UDPLink.h 5.65 KB
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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/
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/*!
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 * @file
 *   @brief UDP connection (server) for unmanned vehicles
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#ifndef UDPLINK_H
#define UDPLINK_H

#include <QString>
#include <QList>
#include <QMap>
#include <QMutex>
#include <QUdpSocket>
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#include <QMutexLocker>
#include <QQueue>
#include <QByteArray>
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#if defined(QGC_ZEROCONF_ENABLED)
#include <dns_sd.h>
#endif

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#include "QGCConfig.h"
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#include "LinkManager.h"

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class UDPCLient {
public:
    UDPCLient(const QHostAddress& address_, quint16 port_)
        : address(address_)
        , port(port_)
    {}
    UDPCLient(const UDPCLient* other)
        : address(other->address)
        , port(other->port)
    {}
    QHostAddress    address;
    quint16         port;
};

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class UDPConfiguration : public LinkConfiguration
{
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    Q_OBJECT
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public:

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    Q_PROPERTY(quint16      localPort   READ localPort  WRITE setLocalPort  NOTIFY localPortChanged)
    Q_PROPERTY(QStringList  hostList    READ hostList                       NOTIFY  hostListChanged)

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    /*!
     * @brief Regular constructor
     *
     * @param[in] name Configuration (user friendly) name
     */
    UDPConfiguration(const QString& name);

    /*!
     * @brief Copy contructor
     *
     * When manipulating data, you create a copy of the configuration, edit it
     * and then transfer its content to the original (using copyFrom() below). Use this
     * contructor to create an editable copy.
     *
     * @param[in] source Original configuration
     */
    UDPConfiguration(UDPConfiguration* source);

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    ~UDPConfiguration();
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    /*!
     * @brief The UDP port we bind to
     *
     * @return Port number
     */
    quint16 localPort   () { return _localPort; }

    /*!
     * @brief Add a target host
     *
     * @param[in] host Host name in standard formatt, e.g. localhost:14551 or 192.168.1.1:14551
     */
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    Q_INVOKABLE void addHost (const QString host);
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    /*!
     * @brief Add a target host
     *
     * @param[in] host Host name, e.g. localhost or 192.168.1.1
     * @param[in] port Port number
     */
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    void addHost        (const QString& host, quint16 port);
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    /*!
     * @brief Remove a target host from the list
     *
     * @param[in] host Host name, e.g. localhost or 192.168.1.1
     */
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    Q_INVOKABLE void removeHost  (const QString host);
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    /*!
     * @brief Set the UDP port we bind to
     *
     * @param[in] port Port number
     */
    void setLocalPort   (quint16 port);

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    /*!
     * @brief QML Interface
     */
    QStringList hostList    () { return _hostList; }

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    const QList<UDPCLient*> targetHosts() { return _targetHosts; }

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    /// From LinkConfiguration
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    LinkType    type                 () { return LinkConfiguration::TypeUdp; }
    void        copyFrom             (LinkConfiguration* source);
    void        loadSettings         (QSettings& settings, const QString& root);
    void        saveSettings         (QSettings& settings, const QString& root);
    void        updateSettings       ();
    bool        isAutoConnectAllowed () { return true; }
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    bool        isHighLatencyAllowed () { return true; }
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    QString     settingsURL          () { return "UdpSettings.qml"; }
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signals:
    void localPortChanged   ();
    void hostListChanged    ();

private:
    void _updateHostList    ();
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    void _clearTargetHosts  ();
    void _copyFrom          (LinkConfiguration *source);
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private:
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    QList<UDPCLient*>   _targetHosts;
    QStringList         _hostList;      ///< Exposed to QML
    quint16             _localPort;
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};
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class UDPLink : public LinkInterface
{
    Q_OBJECT
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    friend class UDPConfiguration;
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    friend class LinkManager;
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public:
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    void    requestReset            () override { }
    bool    isConnected             () const override;
    QString getName                 () const override;
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    // Extensive statistics for scientific purposes
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    qint64  getConnectionSpeed      () const override;
    qint64  getCurrentInDataRate    () const;
    qint64  getCurrentOutDataRate   () const;
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    // Thread
    void    run                     () override;
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    // These are left unimplemented in order to cause linker errors which indicate incorrect usage of
    // connect/disconnect on link directly. All connect/disconnect calls should be made through LinkManager.
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    bool    connect                 (void);
    bool    disconnect              (void);
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public slots:
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    void    readBytes               ();
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private slots:
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    void    _writeBytes             (const QByteArray data) override;
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private:
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    // Links are only created/destroyed by LinkManager so constructor/destructor is not public
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    UDPLink(SharedLinkConfigurationPointer& config);
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    ~UDPLink();
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    // From LinkInterface
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    bool    _connect                (void) override;
    void    _disconnect             (void) override;
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    bool    _hardwareConnect        ();
    void    _restartConnection      ();
    void    _registerZeroconf       (uint16_t port, const std::string& regType);
    void    _deregisterZeroconf     ();
    void    _writeDataGram          (const QByteArray data, const UDPCLient* target);
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#if defined(QGC_ZEROCONF_ENABLED)
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    DNSServiceRef  _dnssServiceRef;
#endif

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    bool                _running;
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    QUdpSocket*         _socket;
    UDPConfiguration*   _udpConfig;
    bool                _connectState;
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    QList<UDPCLient*>   _sessionTargets;

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};

#endif // UDPLINK_H