1. 30 Aug, 2016 1 commit
  2. 01 Aug, 2016 1 commit
  3. 10 Jul, 2016 1 commit
  4. 25 Jun, 2016 1 commit
    • Nate Weibley's avatar
      Ccache test for #3614 (#3631) · b6f76e2a
      Nate Weibley authored
      * travis-ci try ccache on OSX and android
      
      * travis-ci ccache stats
      
      * try again
      
      * Attempt to prepend ccache to qmake command
      
      * Test enabling ccache for ios too
      
      * Deploy ccache from S3 per @dagar
      
      * Revert "Test enabling ccache for ios too"
      
      It was a nice thought.
      
      This reverts commit 7e7aeb367696ee9c8abc5cc8122dcd35196d96bb.
      
      * Try to optimally set the number of make jobs
      
      * Fix job estimation and disable ccache on android
      
      * Android: reenable ccache and disable parallel jobs
      
      * Check if android build passes with 4 workers
      
      * Try to parallelize xcodebuild too
      
      * Give mac builders an extra worker and pretty up the ios build output
      
      * Add make output filtering with correct exit code, no sudo or ccache on ios build
      
      * Try wrapping ccache to enable use on xcodebuild
      
      * Make ios ccache helpers executable
      
      * Turn back on pretty printing for IOS
      
      * Show some ccache stats on IOS build to see if we're getting hits
      
      * Change android build OS type to linux
      
      * Require trusty for android build
      
      * Require sudo for android so we get trusty
      
      * Maybe this will function properly on edge?
      
      * Try to use stripped binary bzips
      
      * Screw it! Run android on precise again
      
      * Back to the original android build configuration. I give up
      b6f76e2a
  5. 31 May, 2016 1 commit
  6. 21 May, 2016 1 commit
  7. 11 May, 2016 1 commit
    • Daniel Agar's avatar
      deploy release and daily build pdbs (#2680) · 1fb0f042
      Daniel Agar authored
      * [WIP] deploy release and daily build pdbs to s3
      
      * First pass at windows symbol generation for #2680
      
      * Kill the conflicted compiler flag warning
      
      * Tweaks to windows compiler flags for release builds, more qt-ish release symbols and ltcg
      
      * Deploy tagged release symbols and CI builds to different S3 folders
      
      * Support LTCG on iOS
      
      * Just turn off ltcg for iOS if it is going to be such a pain
      1fb0f042
  8. 24 Apr, 2016 1 commit
  9. 31 Mar, 2016 1 commit
  10. 17 Mar, 2016 1 commit
  11. 06 Mar, 2016 2 commits
  12. 29 Jan, 2016 3 commits
  13. 10 Jan, 2016 1 commit
  14. 08 Jan, 2016 1 commit
  15. 07 Jan, 2016 1 commit
    • ChukRhodes's avatar
      R.Pi2 Support · c1591744
      ChukRhodes authored
      Allows QGC to run on Raspberry Pi 2 with direct framebuffer (X/startx
      not needed). Memory split seems to need 128 for GPU. Qt5 needs to be
      configured with "-opengl es2 -qpa eglfs -device linux-rasp-pi2-g++".
      c1591744
  16. 29 Dec, 2015 1 commit
  17. 10 Dec, 2015 1 commit
  18. 08 Dec, 2015 1 commit
  19. 12 Nov, 2015 1 commit
  20. 11 Nov, 2015 1 commit
  21. 09 Nov, 2015 1 commit
  22. 26 Oct, 2015 1 commit
  23. 23 Oct, 2015 1 commit
  24. 22 Oct, 2015 1 commit
  25. 08 Oct, 2015 1 commit
  26. 03 Oct, 2015 2 commits
  27. 25 Sep, 2015 1 commit
  28. 06 Jul, 2015 1 commit
  29. 31 May, 2015 1 commit
  30. 29 May, 2015 1 commit
  31. 28 Apr, 2015 1 commit
  32. 19 Apr, 2015 1 commit
    • dogmaphobic's avatar
      Moving Android defines to QGCCommon.pri · 8c441029
      dogmaphobic authored
      Added a preliminary android build environment file with some basic instructions. This is for Mac OS, easily modifiable for Linux but I wouldn't know where to begin getting this to run on Windows.
      8c441029
  33. 18 Apr, 2015 1 commit
  34. 08 Apr, 2015 2 commits