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        // Load all custom widgets found in the AP folder
        for(int i = 0; i < files.count(); ++i)
        {
            QString file = files[i];
            if (file.endsWith(".qgw"))
            {
                // Will only be loaded if not already a custom widget with
                // the same name is present
                loadCustomWidget(defaultsDir+"/"+file, true);
                showStatusMessage(tr("Loaded custom widget %1").arg(defaultsDir+"/"+file));
            }
        }
    }
    
    void MainWindow::loadSettings()
    {
        QSettings settings;
    
        settings.sync();
        customMode = static_cast<enum MainWindow::CUSTOM_MODE>(settings.value("QGC_CUSTOM_MODE", (unsigned int)MainWindow::CUSTOM_MODE_NONE).toInt());
    
        settings.beginGroup("QGC_MAINWINDOW");
        autoReconnect = settings.value("AUTO_RECONNECT", autoReconnect).toBool();
        currentStyle = (QGC_MAINWINDOW_STYLE)settings.value("CURRENT_STYLE", currentStyle).toInt();
    
        darkStyleFileName = settings.value("DARK_STYLE_FILENAME", darkStyleFileName).toString();
        lightStyleFileName = settings.value("LIGHT_STYLE_FILENAME", lightStyleFileName).toString();
    
        lowPowerMode = settings.value("LOW_POWER_MODE", lowPowerMode).toBool();
    
        bool dockWidgetTitleBarEnabled = settings.value("DOCK_WIDGET_TITLEBARS",menuActionHelper->dockWidgetTitleBarsEnabled()).toBool();
    
        enableDockWidgetTitleBars(dockWidgetTitleBarEnabled);
    
    }
    
    void MainWindow::storeSettings()
    {
        QSettings settings;
        settings.beginGroup("QGC_MAINWINDOW");
        settings.setValue("AUTO_RECONNECT", autoReconnect);
        settings.setValue("CURRENT_STYLE", currentStyle);
    
        settings.setValue("DARK_STYLE_FILENAME", darkStyleFileName);
        settings.setValue("LIGHT_STYLE_FILENAME", lightStyleFileName);
    
        settings.endGroup();
        if (!aboutToCloseFlag && isVisible())
        {
            settings.setValue(getWindowGeometryKey(), saveGeometry());
            // Save the last current view in any case
            settings.setValue("CURRENT_VIEW", currentView);
    
            // Save the current window state, but only if a system is connected (else no real number of widgets would be present))
    
            if (UASManager::instance()->getUASList().length() > 0) settings.setValue(getWindowStateKey(), saveState(QGC::applicationVersion()));
            // Save the current view only if a UAS is connected
            if (UASManager::instance()->getUASList().length() > 0) settings.setValue("CURRENT_VIEW_WITH_UAS_CONNECTED", currentView);
            // Save the current power mode
        }
        settings.setValue("LOW_POWER_MODE", lowPowerMode);
    
        settings.setValue("QGC_CUSTOM_MODE", (int)customMode);
    
        QGCToolWidget::storeWidgetsToSettings(settings);
    
        settings.sync();
    }
    
    void MainWindow::configureWindowName()
    {
        QList<QHostAddress> hostAddresses = QNetworkInterface::allAddresses();
        QString windowname = qApp->applicationName() + " " + qApp->applicationVersion();
        bool prevAddr = false;
    
        windowname.append(" (" + QHostInfo::localHostName() + ": ");
    
        for (int i = 0; i < hostAddresses.size(); i++)
        {
            // Exclude loopback IPv4 and all IPv6 addresses
            if (hostAddresses.at(i) != QHostAddress("127.0.0.1") && !hostAddresses.at(i).toString().contains(":"))
            {
                if(prevAddr) windowname.append("/");
                windowname.append(hostAddresses.at(i).toString());
                prevAddr = true;
            }
        }
    
        windowname.append(")");
    
        setWindowTitle(windowname);
    }
    
    void MainWindow::startVideoCapture()
    {
        QString format = "bmp";
        QString initialPath = QDir::currentPath() + tr("/untitled.") + format;
    
        QString screenFileName = QFileDialog::getSaveFileName(this, tr("Save As"),
                                                              initialPath,
                                                              tr("%1 Files (*.%2);;All Files (*)")
                                                              .arg(format.toUpper())
                                                              .arg(format));
        delete videoTimer;
        videoTimer = new QTimer(this);
    }
    
    void MainWindow::stopVideoCapture()
    {
        videoTimer->stop();
    
        // TODO Convert raw images to PNG
    }
    
    void MainWindow::saveScreen()
    {
        QPixmap window = QPixmap::grabWindow(this->winId());
        QString format = "bmp";
    
        if (!screenFileName.isEmpty())
        {
    
            window.save(screenFileName, format.toLatin1());
    
    void MainWindow::enableDockWidgetTitleBars(bool enabled)
    {
    
        menuActionHelper->setDockWidgetTitleBarsEnabled(enabled);
    
        QSettings settings;
        settings.beginGroup("QGC_MAINWINDOW");
    
        settings.setValue("DOCK_WIDGET_TITLEBARS",enabled);
    
    
    void MainWindow::enableAutoReconnect(bool enabled)
    {
        autoReconnect = enabled;
    }
    
    
    bool MainWindow::loadStyle(QGC_MAINWINDOW_STYLE style, QString cssFile)
    
        // Store the new style classification.
        currentStyle = style;
    
        // Load the new stylesheet.
    
        if (styleSheet.open(QIODevice::ReadOnly | QIODevice::Text))
    
            // Signal to the user that the app will pause to apply a new stylesheet
            qApp->setOverrideCursor(Qt::WaitCursor);
    
    
            qApp->setStyleSheet(styleSheet.readAll());
    
            // And save the new stylesheet path.
    
            if (currentStyle == QGC_MAINWINDOW_STYLE_LIGHT)
            {
                lightStyleFileName = cssFile;
            }
            else
            {
                darkStyleFileName = cssFile;
            }
    
    
            // And trigger any changes to other UI elements that are watching for
            // theme changes.
            emit styleChanged(style);
    
    
            // Finally restore the cursor before returning.
    
            qApp->restoreOverrideCursor();
            return true;
    
    
        // Otherwise alert return a failure code.
    
    }
    
    /**
     * The status message will be overwritten if a new message is posted to this function
     *
     * @param status message text
     * @param timeout how long the status should be displayed
     */
    void MainWindow::showStatusMessage(const QString& status, int timeout)
    {
        statusBar()->showMessage(status, timeout);
    }
    
    /**
     * The status message will be overwritten if a new message is posted to this function.
     * it will be automatically hidden after 5 seconds.
     *
     * @param status message text
     */
    void MainWindow::showStatusMessage(const QString& status)
    {
        statusBar()->showMessage(status, 20000);
    }
    
    void MainWindow::showCriticalMessage(const QString& title, const QString& message)
    {
        QMessageBox msgBox(this);
        msgBox.setIcon(QMessageBox::Critical);
        msgBox.setText(title);
        msgBox.setInformativeText(message);
        msgBox.setStandardButtons(QMessageBox::Ok);
        msgBox.setDefaultButton(QMessageBox::Ok);
        msgBox.exec();
    }
    
    void MainWindow::showInfoMessage(const QString& title, const QString& message)
    {
        QMessageBox msgBox(this);
        msgBox.setIcon(QMessageBox::Information);
        msgBox.setText(title);
        msgBox.setInformativeText(message);
        msgBox.setStandardButtons(QMessageBox::Ok);
        msgBox.setDefaultButton(QMessageBox::Ok);
        msgBox.exec();
    }
    
    /**
    * @brief Create all actions associated to the main window
    *
    **/
    void MainWindow::connectCommonActions()
    {
        // Bind together the perspective actions
        QActionGroup* perspectives = new QActionGroup(ui.menuPerspectives);
        perspectives->addAction(ui.actionEngineersView);
        perspectives->addAction(ui.actionMavlinkView);
    
        perspectives->addAction(ui.actionFlightView);
    
        perspectives->addAction(ui.actionSimulationView);
    
        perspectives->addAction(ui.actionMissionView);
    
        perspectives->addAction(ui.actionHardwareConfig);
    
        perspectives->addAction(ui.actionSoftwareConfig);
    
        perspectives->addAction(ui.actionTerminalView);
    
        perspectives->addAction(ui.actionUnconnectedView);
    
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        perspectives->addAction(ui.actionGoogleEarthView);
        perspectives->addAction(ui.actionLocal3DView);
    
        perspectives->setExclusive(true);
    
    
        /* Hide the actions that are not relevant */
        ui.actionSoftwareConfig->setVisible(getCustomMode() == CUSTOM_MODE_APM);
    
    #ifndef QGC_MAVGEN_ENABLED
        ui.actionMavlinkView->setVisible(false);
    #endif
    #ifndef QGC_GOOGLE_EARTH_ENABLED
        ui.actionGoogleEarthView->setVisible(false);
    #endif
    #ifndef QGC_OSG_ENABLED
        ui.actionLocal3DView->setVisible(false);
    #endif
    
    
        // Mark the right one as selected
    
        if (currentView == VIEW_ENGINEER)
        {
            ui.actionEngineersView->setChecked(true);
            ui.actionEngineersView->activate(QAction::Trigger);
        }
        if (currentView == VIEW_MAVLINK)
        {
            ui.actionMavlinkView->setChecked(true);
            ui.actionMavlinkView->activate(QAction::Trigger);
        }
        if (currentView == VIEW_FLIGHT)
        {
            ui.actionFlightView->setChecked(true);
            ui.actionFlightView->activate(QAction::Trigger);
        }
        if (currentView == VIEW_SIMULATION)
        {
    
            ui.actionSimulationView->setChecked(true);
            ui.actionSimulationView->activate(QAction::Trigger);
    
        }
        if (currentView == VIEW_MISSION)
        {
            ui.actionMissionView->setChecked(true);
            ui.actionMissionView->activate(QAction::Trigger);
        }
    
            ui.actionHardwareConfig->setChecked(true);
            ui.actionHardwareConfig->activate(QAction::Trigger);
        }
        if (currentView == VIEW_SOFTWARE_CONFIG)
    
            ui.actionSoftwareConfig->setChecked(true);
            ui.actionSoftwareConfig->activate(QAction::Trigger);
    
        if (currentView == VIEW_TERMINAL)
        {
            ui.actionTerminalView->setChecked(true);
            ui.actionTerminalView->activate(QAction::Trigger);
        }
    
        if (currentView == VIEW_GOOGLEEARTH)
        {
            ui.actionGoogleEarthView->setChecked(true);
            ui.actionGoogleEarthView->activate(QAction::Trigger);
        }
        if (currentView == VIEW_LOCAL3D)
        {
            ui.actionLocal3DView->setChecked(true);
            ui.actionLocal3DView->activate(QAction::Trigger);
        }
    
        if (currentView == VIEW_UNCONNECTED)
        {
            ui.actionUnconnectedView->setChecked(true);
            ui.actionUnconnectedView->activate(QAction::Trigger);
        }
    
    
        // The UAS actions are not enabled without connection to system
        ui.actionLiftoff->setEnabled(false);
        ui.actionLand->setEnabled(false);
        ui.actionEmergency_Kill->setEnabled(false);
        ui.actionEmergency_Land->setEnabled(false);
        ui.actionShutdownMAV->setEnabled(false);
    
        // Connect actions from ui
        connect(ui.actionAdd_Link, SIGNAL(triggered()), this, SLOT(addLink()));
    
        ui.actionAdvanced_Mode->setChecked(menuActionHelper->isAdvancedMode());
        connect(ui.actionAdvanced_Mode,SIGNAL(toggled(bool)),this,SLOT(setAdvancedMode(bool)));
    
    
        // Connect internal actions
        connect(UASManager::instance(), SIGNAL(UASCreated(UASInterface*)), this, SLOT(UASCreated(UASInterface*)));
        connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setActiveUAS(UASInterface*)));
    
        // Unmanned System controls
        connect(ui.actionLiftoff, SIGNAL(triggered()), UASManager::instance(), SLOT(launchActiveUAS()));
        connect(ui.actionLand, SIGNAL(triggered()), UASManager::instance(), SLOT(returnActiveUAS()));
        connect(ui.actionEmergency_Land, SIGNAL(triggered()), UASManager::instance(), SLOT(stopActiveUAS()));
        connect(ui.actionEmergency_Kill, SIGNAL(triggered()), UASManager::instance(), SLOT(killActiveUAS()));
        connect(ui.actionShutdownMAV, SIGNAL(triggered()), UASManager::instance(), SLOT(shutdownActiveUAS()));
        connect(ui.actionConfiguration, SIGNAL(triggered()), UASManager::instance(), SLOT(configureActiveUAS()));
    
        // Views actions
    
        connect(ui.actionFlightView, SIGNAL(triggered()), this, SLOT(loadPilotView()));
    
        connect(ui.actionSimulationView, SIGNAL(triggered()), this, SLOT(loadSimulationView()));
    
        connect(ui.actionEngineersView, SIGNAL(triggered()), this, SLOT(loadEngineerView()));
    
        connect(ui.actionMissionView, SIGNAL(triggered()), this, SLOT(loadOperatorView()));
    
        connect(ui.actionUnconnectedView, SIGNAL(triggered()), this, SLOT(loadUnconnectedView()));
    
        connect(ui.actionHardwareConfig,SIGNAL(triggered()),this,SLOT(loadHardwareConfigView()));
    
        connect(ui.actionGoogleEarthView, SIGNAL(triggered()), this, SLOT(loadGoogleEarthView()));
        connect(ui.actionLocal3DView, SIGNAL(triggered()), this, SLOT(loadLocal3DView()));
    
        connect(ui.actionHardwareConfig, SIGNAL(triggered()), this, SLOT(loadHardwareConfigView()));
    
        connect(ui.actionSoftwareConfig,SIGNAL(triggered()),this,SLOT(loadSoftwareConfigView()));
        connect(ui.actionTerminalView,SIGNAL(triggered()),this,SLOT(loadTerminalView()));
    
        connect(ui.actionMavlinkView, SIGNAL(triggered()), this, SLOT(loadMAVLinkView()));
    
        // Help Actions
        connect(ui.actionOnline_Documentation, SIGNAL(triggered()), this, SLOT(showHelp()));
        connect(ui.actionDeveloper_Credits, SIGNAL(triggered()), this, SLOT(showCredits()));
        connect(ui.actionProject_Roadmap_2, SIGNAL(triggered()), this, SLOT(showRoadMap()));
    
        // Custom widget actions
        connect(ui.actionNewCustomWidget, SIGNAL(triggered()), this, SLOT(createCustomWidget()));
        connect(ui.actionLoadCustomWidgetFile, SIGNAL(triggered()), this, SLOT(loadCustomWidget()));
    
        // Audio output
        ui.actionMuteAudioOutput->setChecked(GAudioOutput::instance()->isMuted());
        connect(GAudioOutput::instance(), SIGNAL(mutedChanged(bool)), ui.actionMuteAudioOutput, SLOT(setChecked(bool)));
        connect(ui.actionMuteAudioOutput, SIGNAL(triggered(bool)), GAudioOutput::instance(), SLOT(mute(bool)));
    
        // User interaction
        // NOTE: Joystick thread is not started and
        // configuration widget is not instantiated
        // unless it is actually used
        // so no ressources spend on this.
        ui.actionJoystickSettings->setVisible(true);
    
        // Configuration
        // Joystick
        connect(ui.actionJoystickSettings, SIGNAL(triggered()), this, SLOT(configure()));
        // Application Settings
        connect(ui.actionSettings, SIGNAL(triggered()), this, SLOT(showSettings()));
    
    
        connect(ui.actionSimulate, SIGNAL(triggered(bool)), this, SLOT(simulateLink(bool)));
    
    }
    
    void MainWindow::showHelp()
    {
        if(!QDesktopServices::openUrl(QUrl("http://qgroundcontrol.org/users/start")))
        {
            QMessageBox msgBox;
            msgBox.setIcon(QMessageBox::Critical);
            msgBox.setText("Could not open help in browser");
            msgBox.setInformativeText("To get to the online help, please open http://qgroundcontrol.org/user_guide in a browser.");
            msgBox.setStandardButtons(QMessageBox::Ok);
            msgBox.setDefaultButton(QMessageBox::Ok);
            msgBox.exec();
        }
    }
    
    void MainWindow::showCredits()
    {
        if(!QDesktopServices::openUrl(QUrl("http://qgroundcontrol.org/credits")))
        {
            QMessageBox msgBox;
            msgBox.setIcon(QMessageBox::Critical);
            msgBox.setText("Could not open credits in browser");
            msgBox.setInformativeText("To get to the online help, please open http://qgroundcontrol.org/credits in a browser.");
            msgBox.setStandardButtons(QMessageBox::Ok);
            msgBox.setDefaultButton(QMessageBox::Ok);
            msgBox.exec();
        }
    }
    
    void MainWindow::showRoadMap()
    {
        if(!QDesktopServices::openUrl(QUrl("http://qgroundcontrol.org/dev/roadmap")))
        {
            QMessageBox msgBox;
            msgBox.setIcon(QMessageBox::Critical);
            msgBox.setText("Could not open roadmap in browser");
            msgBox.setInformativeText("To get to the online help, please open http://qgroundcontrol.org/roadmap in a browser.");
            msgBox.setStandardButtons(QMessageBox::Ok);
            msgBox.setDefaultButton(QMessageBox::Ok);
            msgBox.exec();
        }
    }
    
    void MainWindow::configure()
    {
        if (!joystickWidget)
        {
            if (!joystick->isRunning())
            {
                joystick->start();
            }
    
            joystickWidget = new JoystickWidget(joystick, this);
    
        }
        joystickWidget->show();
    }
    
    void MainWindow::showSettings()
    {
        QGCSettingsWidget* settings = new QGCSettingsWidget(this);
        settings->show();
    }
    
    
    LinkInterface* MainWindow::addLink()
    
    {
        SerialLink* link = new SerialLink();
        // TODO This should be only done in the dialog itself
    
        LinkManager::instance()->add(link);
        LinkManager::instance()->addProtocol(link, mavlink);
    
        // Go fishing for this link's configuration window
        QList<QAction*> actions = ui.menuNetwork->actions();
    
    
        const int32_t& linkIndex(LinkManager::instance()->getLinks().indexOf(link));
        const int32_t& linkID(LinkManager::instance()->getLinks()[linkIndex]->getId());
    
    
        foreach (QAction* act, actions)
        {
            if (act->data().toInt() == linkID)
    
    
    bool MainWindow::configLink(LinkInterface *link)
    {
        // Go searching for this link's configuration window
        QList<QAction*> actions = ui.menuNetwork->actions();
    
        bool found(false);
    
        const int32_t& linkIndex(LinkManager::instance()->getLinks().indexOf(link));
        const int32_t& linkID(LinkManager::instance()->getLinks()[linkIndex]->getId());
    
        foreach (QAction* action, actions)
        {
            if (action->data().toInt() == linkID)
    
                found = true;
                action->trigger(); // Show the Link Config Dialog
            }
        }
    
        return found;
    }
    
    
    void MainWindow::addLink(LinkInterface *link)
    {
        // IMPORTANT! KEEP THESE TWO LINES
        // THEY MAKE SURE THE LINK IS PROPERLY REGISTERED
        // BEFORE LINKING THE UI AGAINST IT
        // Register (does nothing if already registered)
        LinkManager::instance()->add(link);
        LinkManager::instance()->addProtocol(link, mavlink);
    
        // Go fishing for this link's configuration window
        QList<QAction*> actions = ui.menuNetwork->actions();
    
        bool found(false);
    
    
        const int32_t& linkIndex(LinkManager::instance()->getLinks().indexOf(link));
        const int32_t& linkID(LinkManager::instance()->getLinks()[linkIndex]->getId());
    
    
        foreach (QAction* act, actions)
        {
            if (act->data().toInt() == linkID)
    
            CommConfigurationWindow* commWidget = new CommConfigurationWindow(link, mavlink, this);
    
            commsWidgetList.append(commWidget);
            connect(commWidget,SIGNAL(destroyed(QObject*)),this,SLOT(commsWidgetDestroyed(QObject*)));
    
            QAction* action = commWidget->getAction();
            ui.menuNetwork->addAction(action);
    
            // Error handling
            connect(link, SIGNAL(communicationError(QString,QString)), this, SLOT(showCriticalMessage(QString,QString)), Qt::QueuedConnection);
        }
    }
    
    void MainWindow::simulateLink(bool simulate) {
        if (!simulationLink)
            simulationLink = new MAVLinkSimulationLink(":/demo-log.txt");
        simulationLink->connectLink(simulate);
    }
    
    
    void MainWindow::commsWidgetDestroyed(QObject *obj)
    {
        if (commsWidgetList.contains(obj))
        {
            commsWidgetList.removeOne(obj);
        }
    }
    
    
    void MainWindow::setActiveUAS(UASInterface* uas)
    {
    
        Q_UNUSED(uas);
    
        if (settings.contains(getWindowStateKey()))
        {
            SubMainWindow *win = qobject_cast<SubMainWindow*>(centerStack->currentWidget());
            win->restoreState(settings.value(getWindowStateKey()).toByteArray(), QGC::applicationVersion());
        }
    
    
    }
    
    void MainWindow::UASSpecsChanged(int uas)
    {
    
        Q_UNUSED(uas);
        // TODO: Update UAS properties if its specs change
    
    }
    
    void MainWindow::UASCreated(UASInterface* uas)
    {
    
        // The pilot, operator and engineer views were not available on startup, enable them now
        ui.actionFlightView->setEnabled(true);
        ui.actionMissionView->setEnabled(true);
        ui.actionEngineersView->setEnabled(true);
        // The UAS actions are not enabled without connection to system
        ui.actionLiftoff->setEnabled(true);
        ui.actionLand->setEnabled(true);
        ui.actionEmergency_Kill->setEnabled(true);
        ui.actionEmergency_Land->setEnabled(true);
        ui.actionShutdownMAV->setEnabled(true);
    
        QIcon icon;
        // Set matching icon
        switch (uas->getSystemType())
        {
        case MAV_TYPE_GENERIC:
            icon = QIcon(":files/images/mavs/generic.svg");
            break;
        case MAV_TYPE_FIXED_WING:
            icon = QIcon(":files/images/mavs/fixed-wing.svg");
            break;
        case MAV_TYPE_QUADROTOR:
            icon = QIcon(":files/images/mavs/quadrotor.svg");
            break;
        case MAV_TYPE_COAXIAL:
            icon = QIcon(":files/images/mavs/coaxial.svg");
            break;
        case MAV_TYPE_HELICOPTER:
            icon = QIcon(":files/images/mavs/helicopter.svg");
            break;
        case MAV_TYPE_ANTENNA_TRACKER:
            icon = QIcon(":files/images/mavs/antenna-tracker.svg");
            break;
        case MAV_TYPE_GCS:
            icon = QIcon(":files/images/mavs/groundstation.svg");
            break;
        case MAV_TYPE_AIRSHIP:
            icon = QIcon(":files/images/mavs/airship.svg");
            break;
        case MAV_TYPE_FREE_BALLOON:
            icon = QIcon(":files/images/mavs/free-balloon.svg");
            break;
        case MAV_TYPE_ROCKET:
            icon = QIcon(":files/images/mavs/rocket.svg");
            break;
        case MAV_TYPE_GROUND_ROVER:
            icon = QIcon(":files/images/mavs/ground-rover.svg");
            break;
        case MAV_TYPE_SURFACE_BOAT:
            icon = QIcon(":files/images/mavs/surface-boat.svg");
            break;
        case MAV_TYPE_SUBMARINE:
            icon = QIcon(":files/images/mavs/submarine.svg");
            break;
        case MAV_TYPE_HEXAROTOR:
            icon = QIcon(":files/images/mavs/hexarotor.svg");
            break;
        case MAV_TYPE_OCTOROTOR:
            icon = QIcon(":files/images/mavs/octorotor.svg");
            break;
        case MAV_TYPE_TRICOPTER:
            icon = QIcon(":files/images/mavs/tricopter.svg");
            break;
        case MAV_TYPE_FLAPPING_WING:
            icon = QIcon(":files/images/mavs/flapping-wing.svg");
            break;
        case MAV_TYPE_KITE:
            icon = QIcon(":files/images/mavs/kite.svg");
            break;
        default:
            icon = QIcon(":files/images/mavs/unknown.svg");
            break;
        }
    
        connect(uas, SIGNAL(systemSpecsChanged(int)), this, SLOT(UASSpecsChanged(int)));
    
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        connect(uas, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)), this, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)));
    
        connect(uas, SIGNAL(misconfigurationDetected(UASInterface*)), this, SLOT(handleMisconfiguration(UASInterface*)));
    
        if (!linechartWidget)
        {
            linechartWidget = new Linecharts(this);
        }
    
        linechartWidget->addSource(mavlinkDecoder);
        if (engineeringView->centralWidget() != linechartWidget)
        {
            engineeringView->setCentralWidget(linechartWidget);
            linechartWidget->show();
        }
    
        // Load default custom widgets for this autopilot type
        loadCustomWidgetsFromDefaults(uas->getSystemTypeName(), uas->getAutopilotTypeName());
    
        if (uas->getAutopilotType() == MAV_AUTOPILOT_PIXHAWK)
        {
            // Dock widgets
            if (!detectionDockWidget)
    
                detectionDockWidget = new QDockWidget(tr("Object Recognition"), this);
                detectionDockWidget->setWidget( new ObjectDetectionView("files/images/patterns", this) );
                detectionDockWidget->setObjectName("OBJECT_DETECTION_DOCK_WIDGET");
            }
    
            if (!watchdogControlDockWidget)
            {
                watchdogControlDockWidget = new QDockWidget(tr("Process Control"), this);
                watchdogControlDockWidget->setWidget( new WatchdogControl(this) );
                watchdogControlDockWidget->setObjectName("WATCHDOG_CONTROL_DOCKWIDGET");
    
    
        // Reload view state in case new widgets were added
        loadViewState();
    }
    
    void MainWindow::UASDeleted(UASInterface* uas)
    {
    
        Q_UNUSED(uas);
    
        // TODO: Update the UI when a UAS is deleted
    
    }
    
    /**
     * Stores the current view state
     */
    void MainWindow::storeViewState()
    {
        if (!aboutToCloseFlag)
        {
            // Save current state
    
            SubMainWindow *win = qobject_cast<SubMainWindow*>(centerStack->currentWidget());
            QList<QDockWidget*> widgets = win->findChildren<QDockWidget*>();
            QString widgetnames = "";
            for (int i=0;i<widgets.size();i++)
            {
                widgetnames += widgets[i]->objectName() + ",";
            }
            widgetnames = widgetnames.mid(0,widgetnames.length()-1);
    
            settings.setValue(getWindowStateKey() + "WIDGETS",widgetnames);
            settings.setValue(getWindowStateKey(), win->saveState(QGC::applicationVersion()));
    
            settings.setValue(getWindowStateKey()+"CENTER_WIDGET", centerStack->currentIndex());
            // Although we want save the state of the window, we do not want to change the top-leve state (minimized, maximized, etc)
            // therefore this state is stored here and restored after applying the rest of the settings in the new
            // perspective.
            windowStateVal = this->windowState();
            settings.setValue(getWindowGeometryKey(), saveGeometry());
        }
    }
    
    void MainWindow::loadViewState()
    {
        // Restore center stack state
        int index = settings.value(getWindowStateKey()+"CENTER_WIDGET", -1).toInt();
    
        if (index != -1)
        {
            centerStack->setCurrentIndex(index);
        }
        else
        {
            // Hide custom widgets
            if (detectionDockWidget) detectionDockWidget->hide();
            if (watchdogControlDockWidget) watchdogControlDockWidget->hide();
    
            // Load defaults
            switch (currentView)
            {
    
                centerStack->setCurrentWidget(configView);
    
                if (softwareConfigView)
                    centerStack->setCurrentWidget(softwareConfigView);
    
                centerStack->setCurrentWidget(engineeringView);
    
                centerStack->setCurrentWidget(pilotView);
    
                centerStack->setCurrentWidget(mavlinkView);
    
                centerStack->setCurrentWidget(plannerView);
    
                centerStack->setCurrentWidget(simView);
    
            case VIEW_TERMINAL:
                centerStack->setCurrentWidget(terminalView);
                break;
    
            case VIEW_GOOGLEEARTH:
                centerStack->setCurrentWidget(googleEarthView);
                break;
            case VIEW_LOCAL3D:
                centerStack->setCurrentWidget(local3DView);
                break;
    
            case VIEW_UNCONNECTED:
            case VIEW_FULL:
            default:
    
                if (controlDockWidget)
                {
                    controlDockWidget->hide();
                }
                if (listDockWidget)
                {
                    listDockWidget->show();
                }
    
                break;
            }
        }
    
        // Restore the widget positions and size
    
        if (settings.contains(getWindowStateKey() + "WIDGETS"))
        {
            QString widgetstr = settings.value(getWindowStateKey() + "WIDGETS").toString();
            QStringList split = widgetstr.split(",");
            foreach (QString widgetname,split)
            {
                if (widgetname != "")
                {
    
        if (settings.contains(getWindowStateKey()))
        {
    
            SubMainWindow *win = qobject_cast<SubMainWindow*>(centerStack->currentWidget());
            win->restoreState(settings.value(getWindowStateKey()).toByteArray(), QGC::applicationVersion());
    
    void MainWindow::setAdvancedMode(bool isAdvancedMode)
    
        menuActionHelper->setAdvancedMode(isAdvancedMode);
    
        ui.actionAdvanced_Mode->setChecked(isAdvancedMode);
        settings.setValue("ADVANCED_MODE",isAdvancedMode);
    
    void MainWindow::handleMisconfiguration(UASInterface* uas)
    {
        static QTime lastTime;
        
        // We have to debounce this signal
        if (!lastTime.isValid()) {
            lastTime.start();
        } else {
            if (lastTime.elapsed() < 10000) {
                lastTime.start();
                return;
            }
        }
    
        // Ask user if he wants to handle this now
        QMessageBox msgBox(this);
        msgBox.setIcon(QMessageBox::Information);
        msgBox.setText(tr("Missing or Invalid Onboard Configuration"));
        msgBox.setInformativeText(tr("The onboard system configuration is missing or incomplete. Do you want to resolve this now?"));
        msgBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
        msgBox.setDefaultButton(QMessageBox::Ok);
        int val = msgBox.exec();
    
        if (val == QMessageBox::Ok) {
            // He wants to handle it, make sure this system is selected
            UASManager::instance()->setActiveUAS(uas);
    
            // Flick to config view
            loadHardwareConfigView();
        }
    }
    
    
    void MainWindow::loadEngineerView()
    {
        if (currentView != VIEW_ENGINEER)
        {
            storeViewState();
            currentView = VIEW_ENGINEER;
            ui.actionEngineersView->setChecked(true);
            loadViewState();
        }
    }
    
    void MainWindow::loadOperatorView()
    {
    
            currentView = VIEW_MISSION;
            ui.actionMissionView->setChecked(true);
    
    void MainWindow::loadHardwareConfigView()
    {
        if (currentView != VIEW_HARDWARE_CONFIG)
        {
            storeViewState();
            currentView = VIEW_HARDWARE_CONFIG;
            ui.actionHardwareConfig->setChecked(true);
            loadViewState();
        }
    }
    
    void MainWindow::loadSoftwareConfigView()
    
            currentView = VIEW_SOFTWARE_CONFIG;
            ui.actionSoftwareConfig->setChecked(true);
    
    void MainWindow::loadTerminalView()
    {
        if (currentView != VIEW_TERMINAL)
        {
            storeViewState();
            currentView = VIEW_TERMINAL;
            ui.actionTerminalView->setChecked(true);
            loadViewState();
        }
    }
    
    
    void MainWindow::loadGoogleEarthView()
    {
        if (currentView != VIEW_GOOGLEEARTH)
        {
            storeViewState();
            currentView = VIEW_GOOGLEEARTH;
            ui.actionGoogleEarthView->setChecked(true);
            loadViewState();
        }
    }
    
    void MainWindow::loadLocal3DView()
    {
        if (currentView != VIEW_LOCAL3D)
        {
            storeViewState();
            currentView = VIEW_LOCAL3D;
            ui.actionLocal3DView->setChecked(true);
            loadViewState();
        }
    }
    
    void MainWindow::loadUnconnectedView()
    {
        if (currentView != VIEW_UNCONNECTED)
        {
            storeViewState();
            currentView = VIEW_UNCONNECTED;
            ui.actionUnconnectedView->setChecked(true);
            loadViewState();
        }
    }
    
    void MainWindow::loadPilotView()
    {
    
            currentView = VIEW_FLIGHT;
            ui.actionFlightView->setChecked(true);
    
    void MainWindow::loadSimulationView()
    {
        if (currentView != VIEW_SIMULATION)
        {
            storeViewState();
            currentView = VIEW_SIMULATION;
    
            ui.actionSimulationView->setChecked(true);
    
    void MainWindow::loadMAVLinkView()
    {
        if (currentView != VIEW_MAVLINK)
        {
            storeViewState();
            currentView = VIEW_MAVLINK;
            ui.actionMavlinkView->setChecked(true);
            loadViewState();
        }
    }
    
    
    QList<QAction*> MainWindow::listLinkMenuActions()
    
    {
        return ui.menuNetwork->actions();
    }
    
    bool MainWindow::dockWidgetTitleBarsEnabled() const
    {
        return menuActionHelper->dockWidgetTitleBarsEnabled();
    }
    
    
    #ifdef QGC_MOUSE_ENABLED_LINUX
    
    bool MainWindow::x11Event(XEvent *event)
    {
        emit x11EventOccured(event);
    
    #endif // QGC_MOUSE_ENABLED_LINUX