FlightModesComponent.h 1.36 KB
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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

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#ifndef FLIGHTMODESCOMPONENT_H
#define FLIGHTMODESCOMPONENT_H

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#include "VehicleComponent.h"
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/// @file
///     @brief The FlightModes VehicleComponent is used to set the associated Flight Mode switches.
///     @author Don Gagne <don@thegagnes.com>

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class FlightModesComponent : public VehicleComponent
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{
    Q_OBJECT
    
public:
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    FlightModesComponent(Vehicle* vehicle, AutoPilotPlugin* autopilot, QObject* parent = NULL);
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    // Virtuals from VehicleComponent
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    virtual QStringList setupCompleteChangedTriggerList(void) const;
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    // Virtuals from VehicleComponent
    virtual QString name(void) const;
    virtual QString description(void) const;
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    virtual QString iconResource(void) const;
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    virtual bool requiresSetup(void) const;
    virtual bool setupComplete(void) const;
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    virtual QUrl setupSource(void) const;
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    virtual QUrl summaryQmlSource(void) const;
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    virtual QString prerequisiteSetup(void) const;
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private:
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    const QString   _name;
    QVariantList    _summaryItems;
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};

#endif