- 19 Aug, 2016 2 commits
- 18 Aug, 2016 1 commit
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Don Gagne authored
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- 04 Aug, 2016 1 commit
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Adyasha Dash authored
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- 31 Jul, 2016 1 commit
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Don Gagne authored
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- 27 Jul, 2016 1 commit
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Kelly Steich authored
first iteration of mission stats calculation (dist and maxTelem) add survey item distance to mission distance remove unused calculations from _calcHomeDist added correct calculation of missionMaxTelemetry when there is a complex item use speed to compute mission time according to vehicle type started implementation of hover and cruise distance corrected typos added logic prevent survey from crasing added checks for vtol rearrange logic added primitive check for landing rearranged checks new arrangement added logic for transition fix for small bugs add check for mission speed larger than 0 remove already existinh check reduce code a bit clean up
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- 26 Jul, 2016 3 commits
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Don Gagne authored
Affect on grid is to specific to details of polygon to test
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Kelly Steich authored
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Don Gagne authored
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- 24 Jul, 2016 1 commit
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Don Gagne authored
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- 10 Jul, 2016 2 commits
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Daniel Agar authored
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Don Gagne authored
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- 07 Jul, 2016 1 commit
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Don Gagne authored
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- 01 Jul, 2016 1 commit
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Don Gagne authored
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- 21 Jun, 2016 3 commits
- 17 Jun, 2016 2 commits
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Don Gagne authored
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Nate Weibley authored
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- 16 Jun, 2016 5 commits
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Nate Weibley authored
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Nate Weibley authored
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Nate Weibley authored
Instantiating QSettings on the stack is quite expensive (full file read+parse each time) and this was done in a tight loop with mission items as they were dragged. Very slow.
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Nate Weibley authored
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Nate Weibley authored
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- 12 Jun, 2016 1 commit
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Don Gagne authored
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- 06 Jun, 2016 1 commit
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Don Gagne authored
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- 31 May, 2016 2 commits
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Lorenz Meier authored
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Lorenz Meier authored
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- 30 May, 2016 3 commits
- 29 May, 2016 1 commit
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Leon authored
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- 23 Apr, 2016 1 commit
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Daniel Agar authored
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- 12 Apr, 2016 3 commits
- 11 Apr, 2016 1 commit
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Don Gagne authored
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- 10 Apr, 2016 1 commit
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Don Gagne authored
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- 03 Apr, 2016 2 commits