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/*=====================================================================
PIXHAWK Micro Air Vehicle Flying Robotics Toolkit
(c) 2009, 2010 PIXHAWK PROJECT <http://pixhawk.ethz.ch>
This file is part of the PIXHAWK project
PIXHAWK is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
PIXHAWK is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Waypoint list widget
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
* @author Benjamin Knecht <mavteam@student.ethz.ch>
* @author Petri Tanskanen <mavteam@student.ethz.ch>
*
*/
#include "WaypointList.h"
#include "ui_WaypointList.h"
#include <UASInterface.h>
#include <UASManager.h>
#include <QDebug>
#include <QFileDialog>
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#include <QMessageBox>
#include <QMouseEvent>
WaypointList::WaypointList(QWidget *parent, UASInterface* uas) :
QWidget(parent),
uas(NULL),
mavX(0.0),
mavY(0.0),
mavZ(0.0),
mavYaw(0.0),
m_ui(new Ui::WaypointList)
{
m_ui->setupUi(this);
listLayout = new QVBoxLayout(m_ui->listWidget);
listLayout->setSpacing(6);
listLayout->setMargin(0);
listLayout->setAlignment(Qt::AlignTop);
m_ui->listWidget->setLayout(listLayout);
// ADD WAYPOINT
// Connect add action, set right button icon and connect action to this class
connect(m_ui->addButton, SIGNAL(clicked()), m_ui->actionAddWaypoint, SIGNAL(triggered()));
connect(m_ui->actionAddWaypoint, SIGNAL(triggered()), this, SLOT(add()));
// ADD WAYPOINT AT CURRENT POSITION
connect(m_ui->positionAddButton, SIGNAL(clicked()), this, SLOT(addCurrentPositonWaypoint()));
// SEND WAYPOINTS
connect(m_ui->transmitButton, SIGNAL(clicked()), this, SLOT(transmit()));
connect(m_ui->readButton, SIGNAL(clicked()), this, SLOT(read()));
// SAVE/LOAD WAYPOINTS
connect(m_ui->saveButton, SIGNAL(clicked()), this, SLOT(saveWaypoints()));
connect(m_ui->loadButton, SIGNAL(clicked()), this, SLOT(loadWaypoints()));
//connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setUAS(UASInterface*)));
// SET UAS AFTER ALL SIGNALS/SLOTS ARE CONNECTED
setUAS(uas);
// STATUS LABEL
updateStatusLabel("");
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this->setVisible(false);
centerMapCoordinate.setX(0.0);
centerMapCoordinate.setY(0.0);
}
WaypointList::~WaypointList()
{
delete m_ui;
}
void WaypointList::updatePosition(UASInterface* uas, double x, double y, double z, quint64 usec)
{
Q_UNUSED(uas);
Q_UNUSED(usec);
mavX = x;
mavY = y;
mavZ = z;
}
void WaypointList::updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 usec)
{
Q_UNUSED(uas);
Q_UNUSED(usec);
Q_UNUSED(roll);
Q_UNUSED(pitch);
mavYaw = yaw;
}
void WaypointList::setUAS(UASInterface* uas)
{
if (this->uas == NULL && uas != NULL)
{
this->uas = uas;
connect(uas, SIGNAL(localPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updatePosition(UASInterface*,double,double,double,quint64)));
connect(uas, SIGNAL(attitudeChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateAttitude(UASInterface*,double,double,double,quint64)));
connect(uas->getWaypointManager(), SIGNAL(updateStatusString(const QString &)), this, SLOT(updateStatusLabel(const QString &)));
connect(uas->getWaypointManager(), SIGNAL(waypointListChanged(void)), this, SLOT(waypointListChanged(void)));
connect(uas->getWaypointManager(), SIGNAL(waypointChanged(int,Waypoint*)), this, SLOT(updateWaypoint(int,Waypoint*)));
connect(uas->getWaypointManager(), SIGNAL(currentWaypointChanged(quint16)), this, SLOT(currentWaypointChanged(quint16)));
//connect(uas->getWaypointManager(),SIGNAL(loadWPFile()),this,SLOT(setIsLoadFileWP()));
//connect(uas->getWaypointManager(),SIGNAL(readGlobalWPFromUAS(bool)),this,SLOT(setIsReadGlobalWP(bool)));
void WaypointList::saveWaypoints()
{
if (uas)
{
QString fileName = QFileDialog::getSaveFileName(this, tr("Save File"), "./waypoints.txt", tr("Waypoint File (*.txt)"));
}
}
void WaypointList::loadWaypoints()
{
if (uas)
{
QString fileName = QFileDialog::getOpenFileName(this, tr("Load File"), ".", tr("Waypoint File (*.txt)"));
}
}
void WaypointList::transmit()
{
if (uas)
{
}
}
void WaypointList::read()
{
if (uas)
{
}
}
void WaypointList::add()
{
if (uas)
{
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
Waypoint *wp;
if (waypoints.size() > 0)
{
// Create waypoint with last frame
Waypoint *last = waypoints.at(waypoints.size()-1);
wp = new Waypoint(0, last->getX(), last->getY(), last->getZ(), last->getParam1(), last->getParam2(), last->getParam3(), last->getParam4(),
last->getAutoContinue(), false, last->getFrame(), last->getAction());
uas->getWaypointManager()->addWaypoint(wp);
}
else
{
// Create global frame waypoint per default
wp = new Waypoint(0, uas->getLatitude(), uas->getLongitude(), uas->getAltitude(), 0.0, 0.0, 0.0, 0.0, true, true, MAV_FRAME_GLOBAL, MAV_CMD_NAV_WAYPOINT);
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}
/* TODO: implement with new waypoint structure
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// For Global Waypoints
//if(isGlobalWP)
//{
//isLocalWP = false;
//}
//else
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
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if (waypoints.size() > 0)
{
Waypoint *last = waypoints.at(waypoints.size()-1);
Waypoint *wp = new Waypoint(0, (qRound(mavX*100))/100., (qRound(mavY*100))/100., (qRound(mavZ*100))/100., (qRound(mavYaw*100))/100., last->getAutoContinue(), false, last->getOrbit(), last->getHoldTime());
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}
else
{
Waypoint *wp = new Waypoint(0, (qRound(mavX*100))/100., (qRound(mavY*100))/100., (qRound(mavZ*100))/100., (qRound(mavYaw*100))/100., true, true, 0.15, 2000);
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}
void WaypointList::updateStatusLabel(const QString &string)
{
m_ui->statusLabel->setText(string);
}
void WaypointList::changeCurrentWaypoint(quint16 seq)
void WaypointList::currentWaypointChanged(quint16 seq)
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
if (seq < waypoints.size())
{
for(int i = 0; i < waypoints.size(); i++)
{
WaypointView* widget = wpViews.find(waypoints[i]).value();
if (waypoints[i]->getId() == seq)
{
widget->setCurrent(true);
}
else
{
widget->setCurrent(false);
}
}
}
}
}
void WaypointList::updateWaypoint(int uas, Waypoint* wp)
{
Q_UNUSED(uas);
WaypointView *wpv = wpViews.value(wp);
wpv->updateValues();
}
void WaypointList::waypointListChanged()
// Prevent updates to prevent visual flicker
this->setUpdatesEnabled(false);
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
if (!wpViews.empty())
{
QMapIterator<Waypoint*,WaypointView*> viewIt(wpViews);
viewIt.toFront();
while(viewIt.hasNext())
viewIt.next();
Waypoint *cur = viewIt.key();
int i;
for (i = 0; i < waypoints.size(); i++)
if (waypoints[i] == cur)
break;
if (i == waypoints.size())
WaypointView* widget = wpViews.find(cur).value();
widget->hide();
listLayout->removeWidget(widget);
wpViews.remove(cur);
// then add/update the views for each waypoint in the list
for(int i = 0; i < waypoints.size(); i++)
{
Waypoint *wp = waypoints[i];
if (!wpViews.contains(wp))
{
WaypointView* wpview = new WaypointView(wp, this);
wpViews.insert(wp, wpview);
connect(wpview, SIGNAL(moveDownWaypoint(Waypoint*)), this, SLOT(moveDown(Waypoint*)));
connect(wpview, SIGNAL(moveUpWaypoint(Waypoint*)), this, SLOT(moveUp(Waypoint*)));
connect(wpview, SIGNAL(removeWaypoint(Waypoint*)), this, SLOT(removeWaypoint(Waypoint*)));
connect(wpview, SIGNAL(currentWaypointChanged(quint16)), this, SLOT(currentWaypointChanged(quint16)));
connect(wpview, SIGNAL(changeCurrentWaypoint(quint16)), this, SLOT(changeCurrentWaypoint(quint16)));
listLayout->insertWidget(i, wpview);
}
WaypointView *wpv = wpViews.value(wp);
//check if ordering has changed
if(listLayout->itemAt(i)->widget() != wpv)
{
listLayout->removeWidget(wpv);
listLayout->insertWidget(i, wpv);
}
wpv->updateValues(); // update the values of the ui elements in the view
}
this->setUpdatesEnabled(true);
}
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}
//void WaypointList::waypointListChanged()
//{
// if (uas)
// {
// // Prevent updates to prevent visual flicker
// this->setUpdatesEnabled(false);
// // Get all waypoints
// const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
//// // Store the current state, then check which widgets to update
//// // and which ones to delete
//// QList<Waypoint*> oldWaypoints = wpViews.keys();
//// foreach (Waypoint* wp, waypoints)
//// {
//// WaypointView* wpview;
//// // Create any new waypoint
//// if (!wpViews.contains(wp))
//// {
//// wpview = new WaypointView(wp, this);
//// wpViews.insert(wp, wpview);
//// connect(wpview, SIGNAL(moveDownWaypoint(Waypoint*)), this, SLOT(moveDown(Waypoint*)));
//// connect(wpview, SIGNAL(moveUpWaypoint(Waypoint*)), this, SLOT(moveUp(Waypoint*)));
//// connect(wpview, SIGNAL(removeWaypoint(Waypoint*)), this, SLOT(removeWaypoint(Waypoint*)));
//// connect(wpview, SIGNAL(currentWaypointChanged(quint16)), this, SLOT(currentWaypointChanged(quint16)));
//// connect(wpview, SIGNAL(changeCurrentWaypoint(quint16)), this, SLOT(changeCurrentWaypoint(quint16)));
//// listLayout->addWidget(wpview);
//// }
//// else
//// {
//// // Update existing waypoints
//// wpview = wpViews.value(wp);
//// }
//// // Mark as updated by removing from old list
//// oldWaypoints.removeAt(oldWaypoints.indexOf(wp));
//// wpview->updateValues(); // update the values of the ui elements in the view
//// }
//// // The old list now contains all wps to be deleted
//// foreach (Waypoint* wp, oldWaypoints)
//// {
//// // Delete waypoint view and entry in list
//// WaypointView* wpv = wpViews.value(wp);
//// if (wpv)
//// {
//// listLayout->removeWidget(wpv);
//// delete wpv;
//// }
//// wpViews.remove(wp);
//// }
// if (!wpViews.empty())
// {
// QMapIterator<Waypoint*,WaypointView*> viewIt(wpViews);
// viewIt.toFront();
// while(viewIt.hasNext())
// {
// viewIt.next();
// Waypoint *cur = viewIt.key();
// int i;
// for (i = 0; i < waypoints.size(); i++)
// {
// if (waypoints[i] == cur)
// {
// break;
// }
// }
// if (i == waypoints.size())
// {
// WaypointView* widget = wpViews.find(cur).value();
// if (widget)
// {
// widget->hide();
// listLayout->removeWidget(widget);
// }
// // then add/update the views for each waypoint in the list
// for(int i = 0; i < waypoints.size(); i++)
// {
// Waypoint *wp = waypoints[i];
// if (!wpViews.contains(wp))
// {
// WaypointView* wpview = new WaypointView(wp, this);
// wpViews.insert(wp, wpview);
// connect(wpview, SIGNAL(moveDownWaypoint(Waypoint*)), this, SLOT(moveDown(Waypoint*)));
// connect(wpview, SIGNAL(moveUpWaypoint(Waypoint*)), this, SLOT(moveUp(Waypoint*)));
// connect(wpview, SIGNAL(removeWaypoint(Waypoint*)), this, SLOT(removeWaypoint(Waypoint*)));
// connect(wpview, SIGNAL(currentWaypointChanged(quint16)), this, SLOT(currentWaypointChanged(quint16)));
// connect(wpview, SIGNAL(changeCurrentWaypoint(quint16)), this, SLOT(changeCurrentWaypoint(quint16)));
// }
// WaypointView *wpv = wpViews.value(wp);
// wpv->updateValues(); // update the values of the ui elements in the view
// listLayout->addWidget(wpv);
// }
// this->setUpdatesEnabled(true);
// }
//// loadFileGlobalWP = false;
//}
void WaypointList::moveUp(Waypoint* wp)
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
//get the current position of wp in the local storage
int i;
for (i = 0; i < waypoints.size(); i++)
if (waypoints[i] == wp)
break;
// if wp was found and its not the first entry, move it
if (i < waypoints.size() && i > 0)
void WaypointList::moveDown(Waypoint* wp)
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
//get the current position of wp in the local storage
int i;
for (i = 0; i < waypoints.size(); i++)
if (waypoints[i] == wp)
break;
// if wp was found and its not the last entry, move it
if (i < waypoints.size()-1)
}
}
}
void WaypointList::removeWaypoint(Waypoint* wp)
{
}
}
void WaypointList::changeEvent(QEvent *e)
{
switch (e->type()) {
case QEvent::LanguageChange:
m_ui->retranslateUi(this);
break;
default:
break;
}
}
void WaypointList::on_clearWPListButton_clicked()
{
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if (uas)
{
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
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while(!waypoints.isEmpty())//for(int i = 0; i <= waypoints.size(); i++)
{
WaypointView* widget = wpViews.find(waypoints[0]).value();
widget->remove();
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}
else
{
// if(isGlobalWP)
// {
// emit clearPathclicked();
// }
}
///** @brief The MapWidget informs that a waypoint global was changed on the map */
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//void WaypointList::waypointGlobalChanged(QPointF coordinate, int indexWP)
//{
// if (uas)
// {
// const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
// if (waypoints.size() > 0)
// {
// Waypoint *temp = waypoints.at(indexWP);
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// temp->setX(coordinate.x());
// temp->setY(coordinate.y());
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// //WaypointGlobalView* widget = wpGlobalViews.find(waypoints[indexWP]).value();
// //widget->updateValues();
// }
// }
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///** @brief The MapWidget informs that a waypoint global was changed on the map */
//void WaypointList::waypointGlobalPositionChanged(Waypoint* wp)
//{
// QPointF coordinate;
// coordinate.setX(wp->getX());
// coordinate.setY(wp->getY());
// emit ChangeWaypointGlobalPosition(wp->getId(), coordinate);
//}
void WaypointList::clearWPWidget()
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{
if (uas)
{
const QVector<Waypoint *> &waypoints = uas->getWaypointManager()->getWaypointList();
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while(!waypoints.isEmpty())//for(int i = 0; i <= waypoints.size(); i++)
{
WaypointView* widget = wpViews.find(waypoints[0]).value();
widget->remove();
}
}
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}
//void WaypointList::setIsLoadFileWP()
//{
// loadFileGlobalWP = true;
//}