GAudioOutput.cc 9.92 KB
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/*=====================================================================

QGroundControl Open Source Ground Control Station

(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>

This file is part of the QGROUNDCONTROL project

    QGROUNDCONTROL is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    QGROUNDCONTROL is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.

======================================================================*/

/**
 * @file
 *   @brief Implementation of audio output
 *
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#include <QApplication>
#include <QSettings>
#include <QTemporaryFile>
#include "GAudioOutput.h"
#include "MG.h"

#include <QDebug>

#ifdef Q_OS_MAC
#include <ApplicationServices/ApplicationServices.h>
#endif

// Speech synthesis is only supported with MSVC compiler
#if _MSC_VER
// Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx
#include <sapi.h>

//using System;
//using System.Speech.Synthesis;
#endif

#ifdef Q_OS_LINUX
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// Using eSpeak for speech synthesis: following https://github.com/mondhs/espeak-sample/blob/master/sampleSpeak.cpp
#include <espeak/speak_lib.h>
espeak_POSITION_TYPE espeak_position_type;
espeak_AUDIO_OUTPUT espeak_output = AUDIO_OUTPUT_PLAYBACK;
int espeak_buflength = 500;
int espeak_options = 0;
char *espeak_path = NULL;
unsigned int espeak_flags=espeakCHARS_AUTO;
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#endif

#ifdef _MSC_VER
ISpVoice *GAudioOutput::pVoice = NULL;
#endif

/**
 * This class follows the singleton design pattern
 * @see http://en.wikipedia.org/wiki/Singleton_pattern
 * A call to this function thus returns the only instance of this object
 * the call can occur at any place in the code, no reference to the
 * GAudioOutput object has to be passed.
 */
GAudioOutput *GAudioOutput::instance()
{
    static GAudioOutput *_instance = 0;

    if (_instance == 0)
    {
        _instance = new GAudioOutput();
        // Set the application as parent to ensure that this object
        // will be destroyed when the main application exits
        _instance->setParent(qApp);
    }

    return _instance;
}

#define QGC_GAUDIOOUTPUT_KEY QString("QGC_AUDIOOUTPUT_")

GAudioOutput::GAudioOutput(QObject *parent) : QObject(parent),
    voiceIndex(0),
    emergency(false),
    muted(false)
{
    // Load settings
    QSettings settings;
    settings.sync();
    muted = settings.value(QGC_GAUDIOOUTPUT_KEY + "muted", muted).toBool();


#ifdef Q_OS_LINUX
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    espeak_Initialize(espeak_output, espeak_buflength, espeak_path, espeak_options );
    const char *espeak_langNativeString = "en-uk"; //Default to US English
    espeak_VOICE espeak_voice;
    memset(&espeak_voice, 0, sizeof(espeak_VOICE)); // Zero out the voice first
    espeak_voice.languages = espeak_langNativeString;
    espeak_voice.name = "klatt";
    espeak_voice.variant = 0;
    espeak_voice.gender = 2;
    espeak_SetVoiceByProperties(&espeak_voice);
    espeak_PARAMETER rateParam = espeakRATE;
//  espeak_SetParameter(rateParam , 150, 0);
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#endif

#if _MSC_VER
    pVoice = NULL;

    if (FAILED(::CoInitialize(NULL)))
    {
        qDebug("Creating COM object for audio output failed!");
    }

    else
    {

        HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice);

        if (SUCCEEDED(hr))
        {
            hr = pVoice->Speak(L"QGC audio output active!", 0, NULL);
            //pVoice->Release();
            //pVoice = NULL;
        }
    }

#endif
    // Initialize audio output
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    m_media = new Phonon::MediaObject(this);
    Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
    createPath(m_media, audioOutput);
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    // Prepare regular emergency signal, will be fired off on calling startEmergency()
    emergencyTimer = new QTimer();
    connect(emergencyTimer, SIGNAL(timeout()), this, SLOT(beep()));

    switch (voiceIndex)
    {
    case 0:
        selectFemaleVoice();
        break;

    default:
        selectMaleVoice();
        break;
    }
}

GAudioOutput::~GAudioOutput()
{
#ifdef _MSC_VER
    pVoice->Release();
    pVoice = NULL;
    ::CoUninitialize();
#endif
}


void GAudioOutput::mute(bool mute)
{
    if (mute != muted)
    {
        this->muted = mute;
        QSettings settings;
        settings.setValue(QGC_GAUDIOOUTPUT_KEY + "muted", this->muted);
        settings.sync();
        emit mutedChanged(muted);
    }
}

bool GAudioOutput::isMuted()
{
    return this->muted;
}

bool GAudioOutput::say(QString text, int severity)
{
    if (!muted)
    {
        // TODO Add severity filter
        Q_UNUSED(severity);
        bool res = false;

        if (!emergency)
        {

            // Speech synthesis is only supported with MSVC compiler
#ifdef _MSC_VER
            /*SpeechSynthesizer synth = new SpeechSynthesizer();
            synth.SelectVoice("Microsoft Anna");
            synth.SpeakText(text.toStdString().c_str());
            res = true;*/
            /*ISpVoice * pVoice = NULL;
            if (FAILED(::CoInitialize(NULL)))
            {
            	qDebug("Creating COM object for audio output failed!");
            }
            else
            {
            	HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice);
            	if( SUCCEEDED( hr ) )
            	{
            		hr = */pVoice->Speak(text.toStdWString().c_str(), SPF_ASYNC, NULL);
            /*pVoice->WaitUntilDone(5000);
            pVoice->Release();
            pVoice = NULL;
            }
            }*/
#endif

#ifdef Q_OS_LINUX
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            unsigned int espeak_size, espeak_position = 0, espeak_end_position = 0, *espeak_unique_identifier = NULL;
            void* espeak_user_data = NULL;
            espeak_size = strlen(text.toStdString().c_str());
//          qDebug() << "eSpeak: Saying " << text;
            espeak_Synth( text.toStdString().c_str(), espeak_size, espeak_position, espeak_position_type, espeak_end_position, espeak_flags,
                    espeak_unique_identifier, espeak_user_data );
//          qDebug() << "Done talking " << text;
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#endif

#ifdef Q_OS_MAC
            // Slashes necessary to have the right start to the sentence
            // copying data prevents SpeakString from reading additional chars
            text = "\\" + text;
            QStdWString str = text.toStdWString();
            unsigned char str2[1024] = {};
            memcpy(str2, text.toAscii().data(), str.length());
            SpeakString(str2);
            res = true;
#endif
        }

        return res;
    }

    else
    {
        return false;
    }
}

/**
 * @param text This message will be played after the alert beep
 */
bool GAudioOutput::alert(QString text)
{
    if (!emergency || !muted)
    {
        // Play alert sound
        beep();
        // Say alert message
        say(text, 2);
        return true;
    }

    else
    {
        return false;
    }
}

void GAudioOutput::notifyPositive()
{
    if (!muted)
    {
        // Use QFile to transform path for all OS
        QFile f(QCoreApplication::applicationDirPath() + QString("/files/audio/double_notify.wav"));
        //m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
        //m_media->play();
    }
}

void GAudioOutput::notifyNegative()
{
    if (!muted)
    {
        // Use QFile to transform path for all OS
        QFile f(QCoreApplication::applicationDirPath() + QString("/files/audio/flat_notify.wav"));
        //m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
        //m_media->play();
    }
}

/**
 * The emergency sound will be played continously during the emergency.
 * call stopEmergency() to disable it again. No speech synthesis or other
 * audio output is available during the emergency.
 *
 * @return true if the emergency could be started, false else
 */
bool GAudioOutput::startEmergency()
{
    if (!emergency)
    {
        emergency = true;

        // Beep immediately and then start timer
        if (!muted) beep();

        emergencyTimer->start(1500);
        QTimer::singleShot(5000, this, SLOT(stopEmergency()));
    }

    return true;
}

/**
 * Stops the continous emergency sound. Use startEmergency() to start
 * the emergency sound.
 *
 * @return true if the emergency could be stopped, false else
 */
bool GAudioOutput::stopEmergency()
{
    if (emergency)
    {
        emergency = false;
        emergencyTimer->stop();
    }

    return true;
}

void GAudioOutput::beep()
{
    if (!muted)
    {
        // Use QFile to transform path for all OS
        QFile f(QCoreApplication::applicationDirPath() + QString("/files/audio/alert.wav"));
        qDebug() << "FILE:" << f.fileName();
        //m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
        //m_media->play();
    }
}

void GAudioOutput::selectFemaleVoice()
{
#ifdef Q_OS_LINUX
    //this->voice = register_cmu_us_slt(NULL);
#endif
}

void GAudioOutput::selectMaleVoice()
{
#ifdef Q_OS_LINUX
    //this->voice = register_cmu_us_rms(NULL);
#endif
}

/*
void GAudioOutput::selectNeutralVoice()
{
#ifdef Q_OS_LINUX
    this->voice = register_cmu_us_awb(NULL);
#endif
}*/

QStringList GAudioOutput::listVoices(void)
{
    QStringList l;
#ifdef Q_OS_LINUX2
    cst_voice *voice;
    const cst_val *v;



    printf("Voices available: ");

    for (v = flite_voice_list; v; v = val_cdr(v))
    {
        voice = val_voice(val_car(v));
        QString s;
        s.sprintf("%s", voice->name);
        printf("%s", voice->name);
        l.append(s);
    }

    printf("\n");

#endif
    return l;

}