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# QGroundControl Change Log

Note: This file only contains high level features or important fixes.

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## 3.6

### 3.6.0 - Daily Build

* No changes yet
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### 3.5.0 - Stable
* Plan GeoFence: Fix loading of fence from intermediate 3.4 code
* Structure Scan: Fix loading of structure scan height
* ArduPilot: Fix location of planned home position when not connected to vehicle. Issue #6840.
* Fix loading of parameters from multiple components. Would report download complete too early, thus missing all default component params.
* Fix file delete in mobile file dialogs
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* Add support for specifying fixed RTK based station location in Settings/General.
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* Added Airmap integration to QGC
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* Added ESTIMATOR_STATUS values to new estimatorStatus Vehicle FactGroup. These are now available to display in instrument panel.
* Added Chinese and Turkish localization and partial German localization. 
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* Make Distance to GCS available for display from instrument panel.
* Make Heading to Home available for display from instrument panel.
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* Edit Position dialog available on polygon vertices.
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* Fixed Wing Landing Pattern: Add stop photo/video support. Defaults to on such that doing an RTL will stop camera.
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* Support loading polygons from SHP files
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* Bumped settings version (now 8). This will cause all settings to be reset to defaults.
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* Orbit visuals support changing rotation direction
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* Added support for the Taisync 2.4GHz ViUlinx digital HD wireless link.
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* Added UDP Port option for NMEA GPS Device.
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## 3.4

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### 3.4.4
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* Stable desktop versions now inform user at boot if newer version is available.
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* Multi-Vehicle Start Mission and Pause now work correctly. Issue #6864.
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### 3.4.3
* Fix bug where Resume Mission would not display correctly in some cases. Issue #6835.
* Fix Planned Home Position altitude when no terrain data available. Issue #6846.

### 3.4.2
* Fix bug where new mission items may end up with 0 altitude internally and sent to vehicle while UI shows correct altitude. Issue #6823.

### 3.4.1
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* Fix crash when Survery with terrain follow is moved quickly
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* Fix terrain follow climb/descent rate fields swapped in ui
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