FlightDisplayView.qml 7.79 KB
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/*=====================================================================

QGroundControl Open Source Ground Control Station

(c) 2009, 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>

This file is part of the QGROUNDCONTROL project

    QGROUNDCONTROL is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    QGROUNDCONTROL is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.

======================================================================*/

import QtQuick                  2.4
import QtQuick.Controls         1.3
import QtQuick.Controls.Styles  1.2
import QtQuick.Dialogs          1.2
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import QtLocation               5.3
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import QtPositioning            5.2
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import QGroundControl               1.0
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import QGroundControl.FlightDisplay 1.0
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import QGroundControl.FlightMap     1.0
import QGroundControl.ScreenTools   1.0
import QGroundControl.Controls      1.0
import QGroundControl.Palette       1.0
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import QGroundControl.Vehicle       1.0
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import QGroundControl.Controllers   1.0
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/// Flight Display View
Item {
    id: root

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    property alias latitude: flightMap.latitude
    property alias longitude: flightMap.longitude

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    // Top margin for all widgets. Used to prevent overlap with the toolbar
    property real   topMargin: 0

    // Used by parent to hide widgets when it displays something above in the z order.
    // Prevents z order drawing problems.
    property bool hideWidgets: false

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    QGCPalette { id: qgcPal; colorGroupEnabled: enabled }
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    property var _activeVehicle: multiVehicleManager.activeVehicle

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    readonly property var  _defaultVehicleCoordinate:   QtPositioning.coordinate(37.803784, -122.462276)
    readonly property real _defaultRoll:                0
    readonly property real _defaultPitch:               0
    readonly property real _defaultHeading:             0
    readonly property real _defaultAltitudeWGS84:       0
    readonly property real _defaultGroundSpeed:         0
    readonly property real _defaultAirSpeed:            0
    readonly property real _defaultClimbRate:           0
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    readonly property string _mapName:              "FlightDisplayView"
    readonly property string _showMapBackgroundKey: "/showMapBackground"

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    readonly property var _flightMap: flightMap

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    property real _roll:                _activeVehicle ? (isNaN(_activeVehicle.roll) ? _defaultRoll : _activeVehicle.roll) : _defaultRoll
    property real _pitch:               _activeVehicle ? (isNaN(_activeVehicle.pitch) ? _defaultPitch : _activeVehicle.pitch) : _defaultPitch
    property real _heading:             _activeVehicle ? (isNaN(_activeVehicle.heading) ? _defaultHeading : _activeVehicle.heading) : _defaultHeading
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    property var  _vehicleCoordinate:   _activeVehicle ? (_activeVehicle.coordinateValid ? _activeVehicle.coordinate : _defaultVehicleCoordinate) : _defaultVehicleCoordinate
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    property real _altitudeWGS84:       _activeVehicle ? _activeVehicle.altitudeWGS84 : _defaultAltitudeWGS84
    property real _groundSpeed:         _activeVehicle ? _activeVehicle.groundSpeed : _defaultGroundSpeed
    property real _airSpeed:            _activeVehicle ? _activeVehicle.airSpeed : _defaultAirSpeed
    property real _climbRate:           _activeVehicle ? _activeVehicle.climbRate : _defaultClimbRate
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    property bool _showMap: getBool(QGroundControl.flightMapSettings.loadMapSetting(flightMap.mapName, _showMapBackgroundKey, "1"))
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    FlightDisplayViewController { id: _controller }
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    MissionController {
        id: _missionController

        Component.onCompleted: start(false /* editMode */)
    }
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    ExclusiveGroup {
        id: _dropButtonsExclusiveGroup
    }

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    // Validate _showMap setting
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    Component.onCompleted: {
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        delayLoader.source = "FlightDisplayViewDelayLoadOuter.qml"

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        // We have to be careful to not reference root properties in a function which is in a subcomponent
        // until the root component has completed loading. Otherwise you get undefined references.
        flightMap.rootLoadCompleted = true
        flightMap.updateMapPosition(true /* force */)
        _setShowMap(_showMap)
    }
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    function getBool(value) {
        return value === '0' ? false : true;
    }

    function setBool(value) {
        return value ? "1" : "0";
    }

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    function _setShowMap(showMap) {
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        _showMap = _controller.hasVideo ? showMap : true
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        QGroundControl.flightMapSettings.saveMapSetting(flightMap.mapName, _showMapBackgroundKey, setBool(_showMap))
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    }

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    FlightMap {
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        id:             flightMap
        anchors.fill:   parent
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        mapName:        _mapName
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        visible:        _showMap
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        latitude:       root._defaultCoordinate.latitude
        longitude:      root._defaultCoordinate.longitude
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        property var rootVehicleCoordinate: _vehicleCoordinate
        property bool rootLoadCompleted: false
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        property bool _followVehicle: true

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        onRootVehicleCoordinateChanged: updateMapPosition(false /* force */)
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        Component.onCompleted: flightMapDelayLoader.source = "FlightDisplayViewDelayLoadInner.qml"

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        function updateMapPosition(force) {
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            if ((_followVehicle || force) && rootLoadCompleted) {
                flightMap.latitude = root._vehicleCoordinate.latitude
                flightMap.longitude = root._vehicleCoordinate.longitude
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            }
        }
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        // Home position
        MissionItemIndicator {
            label:          "H"
            coordinate:     (_activeVehicle && _activeVehicle.homePositionAvailable) ? _activeVehicle.homePosition : QtPositioning.coordinate(0, 0)
            visible:        _activeVehicle ? _activeVehicle.homePositionAvailable : false
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            z:              QGroundControl.zOrderMapItems
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        }

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        // Add trajectory points to the map
        MapItemView {
            model: multiVehicleManager.activeVehicle ? multiVehicleManager.activeVehicle.trajectoryPoints : 0
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            delegate:
                MapPolyline {
                    line.width: 3
                    line.color: "orange"
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                    z:          QGroundControl.zOrderMapItems - 1
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                    path: [
                        { latitude: object.coordinate1.latitude, longitude: object.coordinate1.longitude },
                        { latitude: object.coordinate2.latitude, longitude: object.coordinate2.longitude },
                    ]
                }
        }

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        // Add the vehicles to the map
        MapItemView {
            model: multiVehicleManager.vehicles
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            delegate:
                VehicleMapItem {
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                        vehicle:        object
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                        coordinate:     object.coordinate
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                        isSatellite:    flightMap.isSatelliteMap
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                        z:              QGroundControl.zOrderMapItems
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                }
        }

        // Add the mission items to the map
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        MissionItemView {
            model:          _missionController.missionItems
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        }

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        // Add lines between waypoints
        MissionLineView {
            model:          _missionController.waypointLines
        }

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        Loader {
            id:             flightMapDelayLoader
            anchors.fill:   parent
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        }
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        // Used to make pinch zoom work
        MouseArea {
            anchors.fill: parent
        }
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    } // Flight Map

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    Loader {
        id:             delayLoader
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        anchors.fill:   parent
    }
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}