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#include <algorithm>
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#include <iostream>

#include "snake.h"

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#include <mapbox/geometry.hpp>
#include <mapbox/polylabel.hpp>
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#include <boost/geometry.hpp>
#include <boost/geometry/geometries/adapted/boost_tuple.hpp>
#include <boost/geometry/geometries/box.hpp>
#include <boost/geometry/geometries/polygon.hpp>
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#include "clipper/clipper.hpp"
#define CLIPPER_SCALE 10000

#include "ortools/constraint_solver/routing.h"
#include "ortools/constraint_solver/routing_enums.pb.h"
#include "ortools/constraint_solver/routing_index_manager.h"
#include "ortools/constraint_solver/routing_parameters.h"

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using namespace operations_research;

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//#define SNAKE_SHOW_TIME
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namespace bg = boost::geometry;
namespace trans = bg::strategy::transform;

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BOOST_GEOMETRY_REGISTER_BOOST_TUPLE_CS(bg::cs::cartesian)

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namespace snake {
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//=========================================================================
// Geometry stuff.
//=========================================================================

void polygonCenter(const BoostPolygon &polygon, BoostPoint &center) {
  using namespace mapbox;
  if (polygon.outer().empty())
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    return;
  geometry::polygon<double> p;
  geometry::linear_ring<double> lr1;
  for (size_t i = 0; i < polygon.outer().size(); ++i) {
    geometry::point<double> vertex(polygon.outer()[i].get<0>(),
                                   polygon.outer()[i].get<1>());
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    lr1.push_back(vertex);
  }
  p.push_back(lr1);
  geometry::point<double> c = polylabel(p);
  center.set<0>(c.x);
  center.set<1>(c.y);
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bool minimalBoundingBox(const BoostPolygon &polygon, BoundingBox &minBBox) {
  /*
  Find the minimum-area bounding box of a set of 2D points

  The input is a 2D convex hull, in an Nx2 numpy array of x-y co-ordinates.
  The first and last points points must be the same, making a closed polygon.
  This program finds the rotation angles of each edge of the convex polygon,
  then tests the area of a bounding box aligned with the unique angles in
  90 degrees of the 1st Quadrant.
  Returns the

  Tested with Python 2.6.5 on Ubuntu 10.04.4 (original version)
  Results verified using Matlab

  Copyright (c) 2013, David Butterworth, University of Queensland
  All rights reserved.

  Redistribution and use in source and binary forms, with or without
  modification, are permitted provided that the following conditions are met:

      * Redistributions of source code must retain the above copyright
        notice, this list of conditions and the following disclaimer.
      * Redistributions in binary form must reproduce the above copyright
        notice, this list of conditions and the following disclaimer in the
        documentation and/or other materials provided with the distribution.
      * Neither the name of the Willow Garage, Inc. nor the names of its
        contributors may be used to endorse or promote products derived from
        this software without specific prior written permission.

  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  POSSIBILITY OF SUCH DAMAGE.
  */

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  if (polygon.outer().empty() || polygon.outer().size() < 3)
    return false;
  BoostPolygon convex_hull;
  bg::convex_hull(polygon, convex_hull);

  // cout << "Convex hull: " << bg::wkt<BoostPolygon2D>(convex_hull) << endl;

  //# Compute edges (x2-x1,y2-y1)
  std::vector<BoostPoint> edges;
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  const auto &convex_hull_outer = convex_hull.outer();
  for (long i = 0; i < long(convex_hull_outer.size()) - 1; ++i) {
    BoostPoint p1 = convex_hull_outer.at(i);
    BoostPoint p2 = convex_hull_outer.at(i + 1);
    double edge_x = p2.get<0>() - p1.get<0>();
    double edge_y = p2.get<1>() - p1.get<1>();
    edges.push_back(BoostPoint{edge_x, edge_y});
  }

  //    cout << "Edges: ";
  //    for (auto e : edges)
  //        cout << e.get<0>() << " " << e.get<1>() << ",";
  //    cout << endl;

  // Calculate unique edge angles  atan2(y/x)
  double angle_scale = 1e3;
  std::set<long> angles_long;
  for (auto vertex : edges) {
    double angle = std::fmod(atan2(vertex.get<1>(), vertex.get<0>()), M_PI / 2);
    angle =
        angle < 0 ? angle + M_PI / 2 : angle; // want strictly positive answers
    angles_long.insert(long(round(angle * angle_scale)));
  }
  std::vector<double> edge_angles;
  for (auto a : angles_long)
    edge_angles.push_back(double(a) / angle_scale);

  //    cout << "Unique angles: ";
  //    for (auto e : edge_angles)
  //        cout << e*180/M_PI << ",";
  //    cout << endl;

  double min_area = std::numeric_limits<double>::infinity();
  // Test each angle to find bounding box with smallest area
  // print "Testing", len(edge_angles), "possible rotations for bounding box...
  // \n"
  for (double angle : edge_angles) {

    trans::rotate_transformer<bg::degree, double, 2, 2> rotate(angle * 180 /
                                                               M_PI);
    BoostPolygon hull_rotated;
    bg::transform(convex_hull, hull_rotated, rotate);
    // cout << "Convex hull rotated: " << bg::wkt<BoostPolygon2D>(hull_rotated)
    // << endl;

    bg::model::box<BoostPoint> box;
    bg::envelope(hull_rotated, box);
    //        cout << "Bounding box: " <<
    //        bg::wkt<bg::model::box<BoostPoint2D>>(box) << endl;

    //# print "Rotated hull points are \n", rot_points
    BoostPoint min_corner = box.min_corner();
    BoostPoint max_corner = box.max_corner();
    double min_x = min_corner.get<0>();
    double max_x = max_corner.get<0>();
    double min_y = min_corner.get<1>();
    double max_y = max_corner.get<1>();
    //        cout << "min_x: " << min_x << endl;
    //        cout << "max_x: " << max_x << endl;
    //        cout << "min_y: " << min_y << endl;
    //        cout << "max_y: " << max_y << endl;

    // Calculate height/width/area of this bounding rectangle
    double width = max_x - min_x;
    double height = max_y - min_y;
    double area = width * height;
    //        cout << "Width: " << width << endl;
    //        cout << "Height: " << height << endl;
    //        cout << "area: " << area << endl;
    //        cout << "angle: " << angle*180/M_PI << endl;

    // Store the smallest rect found first (a simple convex hull might have 2
    // answers with same area)
    if (area < min_area) {
      min_area = area;
      minBBox.angle = angle;
      minBBox.width = width;
      minBBox.height = height;

      minBBox.corners.clear();
      minBBox.corners.outer().push_back(BoostPoint{min_x, min_y});
      minBBox.corners.outer().push_back(BoostPoint{min_x, max_y});
      minBBox.corners.outer().push_back(BoostPoint{max_x, max_y});
      minBBox.corners.outer().push_back(BoostPoint{max_x, min_y});
      minBBox.corners.outer().push_back(BoostPoint{min_x, min_y});
    }
    // cout << endl << endl;
  }

  // Transform corners of minimal bounding box.
  trans::rotate_transformer<bg::degree, double, 2, 2> rotate(-minBBox.angle *
                                                             180 / M_PI);
  BoostPolygon rotated_polygon;
  bg::transform(minBBox.corners, rotated_polygon, rotate);
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