- 29 Mar, 2016 1 commit
-
-
Don Gagne authored
-
- 28 Mar, 2016 1 commit
-
-
Don Gagne authored
Map control use different border color based on map type
-
- 27 Mar, 2016 2 commits
- 23 Mar, 2016 3 commits
- 17 Mar, 2016 1 commit
-
-
dogmaphobic authored
-
- 16 Mar, 2016 2 commits
-
-
dogmaphobic authored
-
dogmaphobic authored
-
- 14 Mar, 2016 2 commits
-
-
Nate Weibley authored
-
Don Gagne authored
-
- 13 Mar, 2016 2 commits
- 10 Mar, 2016 1 commit
-
-
Don Gagne authored
-
- 06 Mar, 2016 2 commits
- 26 Feb, 2016 1 commit
-
-
Don Gagne authored
-
- 23 Feb, 2016 2 commits
- 18 Feb, 2016 1 commit
-
-
Don Gagne authored
-
- 15 Feb, 2016 2 commits
- 14 Feb, 2016 3 commits
- 13 Feb, 2016 1 commit
-
-
Don Gagne authored
Also added Center to Mission support
-
- 12 Feb, 2016 1 commit
-
-
Don Gagne authored
Plumb through initial object mode on Vehicle
-
- 25 Jan, 2016 1 commit
-
-
Pritam Ghanghas authored
-
- 22 Jan, 2016 2 commits
-
-
dogmaphobic authored
-
dogmaphobic authored
-
- 21 Jan, 2016 1 commit
-
-
Don Gagne authored
-
- 18 Jan, 2016 1 commit
-
-
Don Gagne authored
- Positions are bounded to rectangle - No longer re-centers if thumbs go outside bounds - ThumbPad moves to meet first thumb position, this prevents inadvertent movement as you put your thumb down
-
- 15 Jan, 2016 2 commits
- 14 Jan, 2016 1 commit
-
-
Don Gagne authored
Also show QGC position on map
-
- 04 Dec, 2015 2 commits
- 30 Nov, 2015 1 commit
-
-
Don Gagne authored
-
- 29 Nov, 2015 1 commit
-
-
Don Gagne authored
Windows OS doesn’t disconnect port when you pull plug on USB. This caused all sorts of problems with previous logic. New logic handles this correctly.
-