GuidedActionsController.qml 17.3 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

import QtQuick                  2.3
import QtQuick.Controls         1.2
import QtQuick.Controls.Styles  1.4
import QtQuick.Dialogs          1.2
import QtLocation               5.3
import QtPositioning            5.3
import QtQuick.Layouts          1.2

import QGroundControl                           1.0
import QGroundControl.ScreenTools               1.0
import QGroundControl.Controls                  1.0
import QGroundControl.Palette                   1.0
import QGroundControl.Vehicle                   1.0
import QGroundControl.FlightMap                 1.0

/// This provides the smarts behind the guided mode commands, minus the user interface. This way you can change UI
/// without affecting the underlying functionality.
Item {
    id: _root

    property var missionController
31
    property var confirmDialog
DonLakeFlyer's avatar
DonLakeFlyer committed
32
    property var actionList
Don Gagne's avatar
Don Gagne committed
33
    property var altitudeSlider
34

35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
    readonly property string emergencyStopTitle:            qsTr("Emergency Stop")
    readonly property string armTitle:                      qsTr("Arm")
    readonly property string disarmTitle:                   qsTr("Disarm")
    readonly property string rtlTitle:                      qsTr("RTL")
    readonly property string takeoffTitle:                  qsTr("Takeoff")
    readonly property string landTitle:                     qsTr("Land")
    readonly property string startMissionTitle:             qsTr("Start Mission")
    readonly property string continueMissionTitle:          qsTr("Continue Mission")
    readonly property string resumeMissionTitle:            qsTr("Resume Mission")
    readonly property string resumeMissionUploadFailTitle:  qsTr("Resume FAILED")
    readonly property string pauseTitle:                    qsTr("Pause")
    readonly property string changeAltTitle:                qsTr("Change Altitude")
    readonly property string orbitTitle:                    qsTr("Orbit")
    readonly property string landAbortTitle:                qsTr("Land Abort")
    readonly property string setWaypointTitle:              qsTr("Set Waypoint")
    readonly property string gotoTitle:                     qsTr("Goto Location")
51

52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68
    readonly property string armMessage:                        qsTr("Arm the vehicle.")
    readonly property string disarmMessage:                     qsTr("Disarm the vehicle")
    readonly property string emergencyStopMessage:              qsTr("WARNING: This will stop all motors. If vehicle is currently in air it will crash.")
    readonly property string takeoffMessage:                    qsTr("Takeoff from ground and hold position.")
    readonly property string startMissionMessage:               qsTr("Takeoff from ground and start the current mission.")
    readonly property string continueMissionMessage:            qsTr("Continue the mission from the current waypoint.")
             property string resumeMissionMessage:              qsTr("Resume the current mission. This will re-generate the mission from waypoint %1, takeoff and continue the mission.").arg(_resumeMissionIndex)
             property string resumeMissionUploadFailMessage:    qsTr("Upload of resume mission failed. Confirm to retry upload")
    readonly property string resumeMissionReadyMessage:         qsTr("Review the modified mission. Confirm if you want to takeoff and begin mission.")
    readonly property string landMessage:                       qsTr("Land the vehicle at the current position.")
    readonly property string rtlMessage:                        qsTr("Return to the home position of the vehicle.")
    readonly property string changeAltMessage:                  qsTr("Change the altitude of the vehicle up or down.")
    readonly property string gotoMessage:                       qsTr("Move the vehicle to the location clicked on the map.")
             property string setWaypointMessage:                qsTr("Adjust current waypoint to %1.").arg(_actionData)
    readonly property string orbitMessage:                      qsTr("Orbit the vehicle around the current location.")
    readonly property string landAbortMessage:                  qsTr("Abort the landing sequence.")
    readonly property string pauseMessage:                      qsTr("Pause the vehicle at it's current position.")
69

70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86
    readonly property int actionRTL:                        1
    readonly property int actionLand:                       2
    readonly property int actionTakeoff:                    3
    readonly property int actionArm:                        4
    readonly property int actionDisarm:                     5
    readonly property int actionEmergencyStop:              6
    readonly property int actionChangeAlt:                  7
    readonly property int actionGoto:                       8
    readonly property int actionSetWaypoint:                9
    readonly property int actionOrbit:                      10
    readonly property int actionLandAbort:                  11
    readonly property int actionStartMission:               12
    readonly property int actionContinueMission:            13
    readonly property int actionResumeMission:              14
    readonly property int actionResumeMissionReady:         15
    readonly property int actionResumeMissionUploadFail:    16
    readonly property int actionPause:                      17
87

88
    property bool showEmergenyStop:     !_hideEmergenyStop && _activeVehicle && _vehicleArmed && _vehicleFlying
89
    property bool showArm:              _activeVehicle && !_vehicleArmed
90 91 92
    property bool showDisarm:           _activeVehicle && _vehicleArmed && !_vehicleFlying
    property bool showRTL:              _activeVehicle && _vehicleArmed && _activeVehicle.guidedModeSupported && _vehicleFlying && !_vehicleInRTLMode
    property bool showTakeoff:          _activeVehicle && _activeVehicle.guidedModeSupported && !_vehicleFlying  && !_activeVehicle.fixedWing
93
    property bool showLand:             _activeVehicle && _activeVehicle.guidedModeSupported && _vehicleArmed && !_activeVehicle.fixedWing && !_vehicleInLandMode
94
    property bool showStartMission:     _activeVehicle && _missionAvailable && !_missionActive && !_vehicleFlying
95
    property bool showContinueMission:  _activeVehicle && _missionAvailable && !_missionActive && _vehicleFlying && (_currentMissionIndex < missionController.visualItems.count - 1)
96
    property bool showResumeMission:    _activeVehicle && !_vehicleArmed && _vehicleWasFlying && _missionAvailable && _resumeMissionIndex > 0 && (_resumeMissionIndex < missionController.visualItems.count - 2)
97 98 99
    property bool showPause:            _activeVehicle && _vehicleArmed && _activeVehicle.pauseVehicleSupported && _vehicleFlying && !_vehiclePaused
    property bool showChangeAlt:        (_activeVehicle && _vehicleFlying) && _activeVehicle.guidedModeSupported && _vehicleArmed && !_missionActive
    property bool showOrbit:            !_hideOrbit && _activeVehicle && _vehicleFlying && _activeVehicle.orbitModeSupported && _vehicleArmed && !_missionActive
100
    property bool showLandAbort:        _activeVehicle && _vehicleFlying && _activeVehicle.fixedWing && _vehicleLanding
101
    property bool showGotoLocation:     _activeVehicle && _activeVehicle.guidedMode && _vehicleFlying
102

DonLakeFlyer's avatar
DonLakeFlyer committed
103 104
    property bool guidedUIVisible:      guidedActionConfirm.visible || guidedActionList.visible

105 106 107 108 109
    property var    _activeVehicle:         QGroundControl.multiVehicleManager.activeVehicle
    property string _flightMode:            _activeVehicle ? _activeVehicle.flightMode : ""
    property bool   _missionAvailable:      missionController.containsItems
    property bool   _missionActive:         _activeVehicle ? _vehicleArmed && (_vehicleInLandMode || _vehicleInRTLMode || _vehicleInMissionMode) : false
    property bool   _vehicleArmed:          _activeVehicle ? _activeVehicle.armed  : false
110
    property bool   _vehicleFlying:         _activeVehicle ? _activeVehicle.flying  : false
111
    property bool   _vehicleLanding:        _activeVehicle ? _activeVehicle.landing  : false
112 113 114 115
    property bool   _vehiclePaused:         false
    property bool   _vehicleInMissionMode:  false
    property bool   _vehicleInRTLMode:      false
    property bool   _vehicleInLandMode:     false
116
    property int    _currentMissionIndex:   missionController.currentMissionIndex
117 118 119
    property int    _resumeMissionIndex:    missionController.resumeMissionIndex
    property bool   _hideEmergenyStop:      !QGroundControl.corePlugin.options.guidedBarShowEmergencyStop
    property bool   _hideOrbit:             !QGroundControl.corePlugin.options.guidedBarShowOrbit
120
    property bool   _vehicleWasFlying:      false
121 122 123 124 125 126 127 128

    // This is a temporary hack to debug a problem with RTL and Pause being disabled at the wrong time

    property bool __guidedModeSupported: _activeVehicle ? _activeVehicle.guidedModeSupported : false
    property bool __pauseVehicleSupported: _activeVehicle ? _activeVehicle.pauseVehicleSupported : false
    property bool __flightMode: _flightMode

    function _outputState() {
129
        //console.log(qsTr("_activeVehicle(%1) _vehicleArmed(%2) guidedModeSupported(%3) _vehicleFlying(%4) _vehicleInRTLMode(%5) pauseVehicleSupported(%6) _vehiclePaused(%7) _flightMode(%8)").arg(_activeVehicle ? 1 : 0).arg(_vehicleArmed ? 1 : 0).arg(__guidedModeSupported ? 1 : 0).arg(_vehicleFlying ? 1 : 0).arg(_vehicleInRTLMode ? 1 : 0).arg(__pauseVehicleSupported ? 1 : 0).arg(_vehiclePaused ? 1 : 0).arg(_flightMode))
130 131 132 133 134 135 136 137 138 139 140 141 142
    }

    Component.onCompleted: _outputState()
    on_ActiveVehicleChanged: _outputState()
    on_VehicleArmedChanged: _outputState()
    on_VehicleInRTLModeChanged: _outputState()
    on_VehiclePausedChanged: _outputState()
    on__FlightModeChanged: _outputState()
    on__GuidedModeSupportedChanged: _outputState()
    on__PauseVehicleSupportedChanged: _outputState()

    // End of hack

143 144 145 146 147 148 149 150 151
    on_VehicleFlyingChanged: {
        _outputState()
        if (!_vehicleFlying) {
            // We use _vehicleWasFLying to help trigger Resume Mission only if the vehicle actually flew and came back down.
            // Otherwise it may trigger during the Start Mission sequence due to signal ordering or armed and resume mission index.
            _vehicleWasFlying = true
        }
    }

152 153
    property var    _actionData

154 155
    on_CurrentMissionIndexChanged: console.log("_currentMissionIndex", _currentMissionIndex)

156
    on_FlightModeChanged: {
157 158 159 160
        _vehiclePaused =        _activeVehicle ? _flightMode === _activeVehicle.pauseFlightMode : false
        _vehicleInRTLMode =     _activeVehicle ? _flightMode === _activeVehicle.rtlFlightMode : false
        _vehicleInLandMode =    _activeVehicle ? _flightMode === _activeVehicle.landFlightMode : false
        _vehicleInMissionMode = _activeVehicle ? _flightMode === _activeVehicle.missionFlightMode : false // Must be last to get correct signalling for showStartMission popups
161
    }
162 163 164

    // Called when an action is about to be executed in order to confirm
    function confirmAction(actionCode, actionData) {
165
        closeAll()
166 167
        confirmDialog.action = actionCode
        confirmDialog.actionData = actionData
168 169 170
        _actionData = actionData
        switch (actionCode) {
        case actionArm:
171
            if (_vehicleFlying) {
172 173
                return
            }
174 175 176
            confirmDialog.title = armTitle
            confirmDialog.message = armMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showArm })
177 178
            break;
        case actionDisarm:
179
            if (_vehicleFlying) {
180 181
                return
            }
182 183 184
            confirmDialog.title = disarmTitle
            confirmDialog.message = disarmMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showDisarm })
185 186
            break;
        case actionEmergencyStop:
187 188 189
            confirmDialog.title = emergencyStopTitle
            confirmDialog.message = emergencyStopMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showEmergenyStop })
190 191
            break;
        case actionTakeoff:
192 193 194
            confirmDialog.title = takeoffTitle
            confirmDialog.message = takeoffMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showTakeoff })
195 196
            break;
        case actionStartMission:
197 198 199
            confirmDialog.title = startMissionTitle
            confirmDialog.message = startMissionMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showStartMission })
200
            break;
201 202 203 204 205
        case actionContinueMission:
            confirmDialog.title = continueMissionTitle
            confirmDialog.message = continueMissionMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showContinueMission })
            break;
206
        case actionResumeMission:
207 208 209
            confirmDialog.title = resumeMissionTitle
            confirmDialog.message = resumeMissionMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showResumeMission })
210
            break;
211 212 213 214 215
        case actionResumeMissionUploadFail:
            confirmDialog.title = resumeMissionUploadFailTitle
            confirmDialog.message = resumeMissionUploadFailMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showResumeMission })
            break;
216
        case actionResumeMissionReady:
217 218 219
            confirmDialog.title = resumeMissionTitle
            confirmDialog.message = resumeMissionReadyMessage
            confirmDialog.hideTrigger = false
220 221
            break;
        case actionLand:
222 223 224
            confirmDialog.title = landTitle
            confirmDialog.message = landMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showLand })
225 226
            break;
        case actionRTL:
227 228 229
            confirmDialog.title = rtlTitle
            confirmDialog.message = rtlMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showRTL })
230 231
            break;
        case actionChangeAlt:
232 233 234
            confirmDialog.title = changeAltTitle
            confirmDialog.message = changeAltMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showChangeAlt })
Don Gagne's avatar
Don Gagne committed
235 236
            altitudeSlider.reset()
            altitudeSlider.visible = true
237 238
            break;
        case actionGoto:
239 240 241
            confirmDialog.title = gotoTitle
            confirmDialog.message = gotoMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showGotoLocation })
242 243
            break;
        case actionSetWaypoint:
244 245
            confirmDialog.title = setWaypointTitle
            confirmDialog.message = setWaypointMessage
246 247
            break;
        case actionOrbit:
248 249 250
            confirmDialog.title = orbitTitle
            confirmDialog.message = orbitMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showOrbit })
251 252
            break;
        case actionLandAbort:
253 254 255
            confirmDialog.title = landAbortTitle
            confirmDialog.message = landAbortMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showLandAbort })
256 257
            break;
        case actionPause:
258 259 260
            confirmDialog.title = pauseTitle
            confirmDialog.message = pauseMessage
            confirmDialog.hideTrigger = Qt.binding(function() { return !showPause })
261
            break;
262 263 264
        default:
            console.warn("Unknown actionCode", actionCode)
            return
265
        }
266
        confirmDialog.visible = true
267 268 269 270 271 272 273 274 275 276 277 278 279 280 281
    }

    // Executes the specified action
    function executeAction(actionCode, actionData) {
        switch (actionCode) {
        case actionRTL:
            _activeVehicle.guidedModeRTL()
            break
        case actionLand:
            _activeVehicle.guidedModeLand()
            break
        case actionTakeoff:
            _activeVehicle.guidedModeTakeoff()
            break
        case actionResumeMission:
282
        case actionResumeMissionUploadFail:
283
            missionController.resumeMission(missionController.resumeMissionIndex)
284 285
            break
        case actionResumeMissionReady:
286
            _vehicleWasFlying = false
287 288 289
            _activeVehicle.startMission()
            break
        case actionStartMission:
290
        case actionContinueMission:
291 292 293
            _activeVehicle.startMission()
            break
        case actionArm:
DonLakeFlyer's avatar
DonLakeFlyer committed
294
            _activeVehicle.armed = true
295 296
            break
        case actionDisarm:
DonLakeFlyer's avatar
DonLakeFlyer committed
297
            _activeVehicle.armed = false
298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325
            break
        case actionEmergencyStop:
            _activeVehicle.emergencyStop()
            break
        case actionChangeAlt:
            _activeVehicle.guidedModeChangeAltitude(actionData)
            break
        case actionGoto:
            _activeVehicle.guidedModeGotoLocation(actionData)
            break
        case actionSetWaypoint:
            _activeVehicle.setCurrentMissionSequence(actionData)
            break
        case actionOrbit:
            _activeVehicle.guidedModeOrbit()
            break
        case actionLandAbort:
            _activeVehicle.abortLanding(50)     // hardcoded value for climbOutAltitude that is currently ignored
            break
        case actionPause:
            _activeVehicle.pauseVehicle()
            break
        default:
            console.warn(qsTr("Internal error: unknown actionCode"), actionCode)
            break
        }
    }
}