Commit 0700a1e7 authored by Lorenz Meier's avatar Lorenz Meier

Audio for Windows

parent a353542a
This diff is collapsed.
......@@ -59,10 +59,21 @@ This file is part of the PIXHAWK project
extern "C" {
cst_voice *REGISTER_VOX(const char *voxdir);
void UNREGISTER_VOX(cst_voice *vox);
cst_voice* register_cmu_us_kal16(const char *voxdir);
cst_voice *register_cmu_us_kal16(const char *voxdir);
}
#endif
#if _MSC_VER
// Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override something,
//but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <sapi.h>
#endif
/**
* @brief Audio Output (speech synthesizer and "beep" output)
* This class follows the singleton design pattern
......@@ -73,10 +84,11 @@ class GAudioOutput : public QObject
Q_OBJECT
public:
/** @brief Get the singleton instance */
static GAudioOutput* instance();
static GAudioOutput *instance();
/** @brief List available voices */
QStringList listVoices(void);
enum {
enum
{
VOICE_MALE = 0,
VOICE_FEMALE
} QGVoice;
......@@ -86,7 +98,7 @@ public:
public slots:
/** @brief Say this text if current output priority matches */
bool say(QString text, int severity=1);
bool say(QString text, int severity = 1);
/** @brief Play alert sound and say notification message */
bool alert(QString text);
/** @brief Start emergency sound */
......@@ -115,16 +127,20 @@ protected:
#endif
#ifdef Q_OS_LINUX
//cst_voice* voice; ///< The flite voice object
#endif
#ifdef _MSC_VER
static ISpVoice *pVoice;
#endif
int voiceIndex; ///< The index of the flite voice to use (awb, slt, rms)
Phonon::MediaObject* m_media; ///< The output object for audio
Phonon::AudioOutput* m_audioOutput;
Phonon::MediaObject *m_media; ///< The output object for audio
Phonon::AudioOutput *m_audioOutput;
bool emergency; ///< Emergency status flag
QTimer* emergencyTimer;
QTimer *emergencyTimer;
bool muted;
private:
GAudioOutput(QObject* parent=NULL);
// ~GAudioOutput();
GAudioOutput(QObject *parent = NULL);
~GAudioOutput();
};
#endif // AUDIOOUTPUT_H
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