- 25 Mar, 2016 2 commits
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Nate Weibley authored
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Nate Weibley authored
This mechanism automatically queues data into the correct thread where necessary, otherwise the method is invoked directly with low overhead. At the same time remove the UDP socket event workaround. It is not a problem.
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- 04 Feb, 2016 1 commit
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dogmaphobic authored
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- 15 Jan, 2016 1 commit
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dogmaphobic authored
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- 05 Jan, 2016 1 commit
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Tomaz Canabrava authored
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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- 23 Dec, 2015 1 commit
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Anselmo L. S. Melo authored
There are many ways of iterating over lists in C++/Qt. In the specific case of QStrings, it is known [1] that using foreach with const references avoids the creation of new QString objects in each iteration, reducing the time consumed by the loops. [1] https://blog.qt.io/blog/2009/01/23/iterating-efficiently/Signed-off-by: Anselmo L. S. Melo <anselmo.melo@intel.com>
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- 02 Dec, 2015 1 commit
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dogmaphobic authored
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- 23 Nov, 2015 1 commit
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- 19 Nov, 2015 1 commit
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- 18 Nov, 2015 1 commit
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- 30 Oct, 2015 1 commit
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Lorenz Meier authored
Fix the corner case of a system running on localhost using the network and the loopback address in parallel. Force it onto the loopback interface.
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- 10 Oct, 2015 1 commit
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Lorenz Meier authored
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- 02 Aug, 2015 1 commit
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dogmaphobic authored
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- 01 Jul, 2015 1 commit
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Don Gagne authored
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- 27 Jun, 2015 1 commit
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dogmaphobic authored
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- 26 Jun, 2015 3 commits
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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- 12 Jun, 2015 1 commit
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dogmaphobic authored
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- 01 Jun, 2015 2 commits
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Gus Grubba authored
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dogmaphobic authored
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- 30 May, 2015 1 commit
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dogmaphobic authored
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- 28 May, 2015 1 commit
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Lorenz Meier authored
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- 23 May, 2015 1 commit
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dogmaphobic authored
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- 06 May, 2015 1 commit
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dogmaphobic authored
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- 28 Mar, 2015 1 commit
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Don Gagne authored
Link ids were being used interchangeably with the mavlink channel for the link. Link ids handed out as a numerically increasing integer. Once the counter went past MAVLINK_COMM_NUM_BUFFERS all hell would break loose and cause memory corruption.
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- 19 Mar, 2015 2 commits
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dogmaphobic authored
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dogmaphobic authored
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- 25 Feb, 2015 1 commit
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dogmaphobic authored
Also fixed a typo (copy/paste error) in the TCP link settings loading where it was using the UDP port as the default value instead of the TCP port.
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- 18 Feb, 2015 1 commit
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dogmaphobic authored
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- 14 Feb, 2015 1 commit
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dogmaphobic authored
This came through google groups and as the change is right where I'd been working, I added it here to avoid collision.
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- 13 Feb, 2015 1 commit
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dogmaphobic authored
The goal of this first installment is to organize the code a bit so it's more readable, clean up a bit of left over cruft, and manage link configurations (and links in general).
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- 26 Dec, 2014 1 commit
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Don Gagne authored
Now works for more than Serial links
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- 10 Dec, 2014 1 commit
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Don Gagne authored
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- 24 Nov, 2014 1 commit
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Don Gagne authored
Centralize all connecting and disconnecting of links through LinkManager::[Connect|Disconnect]Link api. Connect/Disconnect no longer allowed through LinkInterface. This allows creation of new LinkManager::setConnections[Suspended|Allowed] methods to disallow connections as needed.
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- 03 Nov, 2014 1 commit
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Don Gagne authored
This api doesn’t make any sense given the fact that LinkInterface signals bytesReceived with the bytes in the signal. Also the reason why it is never called!
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- 07 Oct, 2014 2 commits
- 15 May, 2014 1 commit
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Lorenz Meier authored
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- 21 Apr, 2014 1 commit
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Lorenz Meier authored
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