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LinkManager::instance()->disconnectLink(_simulationLink);
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void MainWindow::commsWidgetDestroyed(QObject *obj)
{
// Do not dynamic cast or de-reference QObject, since object is either in destructor or may have already
// been destroyed.
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{
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}
}
void MainWindow::setActiveUAS(UASInterface* uas)
{
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{
restoreState(settings.value(_getWindowStateKey()).toByteArray());
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}
}
void MainWindow::UASSpecsChanged(int uas)
{
Q_UNUSED(uas);
// TODO: Update UAS properties if its specs change
}
void MainWindow::UASCreated(UASInterface* uas)
{
// The UAS actions are not enabled without connection to system
_ui.actionLiftoff->setEnabled(true);
_ui.actionLand->setEnabled(true);
_ui.actionEmergency_Kill->setEnabled(true);
_ui.actionEmergency_Land->setEnabled(true);
_ui.actionShutdownMAV->setEnabled(true);
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connect(uas, SIGNAL(systemSpecsChanged(int)), this, SLOT(UASSpecsChanged(int)));
connect(uas, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)), this, SIGNAL(valueChanged(int,QString,QString,QVariant,quint64)));
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connect(uas, SIGNAL(misconfigurationDetected(UASInterface*)), this, SLOT(handleMisconfiguration(UASInterface*)));
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// HIL
_showHILConfigurationWidgets();
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if (!linechartWidget)
{
linechartWidget = new Linecharts(this);
linechartWidget->setVisible(false);
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}
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linechartWidget->addSource(mavlinkDecoder);
if (_engineeringView != linechartWidget)
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{
_engineeringView = linechartWidget;
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}
// Reload view state in case new widgets were added
_loadCurrentViewState();
}
void MainWindow::UASDeleted(UASInterface* uas)
{
// TODO: Update the UI when a UAS is deleted
/// Stores the state of the toolbar, status bar and widgets associated with the current view
void MainWindow::_storeCurrentViewState(void)
// HIL dock widgets are dynamic and are not part of the saved state
_hideAllHilDockWidgets();
// Save list of visible widgets
bool firstWidget = true;
QString widgetNames = "";
foreach(QDockWidget* dockWidget, _mapName2DockWidget) {
if (dockWidget->isVisible()) {
if (!firstWidget) {
widgetNames += ",";
}
widgetNames += dockWidget->objectName();
firstWidget = false;
}
settings.setValue(_getWindowStateKey() + "WIDGETS", widgetNames);
settings.setValue(_getWindowStateKey(), saveState());
settings.setValue(_getWindowGeometryKey(), saveGeometry());
/// Restores the state of the toolbar, status bar and widgets associated with the current view
void MainWindow::_loadCurrentViewState(void)
QString defaultWidgets;
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switch (_currentView) {
_buildSetupView();
centerView = _setupView;
break;
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case VIEW_ENGINEER:
_buildEngineeringView();
centerView = _engineeringView;
defaultWidgets = "MAVLINK_INSPECTOR_DOCKWIDGET,PARAMETER_INTERFACE_DOCKWIDGET,FILE_VIEW_DOCKWIDGET,HEAD_UP_DISPLAY_DOCKWIDGET";
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case VIEW_FLIGHT:
_buildPilotView();
centerView = _pilotView;
defaultWidgets = "COMMUNICATION_CONSOLE_DOCKWIDGET,UAS_INFO_INFOVIEW_DOCKWIDGET";
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case VIEW_MISSION:
_buildPlannerView();
centerView = _plannerView;
defaultWidgets = "UNMANNED_SYSTEM_LIST_DOCKWIDGET,WAYPOINT_LIST_DOCKWIDGET";
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case VIEW_SIMULATION:
_buildSimView();
centerView = _simView;
defaultWidgets = "UNMANNED_SYSTEM_CONTROL_DOCKWIDGET,WAYPOINT_LIST_DOCKWIDGET,PARAMETER_INTERFACE_DOCKWIDGET,PRIMARY_FLIGHT_DISPLAY_DOCKWIDGET";
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_buildTerminalView();
centerView = _terminalView;
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case VIEW_GOOGLEEARTH:
_buildGoogleEarthView();
centerView = _googleEarthView;
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case VIEW_LOCAL3D:
_buildLocal3DView();
centerView = _local3DView;
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// Remove old view
if (_currentViewWidget) {
_currentViewWidget->setVisible(false);
Q_ASSERT(_centralLayout->count() == 1);
QLayoutItem *child = _centralLayout->takeAt(0);
Q_ASSERT(child);
delete child;
}
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// Add the new one
Q_ASSERT(centerView);
Q_ASSERT(_centralLayout->count() == 0);
_currentViewWidget = centerView;
_centralLayout->addWidget(_currentViewWidget);
_currentViewWidget->setVisible(true);
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// Hide all widgets from previous view
_hideAllDockWidgets();
// Restore the widgets for the new view
QString widgetNames = settings.value(_getWindowStateKey() + "WIDGETS", defaultWidgets).toString();
if (!widgetNames.isEmpty()) {
QStringList split = widgetNames.split(",");
foreach (QString widgetName, split) {
Q_ASSERT(!widgetName.isEmpty());
_showDockWidget(widgetName, true);
if (settings.contains(_getWindowStateKey())) {
restoreState(settings.value(_getWindowStateKey()).toByteArray());
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}
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// HIL dock widget are dynamic and don't take part in the saved window state, so this
// need to happen after we restore state
_showHILConfigurationWidgets();
// There is a bug in Qt where a Canvas element inside a QQuickWidget does not
// receive update requests. Here we emit a signal for them to get repainted.
emit repaintCanvas();
}
void MainWindow::_hideAllHilDockWidgets(void)
{
foreach(QDockWidget* dockWidget, _mapUasId2HilDockWidget) {
dockWidget->setVisible(false);
}
}
void MainWindow::_hideAllDockWidgets(void)
{
foreach(QDockWidget* dockWidget, _mapName2DockWidget) {
dockWidget->setVisible(false);
_hideAllHilDockWidgets();
void MainWindow::_showDockWidgetAction(bool show)
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{
QAction* action = dynamic_cast<QAction*>(QObject::sender());
Q_ASSERT(action);
_showDockWidget(action->data().toString(), show);
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}
void MainWindow::handleMisconfiguration(UASInterface* uas)
{
static QTime lastTime;
// We have to debounce this signal
if (!lastTime.isValid()) {
lastTime.start();
} else {
if (lastTime.elapsed() < 10000) {
lastTime.start();
return;
}
}
// Ask user if they want to handle this now
QMessageBox::StandardButton button =
QGCMessageBox::question(
tr("Missing or Invalid Onboard Configuration"),
tr("The onboard system configuration is missing or incomplete. Do you want to resolve this now?"),
QMessageBox::Ok | QMessageBox::Cancel,
QMessageBox::Ok);
// They want to handle it, make sure this system is selected
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UASManager::instance()->setActiveUAS(uas);
// Flick to config view
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}
}
void MainWindow::loadEngineerView()
{
if (_currentView != VIEW_ENGINEER)
_storeCurrentViewState();
_currentView = VIEW_ENGINEER;
_loadCurrentViewState();
}
}
void MainWindow::loadOperatorView()
{
if (_currentView != VIEW_MISSION)
_storeCurrentViewState();
_currentView = VIEW_MISSION;
_loadCurrentViewState();
void MainWindow::loadSetupView()
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{
if (_currentView != VIEW_SETUP)
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{
_storeCurrentViewState();
_currentView = VIEW_SETUP;
_loadCurrentViewState();
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}
}
void MainWindow::loadTerminalView()
{
if (_currentView != VIEW_TERMINAL)
_storeCurrentViewState();
_currentView = VIEW_TERMINAL;
_loadCurrentViewState();
void MainWindow::loadGoogleEarthView()
{
if (_currentView != VIEW_GOOGLEEARTH)
_storeCurrentViewState();
_currentView = VIEW_GOOGLEEARTH;
_loadCurrentViewState();
}
}
void MainWindow::loadLocal3DView()
{
if (_currentView != VIEW_LOCAL3D)
_storeCurrentViewState();
_currentView = VIEW_LOCAL3D;
_loadCurrentViewState();
}
}
void MainWindow::loadPilotView()
{
if (_currentView != VIEW_FLIGHT)
_storeCurrentViewState();
_currentView = VIEW_FLIGHT;
_loadCurrentViewState();
void MainWindow::loadSimulationView()
{
if (_currentView != VIEW_SIMULATION)
_storeCurrentViewState();
_currentView = VIEW_SIMULATION;
_loadCurrentViewState();
/// @brief Hides the spash screen if it is currently being shown
void MainWindow::hideSplashScreen(void)
{
if (_splashScreen) {
_splashScreen->hide();
_splashScreen = NULL;
}
}
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void MainWindow::manageLinks()
{
SettingsDialog settings(joystick, this, SettingsDialog::ShowCommLinks);
settings.exec();
}
/// @brief Saves the last used connection
void MainWindow::saveLastUsedConnection(const QString connection)
{
QSettings settings;
QString key(MAIN_SETTINGS_GROUP);
key += "/LAST_CONNECTION";
settings.setValue(key, connection);
}
/// @brief Restore (and connects) the last used connection (if any)
void MainWindow::restoreLastUsedConnection()
{
// TODO This should check and see of the port/whatever is present
// first. That is, if the last connection was to a PX4 on some serial
// port, it should check and see if the port is present before making
// the connection.
QSettings settings;
QString key(MAIN_SETTINGS_GROUP);
key += "/LAST_CONNECTION";
if(settings.contains(key)) {
QString connection = settings.value(key).toString();
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// Create a link for it
LinkInterface* link = LinkManager::instance()->createLink(connection);
if(link) {
// Connect it
LinkManager::instance()->connectLink(link);
}
}
}
bool MainWindow::x11Event(XEvent *event)
{
emit x11EventOccured(event);
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return false;