/**************************************************************************** * * (c) 2009-2016 QGROUNDCONTROL PROJECT * * QGroundControl is licensed according to the terms in the file * COPYING.md in the root of the source code directory. * ****************************************************************************/ #ifndef FLIGHTMODESCOMPONENT_H #define FLIGHTMODESCOMPONENT_H #include "VehicleComponent.h" /// @file /// @brief The FlightModes VehicleComponent is used to set the associated Flight Mode switches. /// @author Don Gagne class FlightModesComponent : public VehicleComponent { Q_OBJECT public: FlightModesComponent(Vehicle* vehicle, AutoPilotPlugin* autopilot, QObject* parent = NULL); // Virtuals from VehicleComponent virtual QStringList setupCompleteChangedTriggerList(void) const; // Virtuals from VehicleComponent virtual QString name(void) const; virtual QString description(void) const; virtual QString iconResource(void) const; virtual bool requiresSetup(void) const; virtual bool setupComplete(void) const; virtual QUrl setupSource(void) const; virtual QUrl summaryQmlSource(void) const; virtual QString prerequisiteSetup(void) const; private: const QString _name; QVariantList _summaryItems; }; #endif