- 10 Apr, 2016 1 commit
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Don Gagne authored
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- 27 Mar, 2016 1 commit
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Don Gagne authored
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- 25 Mar, 2016 5 commits
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Nate Weibley authored
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Nate Weibley authored
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Nate Weibley authored
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Nate Weibley authored
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Nate Weibley authored
This mechanism automatically queues data into the correct thread where necessary, otherwise the method is invoked directly with low overhead. At the same time remove the UDP socket event workaround. It is not a problem.
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- 24 Mar, 2016 2 commits
- 23 Mar, 2016 1 commit
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Tomaz Canabrava authored
This way we don't need macro-magic to deal with different operating systems and compilers. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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- 11 Mar, 2016 1 commit
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Don Gagne authored
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- 09 Mar, 2016 1 commit
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Daniel Agar authored
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- 07 Mar, 2016 1 commit
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Don Gagne authored
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- 06 Mar, 2016 3 commits
- 05 Mar, 2016 1 commit
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Don Gagne authored
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- 24 Feb, 2016 1 commit
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Don Gagne authored
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- 12 Feb, 2016 1 commit
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Don Gagne authored
Plumb through initial object mode on Vehicle
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- 09 Feb, 2016 1 commit
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Don Gagne authored
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- 07 Feb, 2016 1 commit
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Don Gagne authored
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- 04 Feb, 2016 2 commits
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dogmaphobic authored
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dogmaphobic authored
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- 24 Jan, 2016 2 commits
- 21 Jan, 2016 2 commits
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Don Gagne authored
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Tomaz Canabrava authored
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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- 20 Jan, 2016 1 commit
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Don Gagne authored
- Also fix vehicle selector dropdown in toolbar
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- 18 Jan, 2016 2 commits
- 16 Jan, 2016 1 commit
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Don Gagne authored
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- 15 Jan, 2016 1 commit
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dogmaphobic authored
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- 13 Jan, 2016 2 commits
- 12 Jan, 2016 2 commits
- 08 Jan, 2016 1 commit
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Lorenz Meier authored
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- 05 Jan, 2016 3 commits
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Don Gagne authored
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Tomaz Canabrava authored
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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Tomaz Canabrava authored
bind1st and bind2nd are depreceated in C++11 because now we have variadic templates, so remove them from the compile unit if we are compilling in c++11 mode. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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