- 15 Aug, 2015 1 commit
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Don Gagne authored
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- 07 Jun, 2015 1 commit
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dogmaphobic authored
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- 26 May, 2015 1 commit
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Don Gagne authored
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- 12 May, 2015 1 commit
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Don Gagne authored
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- 05 May, 2015 1 commit
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Don Gagne authored
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- 27 Apr, 2015 1 commit
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Don Gagne authored
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- 01 Apr, 2015 1 commit
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Don Gagne authored
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- 26 Dec, 2014 2 commits
- 11 Dec, 2014 1 commit
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Don Gagne authored
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- 28 Nov, 2014 1 commit
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Don Gagne authored
Allows for UI unit tests to be written: - Ability to respond to expected message boxes - Ability to fail test if unexpected message boxes occurs
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- 26 Nov, 2014 2 commits