HSIDisplay.cc 32.4 KB
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/*=====================================================================

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QGroundControl Open Source Ground Control Station
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(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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    QGROUNDCONTROL is free software: you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

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    QGROUNDCONTROL is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
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    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/

/**
 * @file
 *   @brief Implementation of Horizontal Situation Indicator class
 *
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#include <QFile>
#include <QStringList>
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#include <QPainter>
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#include <QGraphicsScene>
#include <QHBoxLayout>
#include <QDoubleSpinBox>
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#include "UASManager.h"
#include "HSIDisplay.h"
#include "MG.h"
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#include "QGC.h"
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#include "Waypoint.h"
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#include "UASWaypointManager.h"
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#include "Waypoint2DIcon.h"
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#include <QDebug>

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HSIDisplay::HSIDisplay(QWidget *parent) :
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        HDDisplay(NULL, parent),
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        gpsSatellites(),
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        satellitesUsed(0),
        attXSet(0),
        attYSet(0),
        attYawSet(0),
        altitudeSet(1.0),
        posXSet(0),
        posYSet(0),
        posZSet(0),
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        attXSaturation(0.5f),
        attYSaturation(0.5f),
        attYawSaturation(0.5f),
        posXSaturation(0.05),
        posYSaturation(0.05),
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        altitudeSaturation(1.0),
        lat(0),
        lon(0),
        alt(0),
        globalAvailable(0),
        x(0),
        y(0),
        z(0),
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        vx(0),
        vy(0),
        vz(0),
        speed(0),
        localAvailable(0),
        roll(0),
        pitch(0),
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        yaw(1.0f), // FIXME Should be 0
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        bodyXSetCoordinate(0.0f),
        bodyYSetCoordinate(0.0f),
        bodyZSetCoordinate(0.0f),
        bodyYawSet(0.0f),
        uiXSetCoordinate(0.0f),
        uiYSetCoordinate(0.0f),
        uiZSetCoordinate(0.0f),
        uiYawSet(0.0f),
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        metricWidth(4.0f),
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        positionLock(false),
        attControlEnabled(false),
        xyControlEnabled(false),
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        zControlEnabled(false),
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        yawControlEnabled(false),
        positionFix(0),
        gpsFix(0),
        visionFix(0),
        laserFix(0),
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        mavInitialized(false),
        bottomMargin(3.0f),
        topMargin(3.0f)
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{
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    connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setActiveUAS(UASInterface*)));
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    refreshTimer->setInterval(updateInterval);
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    //    this->setScene(new QGraphicsScene(-metricWidth/2.0f, -metricWidth/2.0f, metricWidth, metricWidth, this));
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    xCenterPos = vwidth/2.0f;
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    yCenterPos = vheight/2.0f + topMargin - bottomMargin;
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    // Add interaction elements
    QHBoxLayout* layout = new QHBoxLayout(this);
    layout->setMargin(2);
    layout->setSpacing(0);
    QDoubleSpinBox* spinBox = new QDoubleSpinBox(this);
    spinBox->setMinimum(0.1);
    spinBox->setMaximum(9999);
    connect(spinBox, SIGNAL(valueChanged(double)), this, SLOT(setMetricWidth(double)));
    connect(this, SIGNAL(metricWidthChanged(double)), spinBox, SLOT(setValue(double)));
    layout->addWidget(spinBox);
    layout->setAlignment(spinBox, Qt::AlignBottom | Qt::AlignLeft);
    this->setLayout(layout);

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    this->setVisible(false);
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    // Do first update
    setMetricWidth(metricWidth);
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}

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void HSIDisplay::paintEvent(QPaintEvent * event)
{
    Q_UNUSED(event);
    //paintGL();
    static quint64 interval = 0;
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    //qDebug() << "INTERVAL:" << MG::TIME::getGroundTimeNow() - interval << __FILE__ << __LINE__;
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    interval = MG::TIME::getGroundTimeNow();
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    renderOverlay();
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}

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void HSIDisplay::renderOverlay()
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{
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#if (QGC_EVENTLOOP_DEBUG)
    qDebug() << "EVENTLOOP:" << __FILE__ << __LINE__;
#endif
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    // Center location of the HSI gauge items

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    float bottomMargin = 3.0f;
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    // Size of the ring instrument
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    //const float margin = 0.1f;  // 10% margin of total width on each side
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    float baseRadius = (vheight - topMargin - bottomMargin) / 2.0f - bottomMargin / 2.0f;
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    // Draw instruments
    // TESTING THIS SHOULD BE MOVED INTO A QGRAPHICSVIEW
    // Update scaling factor
    // adjust scaling to fit both horizontally and vertically
    scalingFactor = this->width()/vwidth;
    double scalingFactorH = this->height()/vheight;
    if (scalingFactorH < scalingFactor) scalingFactor = scalingFactorH;

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    QPainter painter(viewport());
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    painter.setRenderHint(QPainter::Antialiasing, true);
    painter.setRenderHint(QPainter::HighQualityAntialiasing, true);
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    // Draw background
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    //painter.fillRect(QRect(0, 0, width(), height()), backgroundColor);

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    // Draw base instrument
    // ----------------------
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    painter.setBrush(Qt::NoBrush);
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    const QColor ringColor = QColor(200, 250, 200);
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    QPen pen;
    pen.setColor(ringColor);
    pen.setWidth(refLineWidthToPen(0.1f));
    painter.setPen(pen);
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    const int ringCount = 2;
    for (int i = 0; i < ringCount; i++)
    {
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        float radius = (vwidth - topMargin - bottomMargin) / (2.0f * i+1) / 2.0f - bottomMargin / 2.0f;
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        drawCircle(xCenterPos, yCenterPos, radius, 0.1f, ringColor, &painter);
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    }

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    // Draw orientation labels
    // Translate and rotate coordinate frame
    painter.translate((xCenterPos)*scalingFactor, (yCenterPos)*scalingFactor);
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    painter.rotate((yaw/(M_PI))*180.0f);
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    paintText(tr("N"), ringColor, 3.5f, - 1.0f, - baseRadius - 5.5f, &painter);
    paintText(tr("S"), ringColor, 3.5f, - 1.0f, + baseRadius + 1.5f, &painter);
    paintText(tr("E"), ringColor, 3.5f, + baseRadius + 2.0f, - 1.75f, &painter);
    paintText(tr("W"), ringColor, 3.5f, - baseRadius - 5.5f, - 1.75f, &painter);
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    painter.rotate((-yaw/(M_PI))*180.0f);
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    painter.translate(-(xCenterPos)*scalingFactor, -(yCenterPos)*scalingFactor);

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    // Draw center indicator
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    QPolygonF p(3);
    p.replace(0, QPointF(xCenterPos, yCenterPos-2.8484f));
    p.replace(1, QPointF(xCenterPos-2.0f, yCenterPos+2.0f));
    p.replace(2, QPointF(xCenterPos+2.0f, yCenterPos+2.0f));
    drawPolygon(p, &painter);
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    // ----------------------
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    // Draw satellites
    drawGPS(painter);

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    // Draw state indicator

    // Draw position
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    QColor positionColor(20, 20, 200);
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    drawPositionDirection(xCenterPos, yCenterPos, baseRadius, positionColor, &painter);
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    // Draw attitude
    QColor attitudeColor(200, 20, 20);
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    drawAttitudeDirection(xCenterPos, yCenterPos, baseRadius, attitudeColor, &painter);
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    // Draw position setpoints in body coordinates
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    if (uiXSetCoordinate != 0 || uiYSetCoordinate != 0)
    {
        QColor spColor(150, 150, 150);
        drawSetpointXY(uiXSetCoordinate, uiYSetCoordinate, uiYawSet, spColor, painter);
    }

    if (bodyXSetCoordinate != 0 || bodyYSetCoordinate != 0)
    {
        // Draw setpoint
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        drawSetpointXY(bodyXSetCoordinate, bodyYSetCoordinate, bodyYawSet, QGC::colorCyan, painter);
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        // Draw travel direction line
        QPointF m(bodyXSetCoordinate, bodyYSetCoordinate);
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        // Transform from body to world coordinates
        m = metricWorldToBody(m);
        // Scale from metric body to screen reference units
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        QPointF s = metricBodyToRef(m);
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        drawLine(s.x(), s.y(), xCenterPos, yCenterPos, 1.5f, QGC::colorCyan, &painter);
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    }

    // Labels on outer part and bottom
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    if (localAvailable > 0)
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    {
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        // Position
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        QString str;
        str.sprintf("%05.2f %05.2f %05.2f m", x, y, z);
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        paintText(str, ringColor, 3.0f, xCenterPos + baseRadius - 30.75f, vheight - 5.0f, &painter);

        // Speed
        str.sprintf("%05.2f m/s", speed);
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        paintText(str, ringColor, 3.0f, 10.0f, vheight - 5.0f, &painter);
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    }

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    // Draw waypoints
    drawWaypoints(painter);

    // Draw status flags
    drawStatusFlag(2,  1, tr("ATT"), attControlEnabled, painter);
    drawStatusFlag(22, 1, tr("PXY"), xyControlEnabled,  painter);
    drawStatusFlag(44, 1, tr("PZ"),  zControlEnabled,   painter);
    drawStatusFlag(66, 1, tr("YAW"), yawControlEnabled, painter);
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    // Draw position lock indicators
    drawPositionLock(2,  5, tr("POS"), positionFix, painter);
    drawPositionLock(22, 5, tr("VIS"), visionFix, painter);
    drawPositionLock(44, 5, tr("GPS"), gpsFix, painter);
    drawPositionLock(66, 5, tr("IRU"), iruFix, painter);
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}
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void HSIDisplay::drawStatusFlag(float x, float y, QString label, bool status, QPainter& painter)
{
    paintText(label, QGC::colorCyan, 2.6f, x, y+0.35f, &painter);
    QColor statusColor(250, 250, 250);
    if(status)
    {
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        painter.setBrush(QGC::colorGreen);
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    }
    else
    {
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        painter.setBrush(QGC::colorDarkYellow);
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    }
    painter.setPen(Qt::NoPen);
    painter.drawRect(QRect(refToScreenX(x+7.3f), refToScreenY(y+0.05), refToScreenX(7.0f), refToScreenY(4.0f)));
    paintText((status) ? tr("ON") : tr("OFF"), statusColor, 2.6f, x+7.9f, y+0.35f, &painter);
}

void HSIDisplay::drawPositionLock(float x, float y, QString label, int status, QPainter& painter)
{
    paintText(label, QGC::colorCyan, 2.6f, x, y+0.35f, &painter);
    QColor negStatusColor(200, 20, 20);
    QColor posStatusColor(20, 200, 20);
    QColor statusColor(250, 250, 250);
    if(status > 0 && status < 4)
    {
        painter.setBrush(posStatusColor);
    }
    else
    {
        painter.setBrush(negStatusColor);
    }

    // Lock text
    QString lockText;
    switch (status)
    {
    case 1:
        lockText = tr("LOC");
        break;
    case 2:
        lockText = tr("2D");
        break;
    case 3:
        lockText = tr("3D");
        break;
    default:
        lockText = tr("NO");
        break;
    }

    painter.setPen(Qt::NoPen);
    painter.drawRect(QRect(refToScreenX(x+7.3f), refToScreenY(y+0.05), refToScreenX(7.0f), refToScreenY(4.0f)));
    paintText(lockText, statusColor, 2.6f, x+7.9f, y+0.35f, &painter);
}

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void HSIDisplay::updatePositionLock(UASInterface* uas, bool lock)
{
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    Q_UNUSED(uas);
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    positionLock = lock;
}

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void HSIDisplay::updateAttitudeControllerEnabled(bool enabled)
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{
    attControlEnabled = enabled;
}

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void HSIDisplay::updatePositionXYControllerEnabled(bool enabled)
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{
    xyControlEnabled = enabled;
}

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void HSIDisplay::updatePositionZControllerEnabled(bool enabled)
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{
    zControlEnabled = enabled;
}

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QPointF HSIDisplay::metricWorldToBody(QPointF world)
{
    // First translate to body-centered coordinates
    // Rotate around -yaw
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    float angle = yaw + M_PI;
    QPointF result(cos(angle) * (x - world.x()) - sin(angle) * (y - world.y()), sin(angle) * (x - world.x()) + cos(angle) * (y - world.y()));
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    return result;
}

QPointF HSIDisplay::metricBodyToWorld(QPointF body)
{
    // First rotate into world coordinates
    // then translate to world position
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    QPointF result((cos(yaw) * body.x()) + (sin(yaw) * body.y()) + x, (-sin(yaw) * body.x()) + (cos(yaw) * body.y()) + y);
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    return result;
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}
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QPointF HSIDisplay::screenToMetricBody(QPointF ref)
{
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    return QPointF(-((screenToRefY(ref.y()) - yCenterPos)/ vwidth) * metricWidth - x, ((screenToRefX(ref.x()) - xCenterPos) / vwidth) * metricWidth - y);
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}

QPointF HSIDisplay::refToMetricBody(QPointF &ref)
{
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    return QPointF(-((ref.y() - yCenterPos)/ vwidth) * metricWidth - x, ((ref.x() - xCenterPos) / vwidth) * metricWidth - y);
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}

/**
 * @see refToScreenX()
 */
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QPointF HSIDisplay::metricBodyToRef(QPointF &metric)
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{
    return QPointF(((metric.y())/ metricWidth) * vwidth + xCenterPos, ((-metric.x()) / metricWidth) * vwidth + yCenterPos);
}

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QPointF HSIDisplay::metricBodyToScreen(QPointF metric)
{
    QPointF ref = metricBodyToRef(metric);
    ref.setX(refToScreenX(ref.x()));
    ref.setY(refToScreenY(ref.y()));
    return ref;
}

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void HSIDisplay::mouseDoubleClickEvent(QMouseEvent * event)
{
    static bool dragStarted;
    static float startX;

    if (event->MouseButtonDblClick)
    {
        //setBodySetpointCoordinateXY(-refToMetric(screenToRefY(event->y()) - yCenterPos), refToMetric(screenToRefX(event->x()) - xCenterPos));

        QPointF p = screenToMetricBody(event->posF());
        setBodySetpointCoordinateXY(p.x(), p.y());
        qDebug() << "Double click at x: " << screenToRefX(event->x()) - xCenterPos << "y:" << screenToRefY(event->y()) - yCenterPos;
    }
    else if (event->MouseButtonPress)
    {
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        startX = event->globalX();
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        if (event->button() == Qt::RightButton)
        {
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            // Start tracking mouse move
            dragStarted = true;
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        }
        else if (event->button() == Qt::LeftButton)
        {

        }
    }
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    else if (event->MouseButtonRelease)
    {
        dragStarted = false;
    }
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    else if (event->MouseMove)
    {
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        if (dragStarted) uiYawSet += (startX - event->globalX()) / this->frameSize().width();
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    }
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}

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void HSIDisplay::setMetricWidth(double width)
{
    if (width != metricWidth)
    {
        metricWidth = width;
        emit metricWidthChanged(metricWidth);
    }
}

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/**
 *
 * @param uas the UAS/MAV to monitor/display with the HUD
 */
void HSIDisplay::setActiveUAS(UASInterface* uas)
{
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        if (this->uas != NULL)
        {
            disconnect(this->uas, SIGNAL(gpsSatelliteStatusChanged(int,int,float,float,float,bool)), this, SLOT(updateSatellite(int,int,float,float,float,bool)));
            disconnect(this->uas, SIGNAL(localPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateLocalPosition(UASInterface*,double,double,double,quint64)));
            disconnect(this->uas, SIGNAL(globalPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateGlobalPosition(UASInterface*,double,double,double,quint64)));
            disconnect(this->uas, SIGNAL(attitudeThrustSetPointChanged(UASInterface*,double,double,double,double,quint64)), this, SLOT(updateAttitudeSetpoints(UASInterface*,double,double,double,double,quint64)));
            disconnect(this->uas, SIGNAL(positionSetPointsChanged(int,float,float,float,float,quint64)), this, SLOT(updatePositionSetpoints(int,float,float,float,float,quint64)));
            disconnect(this->uas, SIGNAL(speedChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateSpeed(UASInterface*,double,double,double,quint64)));
            disconnect(this->uas, SIGNAL(attitudeChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateAttitude(UASInterface*,double,double,double,quint64)));

            disconnect(this->uas, SIGNAL(attitudeControlEnabled(bool)), this, SLOT(updateAttitudeControllerEnabled(bool)));
            disconnect(this->uas, SIGNAL(positionXYControlEnabled(bool)), this, SLOT(updatePositionXYControllerEnabled(bool)));
            disconnect(this->uas, SIGNAL(positionZControlEnabled(bool)), this, SLOT(updatePositionZControllerEnabled(bool)));
            disconnect(this->uas, SIGNAL(positionYawControlEnabled(bool)), this, SLOT(updatePositionYawControllerEnabled(bool)));

            disconnect(this->uas, SIGNAL(localizationChanged(UASInterface*,int)), this, SLOT(updateLocalization(UASInterface*,int)));
            disconnect(this->uas, SIGNAL(visionLocalizationChanged(UASInterface*,int)), this, SLOT(updateVisionLocalization(UASInterface*,int)));
            disconnect(this->uas, SIGNAL(gpsLocalizationChanged(UASInterface*,int)), this, SLOT(updateGpsLocalization(UASInterface*,int)));
            disconnect(this->uas, SIGNAL(irUltraSoundLocalizationChanged(UASInterface*,int)), this, SLOT(updateInfraredUltrasoundLocalization(UASInterface*,int)));
        }
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        connect(uas, SIGNAL(gpsSatelliteStatusChanged(int,int,float,float,float,bool)), this, SLOT(updateSatellite(int,int,float,float,float,bool)));
        connect(uas, SIGNAL(localPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateLocalPosition(UASInterface*,double,double,double,quint64)));
        connect(uas, SIGNAL(globalPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateGlobalPosition(UASInterface*,double,double,double,quint64)));
        connect(uas, SIGNAL(attitudeThrustSetPointChanged(UASInterface*,double,double,double,double,quint64)), this, SLOT(updateAttitudeSetpoints(UASInterface*,double,double,double,double,quint64)));
        connect(uas, SIGNAL(positionSetPointsChanged(int,float,float,float,float,quint64)), this, SLOT(updatePositionSetpoints(int,float,float,float,float,quint64)));
        connect(uas, SIGNAL(speedChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateSpeed(UASInterface*,double,double,double,quint64)));
        connect(uas, SIGNAL(attitudeChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateAttitude(UASInterface*,double,double,double,quint64)));

        connect(uas, SIGNAL(attitudeControlEnabled(bool)), this, SLOT(updateAttitudeControllerEnabled(bool)));
        connect(uas, SIGNAL(positionXYControlEnabled(bool)), this, SLOT(updatePositionXYControllerEnabled(bool)));
        connect(uas, SIGNAL(positionZControlEnabled(bool)), this, SLOT(updatePositionZControllerEnabled(bool)));
        connect(uas, SIGNAL(positionYawControlEnabled(bool)), this, SLOT(updatePositionYawControllerEnabled(bool)));

        connect(uas, SIGNAL(localizationChanged(UASInterface*,int)), this, SLOT(updateLocalization(UASInterface*,int)));
        connect(uas, SIGNAL(visionLocalizationChanged(UASInterface*,int)), this, SLOT(updateVisionLocalization(UASInterface*,int)));
        connect(uas, SIGNAL(gpsLocalizationChanged(UASInterface*,int)), this, SLOT(updateGpsLocalization(UASInterface*,int)));
        connect(uas, SIGNAL(irUltraSoundLocalizationChanged(UASInterface*,int)), this, SLOT(updateInfraredUltrasoundLocalization(UASInterface*,int)));

        this->uas = uas;
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}

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void HSIDisplay::updateSpeed(UASInterface* uas, double vx, double vy, double vz, quint64 time)
{
    Q_UNUSED(uas);
    Q_UNUSED(time);
    this->vx = vx;
    this->vy = vy;
    this->vz = vz;
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    this->speed = sqrt(pow(vx, 2.0) + pow(vy, 2.0) + pow(vz, 2.0));
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}

void HSIDisplay::setBodySetpointCoordinateXY(double x, double y)
{
    // Set coordinates and send them out to MAV

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    QPointF sp(x, y);
    sp = metricBodyToWorld(sp);
    uiXSetCoordinate = sp.x();
    uiYSetCoordinate = sp.y();

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    qDebug() << "Attempting to set new setpoint at x: " << x << "metric y:" << y;

    if (uas && mavInitialized)
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    {
        uas->setLocalPositionSetpoint(uiXSetCoordinate, uiYSetCoordinate, uiZSetCoordinate, uiYawSet);
        qDebug() << "Setting new setpoint at x: " << x << "metric y:" << y;
    }
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}

void HSIDisplay::setBodySetpointCoordinateZ(double z)
{
    // Set coordinates and send them out to MAV
    uiZSetCoordinate = z;
}

void HSIDisplay::sendBodySetPointCoordinates()
{
    // Send the coordinates to the MAV
}

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void HSIDisplay::updateAttitudeSetpoints(UASInterface* uas, double rollDesired, double pitchDesired, double yawDesired, double thrustDesired, quint64 usec)
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{
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    Q_UNUSED(uas);
    Q_UNUSED(usec);
    attXSet = pitchDesired;
    attYSet = rollDesired;
    attYawSet = yawDesired;
    altitudeSet = thrustDesired;
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}

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void HSIDisplay::updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 time)
{
    Q_UNUSED(uas);
    Q_UNUSED(time);
    this->roll = roll;
    this->pitch = pitch;
    this->yaw = yaw;
}

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void HSIDisplay::updatePositionSetpoints(int uasid, float xDesired, float yDesired, float zDesired, float yawDesired, quint64 usec)
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{
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    Q_UNUSED(usec);
    Q_UNUSED(uasid);
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    bodyXSetCoordinate = xDesired;
    bodyYSetCoordinate = yDesired;
    bodyZSetCoordinate = zDesired;
    bodyYawSet = yawDesired;
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    mavInitialized = true;

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    //    qDebug() << "Received setpoint at x: " << x << "metric y:" << y;
    //    posXSet = xDesired;
    //    posYSet = yDesired;
    //    posZSet = zDesired;
    //    posYawSet = yawDesired;
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}

void HSIDisplay::updateLocalPosition(UASInterface*, double x, double y, double z, quint64 usec)
{
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    this->x = x;
    this->y = y;
    this->z = z;
    localAvailable = usec;
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}

void HSIDisplay::updateGlobalPosition(UASInterface*, double lat, double lon, double alt, quint64 usec)
{
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    this->lat = lat;
    this->lon = lon;
    this->alt = alt;
    globalAvailable = usec;
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}

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void HSIDisplay::updateSatellite(int uasid, int satid, float elevation, float azimuth, float snr, bool used)
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{
    Q_UNUSED(uasid);
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    //qDebug() << "UPDATED SATELLITE";
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    // If slot is empty, insert object
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    if (gpsSatellites.contains(satid))
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    {
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        gpsSatellites.value(satid)->update(satid, elevation, azimuth, snr, used);
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    }
    else
    {
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        gpsSatellites.insert(satid, new GPSSatellite(satid, elevation, azimuth, snr, used));
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    }
}

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void HSIDisplay::updatePositionYawControllerEnabled(bool enabled)
{
    yawControlEnabled = enabled;
}

/**
 * @param fix 0: lost, 1: 2D local position hold, 2: 2D localization, 3: 3D localization
 */
void HSIDisplay::updateLocalization(UASInterface* uas, int fix)
{
    Q_UNUSED(uas);
    positionFix = fix;
}
/**
 * @param fix 0: lost, 1: at least one satellite, but no GPS fix, 2: 2D localization, 3: 3D localization
 */
void HSIDisplay::updateGpsLocalization(UASInterface* uas, int fix)
{
    Q_UNUSED(uas);
    gpsFix = fix;
}
/**
 * @param fix 0: lost, 1: 2D local position hold, 2: 2D localization, 3: 3D localization
 */
void HSIDisplay::updateVisionLocalization(UASInterface* uas, int fix)
{
    Q_UNUSED(uas);
    visionFix = fix;
}

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/**
 * @param fix 0: lost, 1-N: Localized with N ultrasound or infrared sensors
 */
void HSIDisplay::updateInfraredUltrasoundLocalization(UASInterface* uas, int fix)
{
    Q_UNUSED(uas);
    iruFix = fix;
}

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QColor HSIDisplay::getColorForSNR(float snr)
{
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    QColor color;
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    if (snr > 0 && snr < 30)
    {
        color = QColor(250, 10, 10);
    }
    else if (snr >= 30 && snr < 35)
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    {
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        color = QColor(230, 230, 10);
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    }
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    else if (snr >= 35 && snr < 40)
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    {
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        color = QColor(90, 200, 90);
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    }
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    else if (snr >= 40)
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    {
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        color = QColor(20, 200, 20);
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    }
    else
    {
        color = QColor(180, 180, 180);
    }
    return color;
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}

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void HSIDisplay::drawSetpointXY(float x, float y, float yaw, const QColor &color, QPainter &painter)
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{
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    float radius = vwidth / 20.0f;
    QPen pen(color);
    pen.setWidthF(refLineWidthToPen(0.4f));
    pen.setColor(color);
    painter.setPen(pen);
    painter.setBrush(Qt::NoBrush);
    QPointF in(x, y);
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    // Transform from body to world coordinates
    in = metricWorldToBody(in);
    // Scale from metric to screen reference coordinates
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    QPointF p = metricBodyToRef(in);
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    drawCircle(p.x(), p.y(), radius, 0.4f, color, &painter);
    radius *= 0.8;
    drawLine(p.x(), p.y(), p.x()+sin(yaw) * radius, p.y()-cos(yaw) * radius, refLineWidthToPen(0.4f), color, &painter);
    painter.setBrush(color);
    drawCircle(p.x(), p.y(), radius * 0.1f, 0.1f, color, &painter);
}

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void HSIDisplay::drawWaypoints(QPainter& painter)
{
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    if (uas)
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    {
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        const QVector<Waypoint*>& list = uas->getWaypointManager().getWaypointList();
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        //        for (int i = 0; i < list.size(); i++)
        //        {
        //            QPointF in(list.at(i)->getX(), list.at(i)->getY());
        //            // Transform from world to body coordinates
        //            in = metricWorldToBody(in);
        //            // Scale from metric to screen reference coordinates
        //            QPointF p = metricBodyToRef(in);
        //            Waypoint2DIcon* wp = new Waypoint2DIcon();
        //            wp->setLocalPosition(list.at(i)->getX(), list.at(i)->getY());
        //            wp->setPos(0, 0);
        //            scene()->addItem(wp);
        //        }
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        QColor color;
        painter.setBrush(Qt::NoBrush);
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        QPointF lastWaypoint;
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        for (int i = 0; i < list.size(); i++)
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        {
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            QPointF in(list.at(i)->getX(), list.at(i)->getY());
            // Transform from world to body coordinates
            in = metricWorldToBody(in);
            // Scale from metric to screen reference coordinates
            QPointF p = metricBodyToRef(in);

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            // Setup pen
            QPen pen(color);
            painter.setBrush(Qt::NoBrush);

            // DRAW WAYPOINT
            //drawCircle(p.x(), p.y(), radius, 0.4f, color, &painter);
            float waypointSize = vwidth / 20.0f * 2.0f;
            QPolygonF poly(4);
            // Top point
            poly.replace(0, QPointF(p.x(), p.y()-waypointSize/2.0f));
            // Right point
            poly.replace(1, QPointF(p.x()+waypointSize/2.0f, p.y()));
            // Bottom point
            poly.replace(2, QPointF(p.x(), p.y() + waypointSize/2.0f));
            poly.replace(3, QPointF(p.x() - waypointSize/2.0f, p.y()));

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            // Select color based on if this is the current waypoint
            if (list.at(i)->getCurrent())
            {
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                color = QGC::colorCyan;//uas->getColor();
                pen.setWidthF(refLineWidthToPen(0.8f));
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            }
            else
            {
                color = uas->getColor();
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                pen.setWidthF(refLineWidthToPen(0.4f));
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            }

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            pen.setColor(color);
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            painter.setPen(pen);
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            float radius = (waypointSize/2.0f) * 0.8 * (1/sqrt(2.0f));
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            drawLine(p.x(), p.y(), p.x()+sin(list.at(i)->getYaw()+yaw) * radius, p.y()-cos(list.at(i)->getYaw()+yaw) * radius, refLineWidthToPen(0.4f), color, &painter);
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            drawPolygon(poly, &painter);
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            // DRAW CONNECTING LINE
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            // Draw line from last waypoint to this one
            if (!lastWaypoint.isNull())
            {
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                pen.setWidthF(refLineWidthToPen(0.4f));
                painter.setPen(pen);
                color = uas->getColor();
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                drawLine(lastWaypoint.x(), lastWaypoint.y(), p.x(), p.y(), refLineWidthToPen(0.4f), color, &painter);
            }
            lastWaypoint = p;
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        }
    }
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}

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void HSIDisplay::drawSafetyArea(const QPointF &topLeft, const QPointF &bottomRight, const QColor &color, QPainter &painter)
{
    QPen pen(color);
    pen.setWidthF(refLineWidthToPen(0.1f));
    pen.setColor(color);
    painter.setPen(pen);
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    painter.drawRect(QRectF(metricBodyToScreen(metricWorldToBody(topLeft)), metricBodyToScreen(metricWorldToBody(bottomRight))));
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}
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void HSIDisplay::drawGPS(QPainter &painter)
{
    float xCenter = xCenterPos;
    float yCenter = xCenterPos;
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    // Max satellite circle radius

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    const float margin = 0.15f;  // 20% margin of total width on each side
    float radius = (vwidth - vwidth * 2.0f * margin) / 2.0f;
    quint64 currTime = MG::TIME::getGroundTimeNowUsecs();
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    // Draw satellite labels
    //    QString label;
    //    label.sprintf("%05.1f", value);
    //    paintText(label, color, 4.5f, xRef-7.5f, yRef-2.0f, painter);

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    QMapIterator<int, GPSSatellite*> i(gpsSatellites);
    while (i.hasNext())
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    {
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        i.next();
        GPSSatellite* sat = i.value();

        // Check if update is not older than 5 seconds, else delete satellite
        if (sat->lastUpdate + 1000000 < currTime)
        {
            // Delete and go to next satellite
            gpsSatellites.remove(i.key());
            if (i.hasNext())
            {
                i.next();
                sat = i.value();
            }
            else
            {
                continue;
            }
        }

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        if (sat)
        {
            // Draw satellite
            QBrush brush;
            QColor color = getColorForSNR(sat->snr);
            brush.setColor(color);
            if (sat->used)
            {
                brush.setStyle(Qt::SolidPattern);
            }
            else
            {
                brush.setStyle(Qt::NoBrush);
            }
            painter.setPen(Qt::SolidLine);
            painter.setPen(color);
            painter.setBrush(brush);

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            float xPos = xCenter + (sin(((sat->azimuth/255.0f)*360.0f)/180.0f * M_PI) * cos(sat->elevation/180.0f * M_PI)) * radius;
            float yPos = yCenter - (cos(((sat->azimuth/255.0f)*360.0f)/180.0f * M_PI) * cos(sat->elevation/180.0f * M_PI)) * radius;
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            // Draw circle for satellite, filled for used satellites
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            drawCircle(xPos, yPos, vwidth*0.02f, 1.0f, color, &painter);
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            // Draw satellite PRN
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            paintText(QString::number(sat->id), QColor(255, 255, 255), 2.9f, xPos+1.7f, yPos+2.0f, &painter);
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        }
    }
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}

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void HSIDisplay::drawObjects(QPainter &painter)
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{
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    Q_UNUSED(painter);
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}

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void HSIDisplay::drawPositionDirection(float xRef, float yRef, float radius, const QColor& color, QPainter* painter)
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{
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    // Draw the needle
    const float maxWidth = radius / 10.0f;
    const float minWidth = maxWidth * 0.3f;
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    float angle = atan2(posXSet, -posYSet);
    angle -= M_PI/2.0f;
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    QPolygonF p(6);
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    //radius *= ((posXSaturation + posYSaturation) - sqrt(pow(posXSet, 2), pow(posYSet, 2))) / (2*posXSaturation);

    radius *= sqrt(pow(posXSet, 2) + pow(posYSet, 2)) / sqrt(posXSaturation + posYSaturation);

    p.replace(0, QPointF(xRef-maxWidth/2.0f, yRef-radius * 0.4f));
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    p.replace(1, QPointF(xRef-minWidth/2.0f, yRef-radius * 0.9f));
    p.replace(2, QPointF(xRef+minWidth/2.0f, yRef-radius * 0.9f));
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    p.replace(3, QPointF(xRef+maxWidth/2.0f, yRef-radius * 0.4f));
    p.replace(4, QPointF(xRef,               yRef-radius * 0.36f));
    p.replace(5, QPointF(xRef-maxWidth/2.0f, yRef-radius * 0.4f));
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    rotatePolygonClockWiseRad(p, angle, QPointF(xRef, yRef));

    QBrush indexBrush;
    indexBrush.setColor(color);
    indexBrush.setStyle(Qt::SolidPattern);
    painter->setPen(Qt::SolidLine);
    painter->setPen(color);
    painter->setBrush(indexBrush);
    drawPolygon(p, painter);
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    //qDebug() << "DRAWING POS SETPOINT X:" << posXSet << "Y:" << posYSet << angle;
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}

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void HSIDisplay::drawAttitudeDirection(float xRef, float yRef, float radius, const QColor& color, QPainter* painter)
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{
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    // Draw the needle
    const float maxWidth = radius / 10.0f;
    const float minWidth = maxWidth * 0.3f;

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    float angle = atan2(attXSet, attYSet);
    angle -= M_PI/2.0f;

    radius *= sqrt(pow(attXSet, 2) + pow(attYSet, 2)) / sqrt(attXSaturation + attYSaturation);
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    QPolygonF p(6);

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    p.replace(0, QPointF(xRef-maxWidth/2.0f, yRef-radius * 0.4f));
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    p.replace(1, QPointF(xRef-minWidth/2.0f, yRef-radius * 0.9f));
    p.replace(2, QPointF(xRef+minWidth/2.0f, yRef-radius * 0.9f));
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    p.replace(3, QPointF(xRef+maxWidth/2.0f, yRef-radius * 0.4f));
    p.replace(4, QPointF(xRef,               yRef-radius * 0.36f));
    p.replace(5, QPointF(xRef-maxWidth/2.0f, yRef-radius * 0.4f));
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    rotatePolygonClockWiseRad(p, angle, QPointF(xRef, yRef));
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    QBrush indexBrush;
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    indexBrush.setColor(color);
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    indexBrush.setStyle(Qt::SolidPattern);
    painter->setPen(Qt::SolidLine);
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    painter->setPen(color);
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    painter->setBrush(indexBrush);
    drawPolygon(p, painter);
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    // TODO Draw Yaw indicator
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    //qDebug() << "DRAWING ATT SETPOINT X:" << attXSet << "Y:" << attYSet << angle;
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}

void HSIDisplay::drawAltitudeSetpoint(float xRef, float yRef, float radius, const QColor& color, QPainter* painter)
{
    // Draw the circle
    QPen circlePen(Qt::SolidLine);
    circlePen.setWidth(refLineWidthToPen(0.5f));
    circlePen.setColor(color);
    painter->setBrush(Qt::NoBrush);
    painter->setPen(circlePen);
    drawCircle(xRef, yRef, radius, 200.0f, color, painter);
    //drawCircle(xRef, yRef, radius, 200.0f, 170.0f, 1.0f, color, painter);

    //    // Draw the value
    //    QString label;
    //    label.sprintf("%05.1f", value);
    //    paintText(label, color, 4.5f, xRef-7.5f, yRef-2.0f, painter);
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void HSIDisplay::wheelEvent(QWheelEvent* event)
{
    double zoomScale = 0.005; // Scaling of zoom value
    if(event->delta() > 0)
    {
        // Reduce width -> Zoom in
        metricWidth -= event->delta() * zoomScale;
    }
    else
    {
        // Increase width -> Zoom out
        metricWidth -= event->delta() * zoomScale;
    }
    metricWidth = qBound(0.1, metricWidth, 9999.0);
    emit metricWidthChanged(metricWidth);
}
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void HSIDisplay::showEvent(QShowEvent* event)
{
    // React only to internal (pre-display)
    // events
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    Q_UNUSED(event)
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    {
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        refreshTimer->start(updateInterval);
    }
}

void HSIDisplay::hideEvent(QHideEvent* event)
{
    // React only to internal (post-display)
    // events
    Q_UNUSED(event)
    {
        refreshTimer->stop();
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    }
}

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void HSIDisplay::updateJoystick(double roll, double pitch, double yaw, double thrust, int xHat, int yHat)
{
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    Q_UNUSED(roll);
    Q_UNUSED(pitch);
    Q_UNUSED(yaw);
    Q_UNUSED(thrust);
    Q_UNUSED(xHat);
    Q_UNUSED(yHat);
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}

void HSIDisplay::pressKey(int key)
{
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    Q_UNUSED(key);
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}
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