- 24 Jun, 2020 1 commit
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Valentin Platzgummer authored
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- 07 Feb, 2019 1 commit
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Don Gagne authored
Store correct tile set counts for image and elevation sets.
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- 11 Nov, 2018 2 commits
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Daniel Agar authored
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Daniel Agar authored
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- 24 Oct, 2018 1 commit
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Patrick José Pereira authored
Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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- 23 Oct, 2018 1 commit
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Patrick José Pereira authored
Q_ENUMS is deprecated and should not be usued. Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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- 03 Aug, 2018 1 commit
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Don Gagne authored
Bump terrain tile version due to format change
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- 02 Aug, 2018 1 commit
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Don Gagne authored
Wrap text
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- 28 Jul, 2018 2 commits
- 21 Jun, 2018 1 commit
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Patrick José Pereira authored
Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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- 20 Jun, 2018 1 commit
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Patrick José Pereira authored
Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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- 16 Jun, 2018 1 commit
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DonLakeFlyer authored
* Export should always be enabled since you can export default tile set * Fix Select All/None problem
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- 07 Jun, 2018 1 commit
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DonLakeFlyer authored
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- 17 Apr, 2018 1 commit
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Gus Grubba authored
Don't bother testing the reason for exiting the wait condition. If there is nothing to do, it will exit any way.
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- 16 Apr, 2018 3 commits
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Gus Grubba authored
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Gus Grubba authored
Fix typo.
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Gus Grubba authored
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- 12 Apr, 2018 1 commit
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Andre Kjellstrup authored
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- 08 Apr, 2018 1 commit
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DonLakeFlyer authored
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- 21 Mar, 2018 1 commit
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Andreas Bircher authored
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- 19 Mar, 2018 2 commits
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Sebastian Verling authored
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Sebastian Verling authored
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- 16 Mar, 2018 1 commit
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Andreas Bircher authored
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- 21 Feb, 2018 1 commit
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Gus Grubba authored
Create a "Dead Mouse Area" control to eat mouse events underneath desired area. This is to prevent mouse events from leaking through controls underneath the area. Replace original "NoMouseThroughRectangle" as this is more versatile. Prevent mouse through events from leaking underneath the Fly View tool strip.
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- 06 Feb, 2018 1 commit
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Gus Grubba authored
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- 12 Jan, 2018 1 commit
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Gus Grubba authored
Fixed an issue when importing a tile set that already exists would cause an error. When an imported set has a same name, it is renamed so the name is unique. The original logic had an error and was allowing the "new" set to be added with the same name, which would cause an error. In addition, if a new tile set brings no new unique tiles, it is now ignored. Fixed an issue where the progress was based on the total number of incoming tiles but this total can change if a given tile already exists in the database (it is not added).
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- 05 Jan, 2018 1 commit
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Gus Grubba authored
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- 29 Dec, 2017 1 commit
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Patrick José Pereira authored
In Qt 5.10 QGeoMapType need QGeoCameraCapabilities as argument E.g: https://github.com/qt/qtlocation/blob/2b230b0a10d898979e9d5193f4da2e408b397fe3/src/plugins/geoservices/osm/qgeotiledmappingmanagerengineosm.cpp#L167 Fix #5916 Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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- 19 Dec, 2017 2 commits
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Patrick José Pereira authored
Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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Patrick José Pereira authored
Signed-off-by: Patrick José Pereira <patrickelectric@gmail.com>
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- 15 Dec, 2017 1 commit
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Andreas Bircher authored
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- 28 Nov, 2017 1 commit
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Andreas Bircher authored
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- 27 Nov, 2017 1 commit
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Andreas Bircher authored
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- 24 Nov, 2017 2 commits
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Andreas Bircher authored
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Andreas Bircher authored
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- 23 Nov, 2017 1 commit
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Andreas Bircher authored
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- 16 Nov, 2017 1 commit
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Andreas Bircher authored
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- 07 Nov, 2017 1 commit
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André Kjellstrup authored
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- 29 Aug, 2017 1 commit
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Gus Grubba authored
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