CircularSurveyComplexItem.cc 28.4 KB
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#include "CircularSurveyComplexItem.h"
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#include "JsonHelper.h"
#include "QGCApplication.h"
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#include <chrono>
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const char* CircularSurveyComplexItem::settingsGroup =              "CircularSurvey";
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const char* CircularSurveyComplexItem::deltaRName =                 "DeltaR";
const char* CircularSurveyComplexItem::deltaAlphaName =             "DeltaAlpha";
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const char* CircularSurveyComplexItem::transectMinLengthName =      "TransectMinLength";
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const char* CircularSurveyComplexItem::isSnakePathName =            "IsSnakePath";
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const char* CircularSurveyComplexItem::reverseName =                "Reverse";
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const char* CircularSurveyComplexItem::jsonComplexItemTypeValue     =   "circularSurvey";
const char* CircularSurveyComplexItem::jsonDeltaRKey                =   "deltaR";
const char* CircularSurveyComplexItem::jsonDeltaAlphaKey            =   "deltaAlpha";
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const char* CircularSurveyComplexItem::jsonTransectMinLengthKey     =   "transectMinLength";
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const char* CircularSurveyComplexItem::jsonIsSnakePathKey           =   "isSnakePath";
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const char* CircularSurveyComplexItem::jsonReferencePointLatKey     =   "referencePointLat";
const char* CircularSurveyComplexItem::jsonReferencePointLongKey    =   "referencePointLong";
const char* CircularSurveyComplexItem::jsonReferencePointAltKey     =   "referencePointAlt";

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CircularSurveyComplexItem::CircularSurveyComplexItem(Vehicle *vehicle, bool flyView, const QString &kmlOrShpFile, QObject *parent)
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    :   TransectStyleComplexItem    (vehicle, flyView, settingsGroup, parent)
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    ,   _referencePoint             (QGeoCoordinate(0, 0,0))
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    ,   _metaDataMap                (FactMetaData::createMapFromJsonFile(QStringLiteral(":/json/CircularSurvey.SettingsGroup.json"), this))
    ,   _deltaR                     (settingsGroup, _metaDataMap[deltaRName])
    ,   _deltaAlpha                 (settingsGroup, _metaDataMap[deltaAlphaName])
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    ,   _transectMinLength          (settingsGroup, _metaDataMap[transectMinLengthName])
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    ,   _isSnakePath                (settingsGroup, _metaDataMap[isSnakePathName])    
    ,   _reverse                    (settingsGroup, _metaDataMap[reverseName])
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    ,   _isInitialized              (false)
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    ,   _reverseOnly                (false)
    ,   _referencePointBeingChanged (false)
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    ,   _updateCounter              (0)
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{
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    _editorQml = "qrc:/qml/CircularSurveyItemEditor.qml";
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    connect(&_deltaR,               &Fact::valueChanged, this, &CircularSurveyComplexItem::_rebuildTransects);
    connect(&_deltaAlpha,           &Fact::valueChanged, this, &CircularSurveyComplexItem::_rebuildTransects);
    connect(&_transectMinLength,    &Fact::valueChanged, this, &CircularSurveyComplexItem::_rebuildTransects);
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    connect(&_isSnakePath,          &Fact::valueChanged, this, &CircularSurveyComplexItem::_rebuildTransects);
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    connect(&_reverse,              &Fact::valueChanged, this, &CircularSurveyComplexItem::_reverseTransects);
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    connect(this,                   &CircularSurveyComplexItem::refPointChanged, this, &CircularSurveyComplexItem::_rebuildTransects);
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    //connect(&_cameraCalc.distanceToSurface(), &Fact::rawValueChanged, this->)
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}

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void CircularSurveyComplexItem::resetReference()
{
    setRefPoint(_surveyAreaPolygon.center());
}

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void CircularSurveyComplexItem::setReferencePointBeingChanged(bool changeing)
{
    _referencePointBeingChanged = changeing;
}

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void CircularSurveyComplexItem::setRefPoint(const QGeoCoordinate &refPt)
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{
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    if (refPt != _referencePoint){
        _referencePoint = refPt;
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        emit refPointChanged();
    }
}

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void CircularSurveyComplexItem::setIsInitialized(bool isInitialized)
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{
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    if (isInitialized != _isInitialized) {
        _isInitialized = isInitialized;
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        emit isInitializedChanged();
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    }
}

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QGeoCoordinate CircularSurveyComplexItem::refPoint() const
{
    return _referencePoint;
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}

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Fact *CircularSurveyComplexItem::deltaR()
{
    return &_deltaR;
}

Fact *CircularSurveyComplexItem::deltaAlpha()
{
    return &_deltaAlpha;
}

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bool CircularSurveyComplexItem::isInitialized()
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{
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    return _isInitialized;
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}

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bool CircularSurveyComplexItem::referencePointBeingChanged()
{
    return _referencePointBeingChanged;
}

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bool CircularSurveyComplexItem::load(const QJsonObject &complexObject, int sequenceNumber, QString &errorString)
{
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    // We need to pull version first to determine what validation/conversion needs to be performed
    QList<JsonHelper::KeyValidateInfo> versionKeyInfoList = {
        { JsonHelper::jsonVersionKey, QJsonValue::Double, true },
    };
    if (!JsonHelper::validateKeys(complexObject, versionKeyInfoList, errorString)) {
        return false;
    }

    int version = complexObject[JsonHelper::jsonVersionKey].toInt();
    if (version != 1) {
        errorString = tr("Survey items do not support version %1").arg(version);
        return false;
    }

    QList<JsonHelper::KeyValidateInfo> keyInfoList = {
        { VisualMissionItem::jsonTypeKey,               QJsonValue::String, true },
        { ComplexMissionItem::jsonComplexItemTypeKey,   QJsonValue::String, true },
        { jsonDeltaRKey,                                QJsonValue::Double, true },
        { jsonDeltaAlphaKey,                            QJsonValue::Double, true },
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        { jsonTransectMinLengthKey,                     QJsonValue::Double, true },
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        { jsonIsSnakePathKey,                           QJsonValue::Bool,   true },
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        { jsonReferencePointLatKey,                     QJsonValue::Double, true },
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        { jsonReferencePointLongKey,                    QJsonValue::Double, true },
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        { jsonReferencePointAltKey,                     QJsonValue::Double, true },
    };

    if (!JsonHelper::validateKeys(complexObject, keyInfoList, errorString)) {
        return false;
    }

    QString itemType = complexObject[VisualMissionItem::jsonTypeKey].toString();
    QString complexType = complexObject[ComplexMissionItem::jsonComplexItemTypeKey].toString();
    if (itemType != VisualMissionItem::jsonTypeComplexItemValue || complexType != jsonComplexItemTypeValue) {
        errorString = tr("%1 does not support loading this complex mission item type: %2:%3").arg(qgcApp()->applicationName()).arg(itemType).arg(complexType);
        return false;
    }

    _ignoreRecalc = true;

    setSequenceNumber(sequenceNumber);

    if (!_surveyAreaPolygon.loadFromJson(complexObject, true /* required */, errorString)) {
        _surveyAreaPolygon.clear();
        return false;
    }

    if (!_load(complexObject, errorString)) {
        _ignoreRecalc = false;
        return false;
    }

    _deltaR.setRawValue             (complexObject[jsonDeltaRKey].toDouble());
    _deltaAlpha.setRawValue         (complexObject[jsonDeltaAlphaKey].toDouble());
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    _transectMinLength.setRawValue  (complexObject[jsonTransectMinLengthKey].toDouble());
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    _referencePoint.setLongitude    (complexObject[jsonReferencePointLongKey].toDouble());
    _referencePoint.setLatitude     (complexObject[jsonReferencePointLatKey].toDouble());
    _referencePoint.setAltitude     (complexObject[jsonReferencePointAltKey].toDouble());
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    _isSnakePath.setRawValue        (complexObject[jsonIsSnakePathKey].toBool());
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    setIsInitialized(true);
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    _ignoreRecalc = false;

    _recalcComplexDistance();
    if (_cameraShots == 0) {
        // Shot count was possibly not available from plan file
        _recalcCameraShots();
    }

    return true;
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}

void CircularSurveyComplexItem::save(QJsonArray &planItems)
{
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    QJsonObject saveObject;

    _save(saveObject);

    saveObject[JsonHelper::jsonVersionKey] =                    1;
    saveObject[VisualMissionItem::jsonTypeKey] =                VisualMissionItem::jsonTypeComplexItemValue;
    saveObject[ComplexMissionItem::jsonComplexItemTypeKey] =    jsonComplexItemTypeValue;
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    saveObject[jsonDeltaRKey]               = _deltaR.rawValue().toDouble();
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    saveObject[jsonDeltaAlphaKey]           = _deltaAlpha.rawValue().toDouble();    
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    saveObject[jsonTransectMinLengthKey]    = _transectMinLength.rawValue().toDouble();
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    saveObject[jsonIsSnakePathKey]          = _isSnakePath.rawValue().toBool();
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    saveObject[jsonReferencePointLongKey]   = _referencePoint.longitude();
    saveObject[jsonReferencePointLatKey]    = _referencePoint.latitude();
    saveObject[jsonReferencePointAltKey]    = _referencePoint.altitude();

    // Polygon shape
    _surveyAreaPolygon.saveToJson(saveObject);

    planItems.append(saveObject);
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}

void CircularSurveyComplexItem::appendMissionItems(QList<MissionItem *> &items, QObject *missionItemParent)
{
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    if (_loadedMissionItems.count()) {
        // We have mission items from the loaded plan, use those
        _appendLoadedMissionItems(items, missionItemParent);
    } else {
        // Build the mission items on the fly
        _buildAndAppendMissionItems(items, missionItemParent);
    }
}

void CircularSurveyComplexItem::_appendLoadedMissionItems(QList<MissionItem*>& items, QObject* missionItemParent)
{
    //qCDebug(SurveyComplexItemLog) << "_appendLoadedMissionItems";
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    int seqNum = _sequenceNumber;

    for (const MissionItem* loadedMissionItem: _loadedMissionItems) {
        MissionItem* item = new MissionItem(*loadedMissionItem, missionItemParent);
        item->setSequenceNumber(seqNum++);
        items.append(item);
    }
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}

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void CircularSurveyComplexItem::_buildAndAppendMissionItems(QList<MissionItem*>& items, QObject* missionItemParent)
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{
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    // original code: SurveyComplexItem::_buildAndAppendMissionItems()
    //qCDebug(SurveyComplexItemLog) << "_buildAndAppendMissionItems";

    // Now build the mission items from the transect points

    MissionItem* item;
    int seqNum =                    _sequenceNumber;
    // bool imagesEverywhere =         _cameraTriggerInTurnAroundFact.rawValue().toBool();
    // bool addTriggerAtBeginning =    !hoverAndCaptureEnabled() && imagesEverywhere;
    bool firstOverallPoint =        true;

    MAV_FRAME mavFrame = followTerrain() || !_cameraCalc.distanceToSurfaceRelative() ? MAV_FRAME_GLOBAL : MAV_FRAME_GLOBAL_RELATIVE_ALT;

    for (const QList<TransectStyleComplexItem::CoordInfo_t>& transect: _transects) {
        //bool transectEntry = true;

        for (const CoordInfo_t& transectCoordInfo: transect) {
            item = new MissionItem(seqNum++,
                                   MAV_CMD_NAV_WAYPOINT,
                                   mavFrame,
                                   0,                                           // Hold time (delay for hover and capture to settle vehicle before image is taken)
                                   0.0,                                         // No acceptance radius specified
                                   0.0,                                         // Pass through waypoint
                                   std::numeric_limits<double>::quiet_NaN(),    // Yaw unchanged
                                   transectCoordInfo.coord.latitude(),
                                   transectCoordInfo.coord.longitude(),
                                   transectCoordInfo.coord.altitude(),
                                   true,                                        // autoContinue
                                   false,                                       // isCurrentItem
                                   missionItemParent);
            items.append(item);
            // implement capture if desired
//            if (hoverAndCaptureEnabled()) {
//                item = new MissionItem(seqNum++,
//                                       MAV_CMD_IMAGE_START_CAPTURE,
//                                       MAV_FRAME_MISSION,
//                                       0,                                   // Reserved (Set to 0)
//                                       0,                                   // Interval (none)
//                                       1,                                   // Take 1 photo
//                                       qQNaN(), qQNaN(), qQNaN(), qQNaN(),  // param 4-7 reserved
//                                       true,                                // autoContinue
//                                       false,                               // isCurrentItem
//                                       missionItemParent);
//                items.append(item);
//            }

//            if (firstOverallPoint && addTriggerAtBeginning) {
//                // Start triggering
//                addTriggerAtBeginning = false;
//                item = new MissionItem(seqNum++,
//                                       MAV_CMD_DO_SET_CAM_TRIGG_DIST,
//                                       MAV_FRAME_MISSION,
//                                       triggerDistance(),   // trigger distance
//                                       0,                   // shutter integration (ignore)
//                                       1,                   // trigger immediately when starting
//                                       0, 0, 0, 0,          // param 4-7 unused
//                                       true,                // autoContinue
//                                       false,               // isCurrentItem
//                                       missionItemParent);
//                items.append(item);
//            }
            firstOverallPoint = false;

//            // Possibly add trigger start/stop to survey area entrance/exit
//            if (triggerCamera() && !hoverAndCaptureEnabled() && transectCoordInfo.coordType == TransectStyleComplexItem::CoordTypeSurveyEdge) {
//                if (transectEntry) {
//                    // Start of transect, always start triggering. We do this even if we are taking images everywhere.
//                    // This allows a restart of the mission in mid-air without losing images from the entire mission.
//                    // At most you may lose part of a transect.
//                    item = new MissionItem(seqNum++,
//                                           MAV_CMD_DO_SET_CAM_TRIGG_DIST,
//                                           MAV_FRAME_MISSION,
//                                           triggerDistance(),   // trigger distance
//                                           0,                   // shutter integration (ignore)
//                                           1,                   // trigger immediately when starting
//                                           0, 0, 0, 0,          // param 4-7 unused
//                                           true,                // autoContinue
//                                           false,               // isCurrentItem
//                                           missionItemParent);
//                    items.append(item);
//                    transectEntry = false;
//                } else if (!imagesEverywhere && !transectEntry){
//                    // End of transect, stop triggering
//                    item = new MissionItem(seqNum++,
//                                           MAV_CMD_DO_SET_CAM_TRIGG_DIST,
//                                           MAV_FRAME_MISSION,
//                                           0,           // stop triggering
//                                           0,           // shutter integration (ignore)
//                                           0,           // trigger immediately when starting
//                                           0, 0, 0, 0,  // param 4-7 unused
//                                           true,        // autoContinue
//                                           false,       // isCurrentItem
//                                           missionItemParent);
//                    items.append(item);
//                }
//            }
        }
    }

    // implemetn photo capture if desired
//    if (triggerCamera() && !hoverAndCaptureEnabled() && imagesEverywhere) {
//        // Stop triggering
//        MissionItem* item = new MissionItem(seqNum++,
//                                            MAV_CMD_DO_SET_CAM_TRIGG_DIST,
//                                            MAV_FRAME_MISSION,
//                                            0,           // stop triggering
//                                            0,           // shutter integration (ignore)
//                                            0,           // trigger immediately when starting
//                                            0, 0, 0, 0,  // param 4-7 unused
//                                            true,        // autoContinue
//                                            false,       // isCurrentItem
//                                            missionItemParent);
//        items.append(item);
//    }
}
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void CircularSurveyComplexItem::applyNewAltitude(double newAltitude)
{
    _cameraCalc.valueSetIsDistance()->setRawValue(true);
    _cameraCalc.distanceToSurface()->setRawValue(newAltitude);
    _cameraCalc.setDistanceToSurfaceRelative(true);
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}

double CircularSurveyComplexItem::timeBetweenShots()
{
    return 1;
}

bool CircularSurveyComplexItem::readyForSave() const
{
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    return TransectStyleComplexItem::readyForSave();
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}

double CircularSurveyComplexItem::additionalTimeDelay() const
{
    return 0;
}

void CircularSurveyComplexItem::_rebuildTransectsPhase1()
{
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    using namespace GeoUtilities;
    using namespace PolygonCalculus;
    using namespace PlanimetryCalculus;
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    auto startTime = std::chrono::high_resolution_clock::now();
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    // rebuild not necessary?
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    if (!_isInitialized || _referencePointBeingChanged)
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        return;

    _updateCounter++;

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    // If the transects are getting rebuilt then any previously loaded mission items are now invalid
    if (_loadedMissionItemsParent) {
        _loadedMissionItems.clear();
        _loadedMissionItemsParent->deleteLater();
        _loadedMissionItemsParent = nullptr;
    }

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    // check if input is valid
    if ( _surveyAreaPolygon.count() < 3) {
        _transects.clear();
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        return;
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    }
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    // reverse transects and return
    if (_reverseOnly) {
        QList<QList<CoordInfo_t>>  transectsReverse;

        for (auto list : _transects) {
            QList<CoordInfo_t> listReverse;
            for (auto coordinate : list)
                    listReverse.prepend(coordinate);

            transectsReverse.prepend(listReverse);
        }

        _transects.clear();
        _transects.append(transectsReverse);

        _reverseOnly = false;
        return;
    }

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    _transects.clear();
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    QPolygonF surveyPolygon = toQPolygonF(toCartesian2D(_surveyAreaPolygon.coordinateList(), _referencePoint));

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    // some more checks
    if (!PolygonCalculus::isSimplePolygon(surveyPolygon)) {
        _transects.clear();
        return;
    }

    // even more checks
    if (!PolygonCalculus::hasClockwiseWinding(surveyPolygon))
        PolygonCalculus::reversePath(surveyPolygon);

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    QVector<double> distances;
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    for (const QPointF &p : surveyPolygon) distances.append(norm(p));

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    // check if input is valid
    if (   _deltaAlpha.rawValue() > _deltaAlpha.rawMax()
           && _deltaAlpha.rawValue() < _deltaAlpha.rawMin())
        return;
    if (   _deltaR.rawValue() > _deltaR.rawMax()
           && _deltaR.rawValue() < _deltaR.rawMin())
        return;


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    // fetch input data
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    double dalpha   = _deltaAlpha.rawValue().toDouble()/180.0*M_PI; // radiants
    double dr       = _deltaR.rawValue().toDouble(); // meter
    double lmin     = _transectMinLength.rawValue().toDouble();
    double r_min    = dr; // meter
    double r_max    = (*std::max_element(distances.begin(), distances.end())); // meter
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    QPointF origin(0, 0);
    IntersectType type;
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    bool originInside = true;
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    if (!contains(surveyPolygon, origin, type)) {
        QVector<double> angles;
        for (const QPointF &p : surveyPolygon) angles.append(truncateAngle(angle(p)));

        // determine r_min by successive approximation
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        double r = r_min;
        while ( r < r_max) {
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            Circle circle(r, origin);

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            if (intersects(circle, surveyPolygon)) {
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                r_min = r;
                break;
            }

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            r += dr;
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        }
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        originInside = false;
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    }

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    // generate transects
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    QVector<QVector<QPointF>> transectPath;
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    double r = r_min;

    while (r < r_max) {
        Circle circle(r, origin);
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        QVector<QPointFVector> intersectPoints;
        QVector<IntersectType> typeList;
        QVector<QPair<int, int>> neighbourList;
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        if (intersects(circle, surveyPolygon, intersectPoints, neighbourList, typeList)) {

            // intersection Points between circle and polygon, entering polygon
            // when walking in counterclockwise direction along circle
            QPointFList entryPoints;
            // intersection Points between circle and polygon, leaving polygon
            // when walking in counterclockwise direction along circle
            QPointFList exitPoints;
            // determine entryPoints and exit Points
            for (int j = 0; j < intersectPoints.size(); j++) {
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                QVector<QPointF> intersects = intersectPoints[j]; // one pt = tangent, two pt = sekant
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                QPointF p1 = surveyPolygon[neighbourList[j].first];
                QPointF p2 = surveyPolygon[neighbourList[j].second];
                QLineF intersetLine(p1, p2);
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                double lineAngle = angle(intersetLine);

//                int n = 16;
//                for (int i = -n; i <= n; i++) {
//                    double alpha = 2*M_PI*double(i)/double(n);
//                    qDebug() << i << " " << alpha << " " << truncateAngle(alpha);
//                }
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                for (QPointF ipt : intersects) {
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                    double circleTangentAngle = angle(ipt)+M_PI_2;
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                    // compare line angle and circle tangent at intersection point
                    // to determine between exit and entry point
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//                    qDebug() << "lineAngle" << lineAngle*180/M_PI;
//                    qDebug() << "circleTangentAngle" << circleTangentAngle*180/M_PI;
//                    qDebug() << "!qFuzzyIsNull(truncateAngle(lineAngle - circleTangentAngle): " << !qFuzzyIsNull(truncateAngle(lineAngle - circleTangentAngle));
//                    qDebug() << "!qFuzzyIsNull(truncateAngle(lineAngle - circleTangentAngle - M_PI): " << !qFuzzyIsNull(truncateAngle(lineAngle - circleTangentAngle - M_PI));
                    if (   !qFuzzyIsNull(truncateAngle(lineAngle - circleTangentAngle))
                        && !qFuzzyIsNull(truncateAngle(lineAngle - circleTangentAngle - M_PI) ))
                        {
                        if (truncateAngle(circleTangentAngle - lineAngle)  > M_PI) {
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                            entryPoints.append(ipt);
                        } else {
                            exitPoints.append(ipt);
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                        }
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                    }
                }
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            }
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            // sort
            std::sort(entryPoints.begin(), entryPoints.end(), [](QPointF p1, QPointF p2) {
               return angle(p1) < angle(p2);
            });
            std::sort(exitPoints.begin(), exitPoints.end(), [](QPointF p1, QPointF p2) {
               return angle(p1) < angle(p2);
            });

            // match entry and exit points
            int offset = 0;
            double minAngle = std::numeric_limits<double>::infinity();
            for (int k = 0; k < exitPoints.size(); k++) {
                QPointF pt = exitPoints[k];
                double alpha = truncateAngle(angle(pt) - angle(entryPoints[0]));
                if (minAngle > alpha) {
                    minAngle = alpha;
                    offset = k;
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                }
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            }
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            // generate circle sectors
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            for (int k = 0; k < entryPoints.size(); k++) {
                double alpha1 = angle(entryPoints[k]);
                double alpha2 = angle(exitPoints[(k+offset) % entryPoints.size()]);
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                double dAlpha = truncateAngle(alpha2-alpha1);
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                int numNodes = int(ceil(dAlpha/dalpha)) + 1;
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//                qDebug() << "alpha1" << alpha1;
//                qDebug() << "alpha2" << alpha2;
//                qDebug() << "dAlpha" << dAlpha;
//                qDebug() << "numNodes" << numNodes;
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                QVector<QPointF> sectorPath = circle.approximateSektor(numNodes, alpha1, alpha2);
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                // use shortestPath() here if necessary, could be a problem if dr >>
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                if (sectorPath.size() > 0)
                    transectPath.append(sectorPath);
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            }
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        } else if (originInside) {
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            // circle fully inside polygon            
            int numNodes = int(ceil(2*M_PI/dalpha)) + 1;
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            QVector<QPointF> sectorPath = circle.approximateSektor(numNodes, 0, 2*M_PI);
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            // use shortestPath() here if necessary, could be a problem if dr >>
            transectPath.append(sectorPath);
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        }
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        r += dr;
     }

    if (transectPath.size() == 0)
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        return;
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    // remove short transects
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    for (int i = 0; i < transectPath.size(); i++) {
        auto transect = transectPath[i];
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        double len = 0;
        for (int j = 0; j < transect.size()-1; ++j) {
            len += PlanimetryCalculus::distance(transect[j], transect[j+1]);
        }

        if (len < lmin)
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            transectPath.removeAt(i--);
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    }
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    if (transectPath.size() == 0)
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        return;
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    // optimize path to snake or zig-zag pattern
    bool isSnakePattern = _isSnakePath.rawValue().toBool();
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    QVector<QPointF> currentSection = transectPath.takeFirst();
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    if ( currentSection.isEmpty() )
        return;
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    QVector<QPointF> optiPath; // optimized path
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    while( !transectPath.empty() ) {
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        optiPath.append(currentSection);
        QPointF endVertex = currentSection.last();
        double minDist = std::numeric_limits<double>::infinity();
        int index = 0;
        bool reversePath = false;

        // iterate over all paths in fullPath and assign the one with the shortest distance to endVertex to currentSection
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        for (int i = 0; i < transectPath.size(); i++) {
            auto iteratorPath = transectPath[i];
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            double dist = PlanimetryCalculus::distance(endVertex, iteratorPath.first());
            if ( dist < minDist ) {
                minDist = dist;
                index = i;
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                reversePath = false;
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            }
            dist = PlanimetryCalculus::distance(endVertex, iteratorPath.last());
            if (dist < minDist) {
                minDist = dist;
                index = i;
                reversePath = true;
            }
        }
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        currentSection = transectPath.takeAt(index);
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        if (reversePath && isSnakePattern) {
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            PolygonCalculus::reversePath(currentSection);
        }
    }

    optiPath.append(currentSection); // append last section
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    // convert to CoordInfo_t
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    if (_reverse.rawValue().toBool())
        PolygonCalculus::reversePath(optiPath);

    QList<QGeoCoordinate> geoPath = toGeo(optiPath, _referencePoint);
    QList<CoordInfo_t> transectList;
    for ( const QGeoCoordinate &coordinate : geoPath) {
        CoordInfo_t coordinfo = {coordinate, CoordTypeInterior};
        transectList.append(coordinfo);
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    }
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    _transects.append(transectList);
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    qDebug() << "CircularSurveyComplexItem::_rebuildTransectsPhase1(): calls: " << _updateCounter;
    auto delta = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::high_resolution_clock::now() - startTime).count();
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    qDebug() << "CircularSurveyComplexItem::_rebuildTransectsPhase1(): time: " << delta << " ms";
    //qDebug() << sizeof(QPointF);
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}

void CircularSurveyComplexItem::_recalcComplexDistance()
{
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    _complexDistance = 0;
    for (int i=0; i<_visualTransectPoints.count() - 1; i++) {
        _complexDistance += _visualTransectPoints[i].value<QGeoCoordinate>().distanceTo(_visualTransectPoints[i+1].value<QGeoCoordinate>());
    }
    emit complexDistanceChanged();
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}

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// no cameraShots in Circular Survey, add if desired
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void CircularSurveyComplexItem::_recalcCameraShots()
{
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    _cameraShots = 0;
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}

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void CircularSurveyComplexItem::_reverseTransects()
{
    _reverseOnly = true;
    _rebuildTransects();
}


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Fact *CircularSurveyComplexItem::transectMinLength()
{
    return &_transectMinLength;
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}

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Fact *CircularSurveyComplexItem::isSnakePath()
{
    return &_isSnakePath;
}

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Fact *CircularSurveyComplexItem::reverse()
{
    return &_reverse;
}

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/*!
    \class CircularSurveyComplexItem
    \inmodule Wima

    \brief The \c CircularSurveyComplexItem class provides a survey mission item with circular transects around a point of interest.

    CircularSurveyComplexItem class provides a survey mission item with circular transects around a point of interest. Within the
    \c Wima module it's used to scan a defined area with constant angle (circular transects) to the base station (point of interest).

    \sa WimaArea
*/
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