- 23 Feb, 2016 1 commit
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Don Gagne authored
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- 20 Feb, 2016 2 commits
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dogmaphobic authored
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dogmaphobic authored
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- 19 Feb, 2016 1 commit
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Don Gagne authored
I removed some needed headers from a top level file which then causes a ripple effect downstream
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- 14 Feb, 2016 1 commit
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Don Gagne authored
Removed incorrect Vehicle.altitudeWGS84
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- 12 Feb, 2016 1 commit
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Don Gagne authored
Plumb through initial object mode on Vehicle
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- 11 Feb, 2016 1 commit
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Don Gagne authored
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- 09 Feb, 2016 2 commits
- 04 Feb, 2016 1 commit
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dogmaphobic authored
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- 25 Jan, 2016 1 commit
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dogmaphobic authored
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- 21 Jan, 2016 1 commit
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Don Gagne authored
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- 20 Jan, 2016 1 commit
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Don Gagne authored
- Also fix vehicle selector dropdown in toolbar
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- 16 Jan, 2016 1 commit
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Don Gagne authored
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- 15 Jan, 2016 1 commit
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Don Gagne authored
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- 14 Jan, 2016 1 commit
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Don Gagne authored
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- 13 Jan, 2016 1 commit
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Don Gagne authored
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- 12 Jan, 2016 2 commits
- 10 Jan, 2016 1 commit
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Rustom Jehangir authored
Added conditional statement to disable the virtualTabletJoystick output if a real joystick is connected and enabled. Without this, two different sets of values would be sent and would appear highly sporadic.
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- 05 Jan, 2016 1 commit
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Don Gagne authored
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- 04 Jan, 2016 2 commits
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Tomaz Canabrava authored
Also, added a missing method on AutoPilotPlugin as a public pure virtual method (the inheritances already implemented it as a slot, so the new Signal syntax didn't worked because the base class didn't had that method) Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
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Don Gagne authored
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- 29 Dec, 2015 2 commits
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dogmaphobic authored
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Don Gagne authored
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- 24 Dec, 2015 1 commit
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Don Gagne authored
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- 06 Dec, 2015 2 commits
- 05 Dec, 2015 2 commits
- 29 Nov, 2015 1 commit
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Don Gagne authored
Windows OS doesn’t disconnect port when you pull plug on USB. This caused all sorts of problems with previous logic. New logic handles this correctly.
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- 28 Nov, 2015 1 commit
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Don Gagne authored
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- 23 Nov, 2015 3 commits
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Don Gagne authored
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- 22 Nov, 2015 1 commit
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Lorenz Meier authored
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- 21 Nov, 2015 1 commit
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dogmaphobic authored
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- 19 Nov, 2015 1 commit
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- 18 Nov, 2015 1 commit
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- 12 Nov, 2015 1 commit
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Don Gagne authored
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