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/*=====================================================================

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QGroundControl Open Source Ground Control Station
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(c) 2009 - 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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    QGROUNDCONTROL is free software: you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

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    QGROUNDCONTROL is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
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    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/

/**
 * @file
 *   @brief Definition of UDP connection (server) for unmanned vehicles
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#include <QTimer>
#include <QList>
#include <QDebug>
#include <QMutexLocker>
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#include <QNetworkProxy>
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#include <iostream>
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#include "UDPLink.h"
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#include "QGC.h"
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#include <QHostInfo>
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static bool is_ip(const QString& address)
{
    int a,b,c,d;
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    if (sscanf(address.toStdString().c_str(), "%d.%d.%d.%d", &a, &b, &c, &d) != 4
            && strcmp("::1", address.toStdString().c_str())) {
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        return false;
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    } else {
        return true;
    }
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}

static QString get_ip_address(const QString& address)
{
    if(is_ip(address))
        return address;
    // Need to look it up
    QHostInfo info = QHostInfo::fromName(address);
    if (info.error() == QHostInfo::NoError)
    {
        QList<QHostAddress> hostAddresses = info.addresses();
        QHostAddress address;
        for (int i = 0; i < hostAddresses.size(); i++)
        {
            // Exclude all IPv6 addresses
            if (!hostAddresses.at(i).toString().contains(":"))
            {
                return hostAddresses.at(i).toString();
            }
        }
    }
    return QString("");
}

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UDPLink::UDPLink(UDPConfiguration* config)
    : _socket(NULL)
    , _connectState(false)
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{
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    Q_ASSERT(config != NULL);
    _config = config;
    _config->setLink(this);

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    // We're doing it wrong - because the Qt folks got the API wrong:
    // http://blog.qt.digia.com/blog/2010/06/17/youre-doing-it-wrong/
    moveToThread(this);
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    qDebug() << "UDP Created " << _config->name();
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}

UDPLink::~UDPLink()
{
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    // Disconnect link from configuration
    _config->setLink(NULL);
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    _disconnect();
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    // Tell the thread to exit
    quit();
    // Wait for it to exit
    wait();
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    this->deleteLater();
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}

/**
 * @brief Runs the thread
 *
 **/
void UDPLink::run()
{
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    _hardwareConnect();
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    exec();
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    if (_socket) {
        _socket->close();
    }
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}

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void UDPLink::_restartConnection()
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{
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    if(this->isConnected())
    {
        _disconnect();
        _connect();
    }
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}

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QString UDPLink::getName() const
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{
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    return _config->name();
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}

void UDPLink::addHost(const QString& host)
{
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    _config->addHost(host);
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}

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void UDPLink::removeHost(const QString& host)
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{
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    _config->removeHost(host);
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}

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#define UDPLINK_DEBUG 0

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void UDPLink::writeBytes(const char* data, qint64 size)
{
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    if (!_socket) {
        return;
    }

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    // Broadcast to all connected systems
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    QString host;
    int port;
    if(_config->firstHost(host, port)) {
        do {
            if(UDPLINK_DEBUG) {
                QString bytes;
                QString ascii;
                for (int i=0; i<size; i++)
                {
                    unsigned char v = data[i];
                    bytes.append(QString().sprintf("%02x ", v));
                    if (data[i] > 31 && data[i] < 127)
                    {
                        ascii.append(data[i]);
                    }
                    else
                    {
                        ascii.append(219);
                    }
                }
                qDebug() << "Sent" << size << "bytes to" << host << ":" << port << "data:";
                qDebug() << bytes;
                qDebug() << "ASCII:" << ascii;
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            }
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            QHostAddress currentHost(host);
            _socket->writeDatagram(data, size, currentHost, (quint16)port);
            // Log the amount and time written out for future data rate calculations.
            QMutexLocker dataRateLocker(&dataRateMutex);
            logDataRateToBuffer(outDataWriteAmounts, outDataWriteTimes, &outDataIndex, size, QDateTime::currentMSecsSinceEpoch());
        } while (_config->nextHost(host, port));
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    }
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}

/**
 * @brief Read a number of bytes from the interface.
 **/
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void UDPLink::readBytes()
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{
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    while (_socket->hasPendingDatagrams())
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    {
        QByteArray datagram;
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        datagram.resize(_socket->pendingDatagramSize());
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        QHostAddress sender;
        quint16 senderPort;
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        _socket->readDatagram(datagram.data(), datagram.size(), &sender, &senderPort);
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        // FIXME TODO Check if this method is better than retrieving the data by individual processes
        emit bytesReceived(this, datagram);
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        // Log this data reception for this timestep
        QMutexLocker dataRateLocker(&dataRateMutex);
        logDataRateToBuffer(inDataWriteAmounts, inDataWriteTimes, &inDataIndex, datagram.length(), QDateTime::currentMSecsSinceEpoch());

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//        // Echo data for debugging purposes
//        std::cerr << __FILE__ << __LINE__ << "Received datagram:" << std::endl;
//        int i;
//        for (i=0; i<s; i++)
//        {
//            unsigned int v=data[i];
//            fprintf(stderr,"%02x ", v);
//        }
//        std::cerr << std::endl;
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        // TODO This doesn't validade the sender. Anything sending UDP packets to this port gets
        // added to the list and will start receiving datagrams from here. Even a port scanner
        // would trigger this.
        // Add host to broadcast list if not yet present, or update its port
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        _config->addHost(sender.toString(), (int)senderPort);
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    }
}

/**
 * @brief Disconnect the connection.
 *
 * @return True if connection has been disconnected, false if connection couldn't be disconnected.
 **/
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bool UDPLink::_disconnect(void)
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{
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    this->quit();
    this->wait();
    if (_socket) {
        // Make sure delete happen on correct thread
        _socket->deleteLater();
        _socket = NULL;
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        emit disconnected();
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    }
    // TODO When would this ever return false?
    _connectState = false;
    return !_connectState;
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}

/**
 * @brief Connect the connection.
 *
 * @return True if connection has been established, false if connection couldn't be established.
 **/
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bool UDPLink::_connect(void)
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{
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    if(this->isRunning())
    {
        this->quit();
        this->wait();
    }
    // TODO When would this ever return false?
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    bool connected = true;
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    // I see no reason to run this in "HighPriority"
    start(NormalPriority);
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    return connected;
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}

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bool UDPLink::_hardwareConnect()
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{
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    if (_socket) {
        delete _socket;
        _socket = NULL;
    }
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    QHostAddress host = QHostAddress::Any;
    _socket = new QUdpSocket();
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    _socket->setProxy(QNetworkProxy::NoProxy);
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    _connectState = _socket->bind(host, _config->localPort(), QAbstractSocket::ReuseAddressHint);
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    if (_connectState) {
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        QObject::connect(_socket, SIGNAL(readyRead()), this, SLOT(readBytes()));
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        emit connected();
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    } else {
        emit communicationError("UDP Link Error", "Error binding UDP port");
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    }
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    return _connectState;
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}

/**
 * @brief Check if connection is active.
 *
 * @return True if link is connected, false otherwise.
 **/
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bool UDPLink::isConnected() const
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{
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    return _connectState;
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}

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qint64 UDPLink::getConnectionSpeed() const
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{
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    return 54000000; // 54 Mbit
}

qint64 UDPLink::getCurrentInDataRate() const
{
    return 0;
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}

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qint64 UDPLink::getCurrentOutDataRate() const
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{
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    return 0;
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}

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//--------------------------------------------------------------------------
//-- UDPConfiguration
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UDPConfiguration::UDPConfiguration(const QString& name) : LinkConfiguration(name)
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{
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    _localPort = QGC_UDP_LOCAL_PORT;
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}

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UDPConfiguration::UDPConfiguration(UDPConfiguration* source) : LinkConfiguration(source)
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{
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    _localPort = source->localPort();
    _hosts.clear();
    QString host;
    int port;
    if(source->firstHost(host, port)) {
        do {
            addHost(host, port);
        } while(source->nextHost(host, port));
    }
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}

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void UDPConfiguration::copyFrom(LinkConfiguration *source)
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{
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    LinkConfiguration::copyFrom(source);
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    UDPConfiguration* usource = dynamic_cast<UDPConfiguration*>(source);
    Q_ASSERT(usource != NULL);
    _localPort = usource->localPort();
    QString host;
    int port;
    if(usource->firstHost(host, port)) {
        do {
            addHost(host, port);
        } while(usource->nextHost(host, port));
    }
}

/**
 * @param host Hostname in standard formatt, e.g. localhost:14551 or 192.168.1.1:14551
 */
void UDPConfiguration::addHost(const QString& host)
{
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    // Handle x.x.x.x:p
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    if (host.contains(":"))
    {
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        addHost(host.split(":").first(), host.split(":").last().toInt());
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    }
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    // If no port, use default
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    else
    {
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        addHost(host, (int)_localPort);
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    }
}

void UDPConfiguration::addHost(const QString& host, int port)
{
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    QMutexLocker locker(&_confMutex);
    if(_hosts.contains(host)) {
        if(_hosts[host] != port) {
            _hosts[host] = port;
        }
    } else {
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        QString ipAdd = get_ip_address(host);
        if(ipAdd.isEmpty()) {
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            qWarning() << "UDP:" << "Could not resolve host:" << host << "port:" << port;
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        } else {
            _hosts[ipAdd] = port;
            qDebug() << "UDP:" << "Adding Host:" << ipAdd << ":" << port;
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        }
    }
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}

void UDPConfiguration::removeHost(const QString& host)
{
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    QMutexLocker locker(&_confMutex);
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    QString tHost = host;
    if (tHost.contains(":")) {
        tHost = tHost.split(":").first();
    }
    tHost = tHost.trimmed();
    QMap<QString, int>::iterator i = _hosts.find(tHost);
    if(i != _hosts.end()) {
        _hosts.erase(i);
    }
}

bool UDPConfiguration::firstHost(QString& host, int& port)
{
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    _confMutex.lock();
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    _it = _hosts.begin();
    if(_it == _hosts.end()) {
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        _confMutex.unlock();
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        return false;
    }
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    _confMutex.unlock();
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    return nextHost(host, port);
}

bool UDPConfiguration::nextHost(QString& host, int& port)
{
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    QMutexLocker locker(&_confMutex);
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    if(_it != _hosts.end()) {
        host = _it.key();
        port = _it.value();
        _it++;
        return true;
    }
    return false;
}

void UDPConfiguration::setLocalPort(quint16 port)
{
    _localPort = port;
}

void UDPConfiguration::saveSettings(QSettings& settings, const QString& root)
{
    _confMutex.lock();
    settings.beginGroup(root);
    settings.setValue("port", (int)_localPort);
    settings.setValue("hostCount", _hosts.count());
    int index = 0;
    QMap<QString, int>::const_iterator it = _hosts.begin();
    while(it != _hosts.end()) {
        QString hkey = QString("host%1").arg(index);
        settings.setValue(hkey, it.key());
        QString pkey = QString("port%1").arg(index);
        settings.setValue(pkey, it.value());
        it++;
        index++;
    }
    settings.endGroup();
    _confMutex.unlock();
}

void UDPConfiguration::loadSettings(QSettings& settings, const QString& root)
{
    _confMutex.lock();
    _hosts.clear();
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    _confMutex.unlock();
    settings.beginGroup(root);
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    _localPort = (quint16)settings.value("port", QGC_UDP_LOCAL_PORT).toUInt();
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    int hostCount = settings.value("hostCount", 0).toInt();
    for(int i = 0; i < hostCount; i++) {
        QString hkey = QString("host%1").arg(i);
        QString pkey = QString("port%1").arg(i);
        if(settings.contains(hkey) && settings.contains(pkey)) {
            addHost(settings.value(hkey).toString(), settings.value(pkey).toInt());
        }
    }
    settings.endGroup();
}

void UDPConfiguration::updateSettings()
{
    if(_link) {
        UDPLink* ulink = dynamic_cast<UDPLink*>(_link);
        if(ulink) {
            ulink->_restartConnection();
        }
    }
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}