SurveyItemEditor.qml 14.3 KB
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import QtQuick          2.3
import QtQuick.Controls 1.2
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import QtQuick.Dialogs  1.2
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import QtQuick.Extras   1.4
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import QtQuick.Layouts  1.2
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import QGroundControl               1.0
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import QGroundControl.ScreenTools   1.0
import QGroundControl.Vehicle       1.0
import QGroundControl.Controls      1.0
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import QGroundControl.FactSystem    1.0
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import QGroundControl.FactControls  1.0
import QGroundControl.Palette       1.0
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import QGroundControl.FlightMap     1.0
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Rectangle {
    id:         _root
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    height:     visible ? (editorColumn.height + (_margin * 2)) : 0
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    width:      availableWidth
    color:      qgcPal.windowShadeDark
    radius:     _radius

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    // The following properties must be available up the hierarchy chain
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    //property real   availableWidth    ///< Width for control
    //property var    missionItem       ///< Mission Item for editor

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    property real   _margin:                    ScreenTools.defaultFontPixelWidth / 2
    property real   _fieldWidth:                ScreenTools.defaultFontPixelWidth * 10.5
    property var    _vehicle:                   QGroundControl.multiVehicleManager.activeVehicle ? QGroundControl.multiVehicleManager.activeVehicle : QGroundControl.multiVehicleManager.offlineEditingVehicle
    property real   _cameraMinTriggerInterval:  missionItem.cameraCalc.minTriggerInterval.rawValue
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    property string _currentPreset:             missionItem.currentPreset
    property bool   _usingPreset:               _currentPreset !== ""
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    function polygonCaptureStarted() {
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        missionItem.clearPolygon()
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    }
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    function polygonCaptureFinished(coordinates) {
        for (var i=0; i<coordinates.length; i++) {
            missionItem.addPolygonCoordinate(coordinates[i])
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        }
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    }
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    function polygonAdjustVertex(vertexIndex, vertexCoordinate) {
        missionItem.adjustPolygonCoordinate(vertexIndex, vertexCoordinate)
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    }

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    function polygonAdjustStarted() { }
    function polygonAdjustFinished() { }

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    QGCPalette { id: qgcPal; colorGroupEnabled: true }

    Column {
        id:                 editorColumn
        anchors.margins:    _margin
        anchors.top:        parent.top
        anchors.left:       parent.left
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        anchors.right:      parent.right
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        spacing:            _margin

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        QGCLabel {
            anchors.left:   parent.left
            anchors.right:  parent.right
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            text:           qsTr("WARNING: Photo interval is below minimum interval (%1 secs) supported by camera.").arg(_cameraMinTriggerInterval.toFixed(1))
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            wrapMode:       Text.WordWrap
            color:          qgcPal.warningText
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            visible:        missionItem.cameraShots > 0 && _cameraMinTriggerInterval !== 0 && _cameraMinTriggerInterval > missionItem.timeBetweenShots
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        }

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        QGCLabel {
            text: qsTr("Presets")
        }

        QGCComboBox {
            id:                 presetCombo
            anchors.left:       parent.left
            anchors.right:      parent.right
            model:              _presetList

            property var _presetList:   []

            readonly property int _indexCustom:         0
            readonly property int _indexCreate:         1
            readonly property int _indexDelete:         2
            readonly property int _indexLabel:          3
            readonly property int _indexFirstPreset:    4

            Component.onCompleted: _updateList()

            onActivated: {
                if (index == _indexCustom) {
                    missionItem.clearCurrentPreset()
                } else if (index == _indexCreate) {
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                    mainWindow.showComponentDialog(savePresetDialog, qsTr("Save Preset"), mainWindow.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
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                } else if (index == _indexDelete) {
                    if (missionItem.builtInPreset) {
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                        mainWindow.showMessage(qsTr("Delete Preset"), qsTr("This preset cannot be deleted."), StandardButton.Ok)
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                    } else {
                        missionItem.deleteCurrentPreset()
                    }
                } else if (index >= _indexFirstPreset) {
                    missionItem.loadPreset(textAt(index))
                } else {
                    _selectCurrentPreset()
                }
            }

            Connections {
                target: missionItem

                onPresetNamesChanged:   presetCombo._updateList()
                onCurrentPresetChanged: presetCombo._selectCurrentPreset()
            }

            // There is some major strangeness going on with programatically changing the index of a combo box in this scenario.
            // If you just set currentIndex directly it will just change back 1o -1 magically. Has something to do with resetting
            // model on the fly I think. But not sure. To work around I delay the currentIndex changes to let things unwind.
            Timer {
                id:         delayedIndexChangeTimer
                interval:   10

                property int newIndex

                onTriggered:  presetCombo.currentIndex = newIndex

            }

            function delayedIndexChange(index) {
                delayedIndexChangeTimer.newIndex = index
                delayedIndexChangeTimer.start()
            }

            function _updateList() {
                _presetList = []
                _presetList.push(qsTr("Custom (specify all settings)"))
                _presetList.push(qsTr("Save Settings As Preset"))
                _presetList.push(qsTr("Delete Current Preset"))
                if (missionItem.presetNames.length !== 0) {
                    _presetList.push(qsTr("Presets:"))
                }

                for (var i=0; i<missionItem.presetNames.length; i++) {
                    _presetList.push(missionItem.presetNames[i])
                }
                model = _presetList
                _selectCurrentPreset()
            }

            function _selectCurrentPreset() {
                if (_usingPreset) {
                    var newIndex = find(_currentPreset)
                    if (newIndex !== -1) {
                        delayedIndexChange(newIndex)
                        return
                    }
                }
                delayedIndexChange(presetCombo._indexCustom)
            }
        }

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        CameraCalc {
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            cameraCalc:                     missionItem.cameraCalc
            vehicleFlightIsFrontal:         true
            distanceToSurfaceLabel:         qsTr("Altitude")
            distanceToSurfaceAltitudeMode:  missionItem.followTerrain ? QGroundControl.AltitudeModeAboveTerrain : QGroundControl.AltitudeModeRelative
            frontalDistanceLabel:           qsTr("Trigger Dist")
            sideDistanceLabel:              qsTr("Spacing")
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            usingPreset:                    _usingPreset
            cameraSpecifiedInPreset:        missionItem.cameraInPreset
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        }

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        SectionHeader {
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            id:     transectsHeader
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            text:   qsTr("Transects")
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        }

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        GridLayout {
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            anchors.left:   parent.left
            anchors.right:  parent.right
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            columnSpacing:  _margin
            rowSpacing:     _margin
            columns:        2
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            visible:        transectsHeader.checked
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            QGCLabel { text: qsTr("Angle") }
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            FactTextField {
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                fact:                   missionItem.gridAngle
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                Layout.fillWidth:       true
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                onUpdated:              angleSlider.value = missionItem.gridAngle.value
            }
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            QGCSlider {
                id:                     angleSlider
                minimumValue:           0
                maximumValue:           359
                stepSize:               1
                tickmarksEnabled:       false
                Layout.fillWidth:       true
                Layout.columnSpan:      2
                Layout.preferredHeight: ScreenTools.defaultFontPixelHeight * 1.5
                onValueChanged:         missionItem.gridAngle.value = value
                Component.onCompleted:  value = missionItem.gridAngle.value
                updateValueWhileDragging: true
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            }

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            QGCLabel {
                text:       qsTr("Turnaround dist")
                visible:    !_usingPreset
            }
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            FactTextField {
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                fact:               missionItem.turnAroundDistance
                Layout.fillWidth:   true
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                visible:            !_usingPreset
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            }
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        }

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        QGCButton {
            text:               qsTr("Rotate Entry Point")
            onClicked:          missionItem.rotateEntryPoint();
        }

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        ColumnLayout {
            anchors.left:   parent.left
            anchors.right:  parent.right
            spacing:        _margin
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            visible:        transectsHeader.checked && !_usingPreset
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            /*
              Temporarily removed due to bug https://github.com/mavlink/qgroundcontrol/issues/7005
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            FactCheckBox {
                text:       qsTr("Split concave polygons")
                fact:       _splitConcave
                visible:    _splitConcave.visible
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                property Fact _splitConcave: missionItem.splitConcavePolygons
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            }
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            */
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            FactCheckBox {
                text:               qsTr("Hover and capture image")
                fact:               missionItem.hoverAndCapture
                visible:            missionItem.hoverAndCaptureAllowed
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                enabled:            !missionItem.followTerrain
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                onClicked: {
                    if (checked) {
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                        missionItem.cameraTriggerInTurnAround.rawValue = false
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                    }
                }
            }

            FactCheckBox {
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                text:               qsTr("Refly at 90 deg offset")
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                fact:               missionItem.refly90Degrees
                enabled:            !missionItem.followTerrain
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            }
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            FactCheckBox {
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                text:               qsTr("Images in turnarounds")
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                fact:               missionItem.cameraTriggerInTurnAround
                enabled:            missionItem.hoverAndCaptureAllowed ? !missionItem.hoverAndCapture.rawValue : true
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            }

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            FactCheckBox {
                text:               qsTr("Fly alternate transects")
                fact:               missionItem.flyAlternateTransects
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                visible:            _vehicle ? (_vehicle.fixedWing || _vehicle.vtol) : false
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            }

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            QGCCheckBox {
                id:                 relAlt
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                Layout.alignment:   Qt.AlignLeft
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                text:               qsTr("Relative altitude")
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                checked:            missionItem.cameraCalc.distanceToSurfaceRelative
                enabled:            missionItem.cameraCalc.isManualCamera && !missionItem.followTerrain
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                visible:            QGroundControl.corePlugin.options.showMissionAbsoluteAltitude || (!missionItem.cameraCalc.distanceToSurfaceRelative && !missionItem.followTerrain)
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                onClicked:          missionItem.cameraCalc.distanceToSurfaceRelative = checked
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                Connections {
                    target: missionItem.cameraCalc
                    onDistanceToSurfaceRelativeChanged: relAlt.checked = missionItem.cameraCalc.distanceToSurfaceRelative
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                }
            }
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        }
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        SectionHeader {
            id:         terrainHeader
            text:       qsTr("Terrain")
            checked:    missionItem.followTerrain
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            visible:    !_usingPreset
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        }
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        ColumnLayout {
            anchors.left:   parent.left
            anchors.right:  parent.right
            spacing:        _margin
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            visible:        terrainHeader.checked && !_usingPreset

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            QGCCheckBox {
                id:         followsTerrainCheckBox
                text:       qsTr("Vehicle follows terrain")
                checked:    missionItem.followTerrain
                onClicked:  missionItem.followTerrain = checked
            }
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            GridLayout {
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                Layout.fillWidth:   true
                columnSpacing:      _margin
                rowSpacing:         _margin
                columns:            2
                visible:            followsTerrainCheckBox.checked
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                QGCLabel { text: qsTr("Tolerance") }
                FactTextField {
                    fact:               missionItem.terrainAdjustTolerance
                    Layout.fillWidth:   true
                }
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                QGCLabel { text: qsTr("Max Climb Rate") }
                FactTextField {
                    fact:               missionItem.terrainAdjustMaxClimbRate
                    Layout.fillWidth:   true
                }
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                QGCLabel { text: qsTr("Max Descent Rate") }
                FactTextField {
                    fact:               missionItem.terrainAdjustMaxDescentRate
                    Layout.fillWidth:   true
                }
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            }
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        }

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        SectionHeader {
            id:     statsHeader
            text:   qsTr("Statistics")
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        }
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        TransectStyleComplexItemStats { }
    } // Column
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    Component {
        id: savePresetDialog

        QGCViewDialog {
            function accept() {
                if (presetNameField.text != "") {
                    missionItem.savePreset(presetNameField.text)
                    hideDialog()
                }
            }

            ColumnLayout {
                anchors.left:   parent.left
                anchors.right:  parent.right
                spacing:        ScreenTools.defaultFontPixelHeight

                QGCLabel {
                    Layout.fillWidth:   true
                    text:               qsTr("Save the current settings as a named preset.")
                    wrapMode:           Text.WordWrap
                }

                QGCLabel {
                    text: qsTr("Preset Name")
                }

                QGCTextField {
                    id:                 presetNameField
                    Layout.fillWidth:   true
                    text:               _currentPreset
                }

                QGCCheckBox {
                    text:       qsTr("Save Camera In Preset")
                    checked:    missionItem.cameraInPreset
                    onClicked:  missionItem.cameraInPreset = checked
                }
            }
        }
    }
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} // Rectangle