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/*=====================================================================

QGroundControl Open Source Ground Control Station

(c) 2009 - 2011 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>

This file is part of the QGROUNDCONTROL project

    QGROUNDCONTROL is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    QGROUNDCONTROL is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.

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======================================================================*/

/**
 * @file
 *   @brief Implementation of class MainWindow
 *   @author Lorenz Meier <mail@qgroundcontrol.org>
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 */

#include <QSettings>
#include <QDockWidget>
#include <QNetworkInterface>
#include <QMessageBox>
#include <QDebug>
#include <QTimer>
#include <QHostInfo>

#include "QGC.h"
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#include "MAVLinkSimulationLink.h"
#include "SerialLink.h"
#include "UDPLink.h"
#include "MAVLinkProtocol.h"
#include "CommConfigurationWindow.h"
#include "QGCWaypointListMulti.h"
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#include "MainWindow.h"
#include "JoystickWidget.h"
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#include "GAudioOutput.h"
#include "QGCMapTool.h"
#ifdef QGC_OSG_ENABLED
#include "Q3DWidgetFactory.h"
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// FIXME Move
#include "PxQuadMAV.h"
#include "SlugsMAV.h"

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#include "LogCompressor.h"
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MainWindow* MainWindow::instance()
{
    if(_instance == 0) {
        /* Set the application as parent to ensure that this object
                 * will be destroyed when the main application exits */
        //_instance->setParent(qApp);
    }
    return _instance;
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/**
* Create new mainwindow. The constructor instantiates all parts of the user
* interface. It does NOT show the mainwindow. To display it, call the show()
* method.
*
* @see QMainWindow::show()
**/
    QMainWindow(parent),
    toolsMenuActions(),
    currentView(VIEW_UNCONNECTED),
    aboutToCloseFlag(false),
    changingViewsFlag(false),
    styleFileName(QCoreApplication::applicationDirPath() + "/style-indoor.css"),
    autoReconnect(false),
    currentStyle(QGC_MAINWINDOW_STYLE_INDOOR),
    lowPowerMode(false)
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{
    if (!settings.contains("CURRENT_VIEW")) {
        // Set this view as default view
        settings.setValue("CURRENT_VIEW", currentView);
        // LOAD THE LAST VIEW
        VIEW_SECTIONS currentViewCandidate = (VIEW_SECTIONS) settings.value("CURRENT_VIEW", currentView).toInt();
        if (currentViewCandidate != VIEW_ENGINEER &&
                currentViewCandidate != VIEW_OPERATOR &&
                currentViewCandidate != VIEW_PILOT) {
            currentView = currentViewCandidate;
    setDefaultSettingsForAp();
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    // Setup user interface
    ui.setupUi(this);

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    // Create actions
    // Set dock options
    setDockOptions(AnimatedDocks | AllowTabbedDocks | AllowNestedDocks);

    // Load mavlink view as default widget set
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    statusBar()->setSizeGripEnabled(true);

    // Restore the window position and size
    if (settings.contains(getWindowGeometryKey())) {
        restoreGeometry(settings.value(getWindowGeometryKey()).toByteArray());
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    // Populate link menu
    QList<LinkInterface*> links = LinkManager::instance()->getLinks();
    foreach(LinkInterface* link, links) {
    connect(LinkManager::instance(), SIGNAL(newLink(LinkInterface*)), this, SLOT(addLink(LinkInterface*)));

    // Connect user interface devices
    joystickWidget = 0;
    joystick = new JoystickInput();
    // Load Toolbar
    toolBar = new QGCToolBar(this);
    this->addToolBar(toolBar);
    // Add actions
    toolBar->addPerspectiveChangeAction(ui.actionOperatorsView);
    toolBar->addPerspectiveChangeAction(ui.actionEngineersView);
    toolBar->addPerspectiveChangeAction(ui.actionPilotsView);

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    // Enable and update view
    presentView();
    if (autoReconnect) {
        SerialLink* link = new SerialLink();
        // Add to registry
        LinkManager::instance()->add(link);
        LinkManager::instance()->addProtocol(link, mavlink);
        link->connect();
    }
    // Set low power mode
    enableLowPowerMode(lowPowerMode);

    // Initialize window state
    windowStateVal = windowState();
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}

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MainWindow::~MainWindow()
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{
    delete joystick;
    // Get and delete all dockwidgets and contained
    // widgets
    QObjectList childList( this->children() );

    QObjectList::iterator i;
    QDockWidget* dockWidget;
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