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SurveyMapVisual.qml 5.68 KiB
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  • /****************************************************************************
     *
     *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
     *
     * QGroundControl is licensed according to the terms in the file
     * COPYING.md in the root of the source code directory.
     *
     ****************************************************************************/
    
    
    import QtQuick          2.3
    import QtQuick.Controls 1.2
    import QtLocation       5.3
    import QtPositioning    5.3
    
    import QGroundControl               1.0
    
    import QGroundControl.ScreenTools   1.0
    import QGroundControl.Palette       1.0
    import QGroundControl.Controls      1.0
    
    import QGroundControl.FlightMap     1.0
    
    
    /// Survey Complex Mission Item visuals
    Item {
    
        property var map    ///< Map control to place item in
    
    
        property var _missionItem:      object
    
        property var _mapPolygon:       object.mapPolygon
        property var _gridComponent
    
        property var _entryCoordinate
        property var _exitCoordinate
    
        signal clicked(int sequenceNumber)
    
    
        function _addVisualElements() {
    
            _gridComponent = gridComponent.createObject(map)
    
            _entryCoordinate = entryPointComponent.createObject(map)
            _exitCoordinate = exitPointComponent.createObject(map)
    
            map.addMapItem(_gridComponent)
    
            map.addMapItem(_entryCoordinate)
            map.addMapItem(_exitCoordinate)
    
        function _destroyVisualElements() {
    
            _gridComponent.destroy()
    
            _entryCoordinate.destroy()
            _exitCoordinate.destroy()
    
        /// Add an initial 4 sided polygon if there is none
        function _addInitialPolygon() {
    
            if (_mapPolygon.count < 3) {
    
                // Initial polygon is inset to take 2/3rds space
    
                var rect = Qt.rect(map.centerViewport.x, map.centerViewport.y, map.centerViewport.width, map.centerViewport.height)
    
                rect.x += (rect.width * 0.25) / 2
                rect.y += (rect.height * 0.25) / 2
                rect.width *= 0.75
                rect.height *= 0.75
    
    
                var centerCoord =       map.toCoordinate(Qt.point(rect.x + (rect.width / 2), rect.y + (rect.height / 2)),   false /* clipToViewPort */)
                var topLeftCoord =      map.toCoordinate(Qt.point(rect.x, rect.y),                                          false /* clipToViewPort */)
                var topRightCoord =     map.toCoordinate(Qt.point(rect.x + rect.width, rect.y),                             false /* clipToViewPort */)
                var bottomLeftCoord =   map.toCoordinate(Qt.point(rect.x, rect.y + rect.height),                            false /* clipToViewPort */)
                var bottomRightCoord =  map.toCoordinate(Qt.point(rect.x + rect.width, rect.y + rect.height),               false /* clipToViewPort */)
    
                // Initial polygon has max width and height of 3000 meters
                var halfWidthMeters =   Math.min(topLeftCoord.distanceTo(topRightCoord), 3000) / 2
                var halfHeightMeters =  Math.min(topLeftCoord.distanceTo(bottomLeftCoord), 3000) / 2
                topLeftCoord =      centerCoord.atDistanceAndAzimuth(halfWidthMeters, -90).atDistanceAndAzimuth(halfHeightMeters, 0)
                topRightCoord =     centerCoord.atDistanceAndAzimuth(halfWidthMeters, 90).atDistanceAndAzimuth(halfHeightMeters, 0)
                bottomLeftCoord =   centerCoord.atDistanceAndAzimuth(halfWidthMeters, -90).atDistanceAndAzimuth(halfHeightMeters, 180)
                bottomRightCoord =  centerCoord.atDistanceAndAzimuth(halfWidthMeters, 90).atDistanceAndAzimuth(halfHeightMeters, 180)
    
                _mapPolygon.appendVertex(topLeftCoord)
                _mapPolygon.appendVertex(topRightCoord)
                _mapPolygon.appendVertex(bottomRightCoord)
                _mapPolygon.appendVertex(bottomLeftCoord)
    
            }
        }
    
        Component.onCompleted: {
            _addInitialPolygon()
            _addVisualElements()
        }
    
        Component.onDestruction: {
            _destroyVisualElements()
        }
    
    
        QGCMapPolygonVisuals {
    
            id:                 mapPolygonVisuals
            mapControl:         map
            mapPolygon:         _mapPolygon
            interactive:        _missionItem.isCurrentItem
            borderWidth:        1
            borderColor:        "black"
            interiorColor:      "green"
            interiorOpacity:    0.5
    
        }
    
        // Survey grid lines
        Component {
            id: gridComponent
    
            MapPolyline {
                line.color: "white"
                line.width: 2
    
                path:       _missionItem.gridPoints
            }
        }
    
        // Entry point
        Component {
            id: entryPointComponent
    
            MapQuickItem {
    
                anchorPoint.x:  sourceItem.anchorPointX
                anchorPoint.y:  sourceItem.anchorPointY
    
                z:              QGroundControl.zOrderMapItems
                coordinate:     _missionItem.coordinate
    
                visible:        _missionItem.exitCoordinate.isValid
    
                sourceItem: MissionItemIndexLabel {
    
                    index:      _missionItem.sequenceNumber
    
                    label:      "Entry"
                    checked:    _missionItem.isCurrentItem
    
                    onClicked:  _root.clicked(_missionItem.sequenceNumber)
    
                }
            }
        }
    
        // Exit point
        Component {
            id: exitPointComponent
    
            MapQuickItem {
    
                anchorPoint.x:  sourceItem.anchorPointX
                anchorPoint.y:  sourceItem.anchorPointY
    
                z:              QGroundControl.zOrderMapItems
                coordinate:     _missionItem.exitCoordinate
    
                visible:        _missionItem.exitCoordinate.isValid
    
                sourceItem: MissionItemIndexLabel {
    
                    index:      _missionItem.lastSequenceNumber
    
                    label:      "Exit"
                    checked:    _missionItem.isCurrentItem
    
                    onClicked:  _root.clicked(_missionItem.sequenceNumber)