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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/
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import QtQuick          2.4
import QtQuick.Controls 1.3
import QtQuick.Dialogs  1.2
import QtLocation       5.3
import QtPositioning    5.3
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import QtQuick.Layouts  1.2
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import QGroundControl               1.0
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import QGroundControl.FlightMap     1.0
import QGroundControl.ScreenTools   1.0
import QGroundControl.Controls      1.0
import QGroundControl.Palette       1.0
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import QGroundControl.Mavlink       1.0
import QGroundControl.Controllers   1.0
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/// Mission Editor
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QGCView {
    id:         qgcView
    viewPanel:  panel
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    // zOrder comes from the Loader in MainWindow.qml
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    z: QGroundControl.zOrderTopMost
    readonly property int       _decimalPlaces:         8
    readonly property real      _horizontalMargin:      ScreenTools.defaultFontPixelWidth  / 2
    readonly property real      _margin:                ScreenTools.defaultFontPixelHeight * 0.5
    readonly property var       _activeVehicle:         QGroundControl.multiVehicleManager.activeVehicle
    readonly property real      _rightPanelWidth:       Math.min(parent.width / 3, ScreenTools.defaultFontPixelWidth * 30)
    readonly property real      _rightPanelOpacity:     0.8
    readonly property int       _toolButtonCount:       6
    readonly property real      _toolButtonTopMargin:   parent.height - ScreenTools.availableHeight + (ScreenTools.defaultFontPixelHeight / 2)
    readonly property var       _defaultVehicleCoordinate:   QtPositioning.coordinate(37.803784, -122.462276)
    property var    _visualItems:           missionController.visualItems
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    property var    _currentMissionItem
    property bool   _firstVehiclePosition:  true
    property var    activeVehiclePosition:  _activeVehicle ? _activeVehicle.coordinate : QtPositioning.coordinate()
    property bool   _lightWidgetBorders:    editorMap.isSatelliteMap
    /// The controller which should be called for load/save, send to/from vehicle calls
    property var _syncDropDownController: missionController

    readonly property int _layerMission:        1
    readonly property int _layerGeoFence:       2
    readonly property int _layerRallyPoints:    3
    property int _editingLayer: _layerMission

    onActiveVehiclePositionChanged: updateMapToVehiclePosition()
    Connections {
        target: QGroundControl.multiVehicleManager

        onActiveVehicleChanged: {
            // When the active vehicle changes we need to allow the first vehicle position to move the map again
            _firstVehiclePosition = true
            updateMapToVehiclePosition()
        }

    function updateMapToVehiclePosition() {
        if (_activeVehicle && _activeVehicle.coordinateValid && _activeVehicle.coordinate.isValid && _firstVehiclePosition) {
            _firstVehiclePosition = false
            editorMap.center = _activeVehicle.coordinate
    property bool _firstMissionLoadComplete:    false
    property bool _firstFenceLoadComplete:      false
    property bool _firstRallyLoadComplete:      false
    property bool _firstLoadComplete:           false

    function checkFirstLoadComplete() {
        if (!_firstLoadComplete && _firstMissionLoadComplete && _firstRallyLoadComplete && _firstFenceLoadComplete) {
            _firstLoadComplete = true
            centerMapButton.fitMapViewportToAllItems()
    MissionController {
        id: missionController
        Component.onCompleted: {
            start(true /* editMode */)
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            setCurrentItem(0)
        function loadFromSelectedFile() {
            if (ScreenTools.isMobile) {
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                qgcView.showDialog(mobileFilePicker, qsTr("Select Mission File"), qgcView.showDialogDefaultWidth, StandardButton.Cancel)
            } else {
                missionController.loadFromFilePicker()
                centerMapButton.fitMapViewportToMissionItems()
                _currentMissionItem = _visualItems.get(0)
            }
        }

        function saveToSelectedFile() {
            if (ScreenTools.isMobile) {
                qgcView.showDialog(mobileFileSaver, qsTr("Save Mission File"), qgcView.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
            } else {
                missionController.saveToFilePicker()
            }
        }

        function fitViewportToItems() {
            centerMapButton.fitMapViewportToMissionItems()
        onVisualItemsChanged: {
            itemDragger.clearItem()
        }
        onNewItemsFromVehicle: {
            centerMapButton.fitMapViewportToMissionItems()
            setCurrentItem(0)
            _firstMissionLoadComplete = true
            checkFirstLoadComplete()
    GeoFenceController {
        id: geoFenceController
        Component.onCompleted: start(true /* editMode */)
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        function saveToSelectedFile() {
            if (ScreenTools.isMobile) {
                qgcView.showDialog(mobileFileSaver, qsTr("Save Fence File"), qgcView.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
            } else {
                geoFenceController.saveToFilePicker()
            }
        }

        function loadFromSelectedFile() {
            if (ScreenTools.isMobile) {
                qgcView.showDialog(mobileFilePicker, qsTr("Select Fence File"), qgcView.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel)
            } else {
                geoFenceController.loadFromFilePicker()
                centerMapButton.fitMapViewportToFenceItems()
        function validateBreachReturn() {
            if (geoFenceController.polygon.path.length > 0) {
                if (!geoFenceController.polygon.containsCoordinate(geoFenceController.breachReturnPoint)) {
                    geoFenceController.breachReturnPoint = geoFenceController.polygon.center()
                }
                if (!geoFenceController.polygon.containsCoordinate(geoFenceController.breachReturnPoint)) {
                    geoFenceController.breachReturnPoint = geoFenceController.polygon.path[0]
                }

        function fitViewportToItems() {
            centerMapButton.fitMapViewportToFenceItems()
        }

        onLoadComplete: {
            _firstFenceLoadComplete = true
            switch (_syncDropDownController) {
            case geoFenceController:
                centerMapButton.fitMapViewportToFenceItems()
                break
            case missionController:
                checkFirstLoadComplete()
                break
            }
        }
    RallyPointController {
        id: rallyPointController

        onCurrentRallyPointChanged: {
            if (_editingLayer == _layerRallyPoints && !currentRallyPoint) {
                itemDragger.visible = false
                itemDragger.coordinateItem = undefined
                itemDragger.mapCoordinateIndicator = undefined
            }
        }

        Component.onCompleted: start(true /* editMode */)

        function saveToSelectedFile() {
            if (ScreenTools.isMobile) {
                qgcView.showDialog(mobileFileSaver, qsTr("Save Rally Point File"), qgcView.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
            } else {
                rallyPointController.saveToFilePicker()
            }
        }

        function loadFromSelectedFile() {
            if (ScreenTools.isMobile) {
                qgcView.showDialog(mobileFilePicker, qsTr("Select Rally Point File"), qgcView.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel)
            } else {
                rallyPointController.loadFromFilePicker()
                centerMapButton.fitMapViewportToRallyItems()
            }
        }

        function fitViewportToItems() {
            centerMapButton.fitMapViewportToRallyItems()
        }

        onLoadComplete: {
            _firstRallyLoadComplete = true
            switch (_syncDropDownController) {
            case rallyPointController:
                centerMapButton.fitMapViewportToRallyItems()
                break
            case missionController:
                checkFirstLoadComplete()
                break
    QGCPalette { id: qgcPal; colorGroupEnabled: enabled }
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    ExclusiveGroup {
        id: _mapTypeButtonsExclusiveGroup
    }

    ExclusiveGroup {
        id: _dropButtonsExclusiveGroup
    function setCurrentItem(sequenceNumber) {
        editorMap.polygonDraw.cancelPolygonEdit()
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        _currentMissionItem = undefined
        for (var i=0; i<_visualItems.count; i++) {
            var visualItem = _visualItems.get(i)
            if (visualItem.sequenceNumber == sequenceNumber) {
                _currentMissionItem = visualItem
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                _currentMissionItem.isCurrentItem = true
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            } else {
                visualItem.isCurrentItem = false
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            }
    property int _moveDialogMissionItemIndex

    Component {
        id: mobileFilePicker

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        QGCMobileFileOpenDialog {
            fileExtension: _syncDropDownController.fileExtension
            onFilenameReturned: {
                _syncDropDownController.loadFromFile(filename)
                _syncDropDownController.fitViewportToItems()
            }
        }
    }

    Component {
        id: mobileFileSaver

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        QGCMobileFileSaveDialog {
            fileExtension:      _syncDropDownController.fileExtension
            onFilenameReturned: _syncDropDownController.saveToFile(filename)
    Component {
        id: moveDialog

        QGCViewDialog {
            function accept() {
                var toIndex = toCombo.currentIndex

                if (toIndex == 0) {
                    toIndex = 1
                }
                missionController.moveMissionItem(_moveDialogMissionItemIndex, toIndex)
                hideDialog()
            }

            Column {
                anchors.left:   parent.left
                anchors.right:  parent.right
                spacing:        ScreenTools.defaultFontPixelHeight

                QGCLabel {
                    anchors.left:   parent.left
                    anchors.right:  parent.right
                    wrapMode:       Text.WordWrap
                    text:           qsTr("Move the selected mission item to the be after following mission item:")
                    model:          _visualItems.count
                    currentIndex:   _moveDialogMissionItemIndex
                }
            }
        }
    }

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    QGCViewPanel {
        id:             panel
        height:         ScreenTools.availableHeight
        anchors.bottom: parent.bottom
        anchors.left:   parent.left
        anchors.right:  parent.right
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        Item {
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            anchors.fill: parent

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            FlightMap {
                id:             editorMap
                height:         qgcView.height
                anchors.bottom: parent.bottom
                anchors.left:   parent.left
                anchors.right:  parent.right
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                mapName:        "MissionEditor"
                readonly property real animationDuration: 500

                // Initial map position duplicates Fly view position
                Component.onCompleted: editorMap.center = QGroundControl.flightMapPosition

                Behavior on zoomLevel {
                    NumberAnimation {
                        duration:       editorMap.animationDuration
                        easing.type:    Easing.InOutQuad
                    }
                }

                QGCMapPalette { id: mapPal; lightColors: editorMap.isSatelliteMap }

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                MouseArea {
                    //-- It's a whole lot faster to just fill parent and deal with top offset below
                    //   than computing the coordinate offset.
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                    anchors.fill: parent
                    onClicked: {
                        //-- Don't pay attention to items beneath the toolbar.
                        var topLimit = parent.height - ScreenTools.availableHeight
                        if(mouse.y < topLimit) {
                            return
                        }

                        var coordinate = editorMap.toCoordinate(Qt.point(mouse.x, mouse.y))
                        coordinate.latitude = coordinate.latitude.toFixed(_decimalPlaces)
                        coordinate.longitude = coordinate.longitude.toFixed(_decimalPlaces)
                        coordinate.altitude = coordinate.altitude.toFixed(_decimalPlaces)

                        switch (_editingLayer) {
                        case _layerMission:
                                var sequenceNumber = missionController.insertSimpleMissionItem(coordinate, missionController.visualItems.count)
                            break
                        case _layerGeoFence:
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                            if (geoFenceController.breachReturnEnabled) {
                                geoFenceController.breachReturnPoint = coordinate
                                geoFenceController.validateBreachReturn()
                            }
                            break
                        case _layerRallyPoints:
                            if (rallyPointController.rallyPointsSupported) {
                                rallyPointController.addPoint(coordinate)
                            }
                            break
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                    }
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                // We use this item to support dragging since dragging a MapQuickItem just doesn't seem to work
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                Rectangle {
                    id:             itemDragger
                    x:              mapCoordinateIndicator ? (mapCoordinateIndicator.x + mapCoordinateIndicator.anchorPoint.x - (itemDragger.width / 2)) : 100
                    y:              mapCoordinateIndicator ? (mapCoordinateIndicator.y + mapCoordinateIndicator.anchorPoint.y - (itemDragger.height / 2)) : 100
                    width:          ScreenTools.defaultFontPixelHeight * 2
                    height:         ScreenTools.defaultFontPixelHeight * 2
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                    color:          "transparent"
                    visible:        false
                    z:              QGroundControl.zOrderMapItems + 1    // Above item icons
                    property var    coordinateItem
                    property var    mapCoordinateIndicator
                    property bool   preventCoordinateBindingLoop: false

                    onXChanged: liveDrag()
                    onYChanged: liveDrag()

                    function liveDrag() {
                        if (!itemDragger.preventCoordinateBindingLoop && Drag.active) {
                            var point = Qt.point(itemDragger.x + (itemDragger.width  / 2), itemDragger.y + (itemDragger.height / 2))
                            var coordinate = editorMap.toCoordinate(point)
                            coordinate.altitude = itemDragger.coordinateItem.coordinate.altitude
                            itemDragger.preventCoordinateBindingLoop = true
                            itemDragger.coordinateItem.coordinate = coordinate
                            itemDragger.preventCoordinateBindingLoop = false
                        }
                    }
                    function clearItem() {
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                        itemDragger.visible = false
                        itemDragger.coordinateItem = undefined
                        itemDragger.mapCoordinateIndicator = undefined
                    Drag.active:    itemDrag.drag.active
                    Drag.hotSpot.x: width  / 2
                    Drag.hotSpot.y: height / 2

                    MouseArea {
                        id:             itemDrag
                        anchors.fill:   parent
                        drag.target:    parent
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                        drag.minimumX:  0
                        drag.minimumY:  0
                        drag.maximumX:  itemDragger.parent.width - parent.width
                        drag.maximumY:  itemDragger.parent.height - parent.height
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                    }
                // Add the complex mission item polygon to the map
                    model: missionController.complexVisualItems
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                    delegate: MapPolygon {
                        color:      'green'
                        path:       object.polygonPath
                        opacity:    0.5
                    }
                }

                // Add the complex mission item grid to the map
                MapItemView {
                    model: missionController.complexVisualItems

                    delegate: MapPolyline {
                        line.color: "white"
                        line.width: 2
                        path:       object.gridPoints
                    }
                }

                // Add the complex mission item exit coordinates
                MapItemView {
                    model: missionController.complexVisualItems
                    delegate:   exitCoordinateComponent
                }

                Component {
                    id: exitCoordinateComponent

                    MissionItemIndicator {
                        coordinate:     object.exitCoordinate
                        z:              QGroundControl.zOrderMapItems
                        missionItem:    object
                        sequenceNumber: object.lastSequenceNumber
                        visible:        object.specifiesCoordinate
                    }
                // Add the simple mission items to the map
                MapItemView {
                    model:      missionController.visualItems
                    delegate:   missionItemComponent
                }

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                Component {
                    id: missionItemComponent
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                    MissionItemIndicator {
                        id:             itemIndicator
                        coordinate:     object.coordinate
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                        visible:        object.specifiesCoordinate
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                        z:              QGroundControl.zOrderMapItems
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                        missionItem:    object
                        sequenceNumber: object.sequenceNumber
                        //-- If you don't want to allow selecting items beneath the
                        //   toolbar, the code below has to check and see if mouse.y
                        //   is greater than (map.height - ScreenTools.availableHeight)
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                        onClicked: setCurrentItem(object.sequenceNumber)

                        function updateItemIndicator() {
                            if (object.isCurrentItem && itemIndicator.visible && object.specifiesCoordinate && object.isSimpleItem) {
                                // Setup our drag item
                                itemDragger.visible = true
                                itemDragger.coordinateItem = Qt.binding(function() { return object })
                                itemDragger.mapCoordinateIndicator = Qt.binding(function() { return itemIndicator })
                        Connections {
                            target: object

                            onIsCurrentItemChanged:         updateItemIndicator()
                            onSpecifiesCoordinateChanged:   updateItemIndicator()
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                        // These are the non-coordinate child mission items attached to this item
                        Row {
                            anchors.top:    parent.top
                            anchors.left:   parent.right

                            Repeater {
                                model: object.childItems

                                delegate: MissionItemIndexLabel {
                                    label:      object.abbreviation
                                    checked:    object.isCurrentItem
                                    z:          2
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                                    onClicked: setCurrentItem(object.sequenceNumber)
                                }
                            }
                        }
                    }
                }

                // Add lines between waypoints
                MissionLineView {
                    model:      _editingLayer == _layerMission ? missionController.waypointLines : undefined
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                // Add the vehicles to the map
                MapItemView {
                    model: QGroundControl.multiVehicleManager.vehicles
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                    delegate:
                        VehicleMapItem {
                        vehicle:        object
                        coordinate:     object.coordinate
                        isSatellite:    editorMap.isSatelliteMap
                        size:           ScreenTools.defaultFontPixelHeight * 5
                        z:              QGroundControl.zOrderMapItems - 1
                    }
                // Plan Element selector (Mission/Fence/Rally)
                Row {
                    id:                 planElementSelectorRow
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                    anchors.topMargin:  parent.height - ScreenTools.availableHeight + _margin
                    anchors.top:        parent.top
                    anchors.leftMargin: parent.width - _rightPanelWidth
                    anchors.left:       parent.left
                    spacing:            _horizontalMargin

                    readonly property real _buttonRadius: ScreenTools.defaultFontPixelHeight * 0.75
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                    ExclusiveGroup {
                        id: planElementSelectorGroup
                        onCurrentChanged: {
                            switch (current) {
                            case planElementMission:
                                _editingLayer = _layerMission
                                _syncDropDownController = missionController
                                break
                            case planElementGeoFence:
                                _editingLayer = _layerGeoFence
                                _syncDropDownController = geoFenceController
                                break
                            case planElementRallyPoints:
                                _editingLayer = _layerRallyPoints
                                _syncDropDownController = rallyPointController
                                break
                            }
                            _syncDropDownController.fitViewportToItems()
                    QGCRadioButton {
                        id:             planElementMission
                        exclusiveGroup: planElementSelectorGroup
                        text:           qsTr("Mission")
                        checked:        true
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                        color:          mapPal.text
                    }

                    Item { height: 1; width: 1 }

                    QGCRadioButton {
                        id:             planElementGeoFence
                        exclusiveGroup: planElementSelectorGroup
                        text:           qsTr("Fence")
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                        color:          mapPal.text
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                    }

                    Item { height: 1; width: 1 }

                    QGCRadioButton {
                        id:             planElementRallyPoints
                        exclusiveGroup: planElementSelectorGroup
                        text:           qsTr("Rally")
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                        color:          mapPal.text
                    }
                } // Row - Plan Element Selector
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                // Mission Item Editor
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                Item {
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                    id:                 missionItemEditor
                    anchors.topMargin:  _margin
                    anchors.top:        planElementSelectorRow.bottom
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                    anchors.bottom:     parent.bottom
                    anchors.right:      parent.right
                    width:              _rightPanelWidth
                    opacity:            _rightPanelOpacity
                    z:                  QGroundControl.zOrderTopMost
                    visible:            _editingLayer == _layerMission
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                    MouseArea {
                        // This MouseArea prevents the Map below it from getting Mouse events. Without this
                        // things like mousewheel will scroll the Flickable and then scroll the map as well.
                        anchors.fill:       missionItemEditorListView
                        onWheel:            wheel.accepted = true
                    }
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                    QGCListView {
                        id:             missionItemEditorListView
                        anchors.left:   parent.left
                        anchors.right:  parent.right
                        anchors.top:    parent.top
                        height:         parent.height
                        spacing:        _margin / 2
                        orientation:    ListView.Vertical
                        model:          missionController.visualItems
                        cacheBuffer:    height * 2
                        clip:           true
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                        delegate: MissionItemEditor {
                            missionItem:    object
                            width:          parent.width
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                            readOnly:       false

                            onClicked:  setCurrentItem(object.sequenceNumber)

                            onRemove: {
                                itemDragger.clearItem()
                                missionController.removeMissionItem(index)
                                editorMap.polygonDraw.cancelPolygonEdit()
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                                var sequenceNumber = missionController.insertSimpleMissionItem(editorMap.center, index)
                                setCurrentItem(sequenceNumber)
                            }

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                            onMoveHomeToMapCenter: _visualItems.get(0).coordinate = editorMap.center
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                    } // QGCListView
                } // Item - Mission Item editor

                // GeoFence Editor
                Loader {
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                    anchors.topMargin:  _margin
                    anchors.top:        planElementSelectorRow.bottom
                    anchors.right:      parent.right
                    opacity:            _rightPanelOpacity
                    z:                  QGroundControl.zOrderTopMost
                    source:             _editingLayer == _layerGeoFence ? "qrc:/qml/GeoFenceEditor.qml" : ""

                    property real availableWidth:   _rightPanelWidth
                    property real availableHeight:  ScreenTools.availableHeight
                }

                // GeoFence polygon
                MapPolygon {
                    border.color:   "#80FF0000"
                    border.width:   3
                    path:           geoFenceController.polygon.path
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                    z:              QGroundControl.zOrderMapItems
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                    visible:        geoFenceController.polygonEnabled
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                }

                // GeoFence circle
                MapCircle {
                    border.color:   "#80FF0000"
                    border.width:   3
                    center:         missionController.plannedHomePosition
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                    radius:         geoFenceController.circleRadius
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                    z:              QGroundControl.zOrderMapItems
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                    visible:        geoFenceController.circleEnabled
                }

                // GeoFence breach return point
                MapQuickItem {
                    anchorPoint:    Qt.point(sourceItem.width / 2, sourceItem.height / 2)
                    coordinate:     geoFenceController.breachReturnPoint
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                    visible:        geoFenceController.breachReturnEnabled
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                    sourceItem:     MissionItemIndexLabel { label: "F" }
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                    z:              QGroundControl.zOrderMapItems
                // Rally Point Editor

                RallyPointEditorHeader {
                    id:                 rallyPointHeader
                    anchors.topMargin:  _margin
                    anchors.top:        planElementSelectorRow.bottom
                    anchors.right:      parent.right
                    width:              _rightPanelWidth
                    opacity:            _rightPanelOpacity
                    z:                  QGroundControl.zOrderTopMost
                    visible:            _editingLayer == _layerRallyPoints
                    controller:         rallyPointController
                }

                RallyPointItemEditor {
                    id:                 rallyPointEditor
                    anchors.topMargin:  _margin
                    anchors.top:        rallyPointHeader.bottom
                    anchors.right:      parent.right
                    width:              _rightPanelWidth
                    opacity:            _rightPanelOpacity
                    z:                  QGroundControl.zOrderTopMost
                    visible:            _editingLayer == _layerRallyPoints && rallyPointController.points.count
                    rallyPoint:         rallyPointController.currentRallyPoint
                    controller:         rallyPointController
                }

                // Rally points on map

                MapItemView {
                    model: rallyPointController.points

                    delegate: MapQuickItem {
                        id:             itemIndicator
                        anchorPoint:    Qt.point(sourceItem.width / 2, sourceItem.height / 2)
                        coordinate:     object.coordinate
                        z:              QGroundControl.zOrderMapItems

                        sourceItem: MissionItemIndexLabel {
                            id:         itemIndexLabel
                            label:      qsTr("R", "rally point map item label")
                            checked:    _editingLayer == _layerRallyPoints ? object == rallyPointController.currentRallyPoint : false

                            onClicked: rallyPointController.currentRallyPoint = object

                            onCheckedChanged: {
                                if (checked) {
                                    // Setup our drag item
                                    itemDragger.visible = true
                                    itemDragger.coordinateItem = Qt.binding(function() { return object })
                                    itemDragger.mapCoordinateIndicator = Qt.binding(function() { return itemIndicator })
                                }
                            }
                        }
                    }
                }

                //-- Dismiss Drop Down (if any)
                MouseArea {
                    anchors.fill:   parent
                    enabled:        _dropButtonsExclusiveGroup.current != null
                    onClicked: {
                        if(_dropButtonsExclusiveGroup.current)
                            _dropButtonsExclusiveGroup.current.checked = false
                        _dropButtonsExclusiveGroup.current = null
                    }
                }

                QGCLabel {
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                    id:                         planLabel
                    text:                       qsTr("Plan")
                    color:                      mapPal.text
                    visible:                    !ScreenTools.isShortScreen
                    anchors.topMargin:          _toolButtonTopMargin
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                    anchors.horizontalCenter:   addMissionItemsButton.horizontalCenter
                    anchors.top:                parent.top
                }

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                // IMPORTANT NOTE: Drop Buttons must be parented directly to the map. If they are placed in a Column for example the drop control positioning
                // will not work correctly.

                //-- Vertical Tool Buttons
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                RoundButton {
                    id:                 addMissionItemsButton
                    anchors.topMargin:  planLabel.visible ? ScreenTools.defaultFontPixelHeight / 2 : _toolButtonTopMargin
                    anchors.leftMargin: ScreenTools.defaultFontPixelHeight
                    anchors.left:       parent.left
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                    anchors.top:        planLabel.visible  ? planLabel.bottom : parent.top
                    buttonImage:        "/qmlimages/MapAddMission.svg"
                    lightBorders:       _lightWidgetBorders
                    visible:            _editingLayer == _layerMission
                }
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                RoundButton {
                    id:                 addShapeButton
                    anchors.topMargin:  ScreenTools.defaultFontPixelHeight
                    anchors.top:        addMissionItemsButton.bottom
                    anchors.left:       addMissionItemsButton.left
                    buttonImage:        "/qmlimages/MapDrawShape.svg"
                    lightBorders:       _lightWidgetBorders
                    visible:            _editingLayer == _layerMission
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                    onClicked: {
                        var coordinate = editorMap.center
                        coordinate.latitude = coordinate.latitude.toFixed(_decimalPlaces)
                        coordinate.longitude = coordinate.longitude.toFixed(_decimalPlaces)
                        coordinate.altitude = coordinate.altitude.toFixed(_decimalPlaces)
                        var sequenceNumber = missionController.insertComplexMissionItem(coordinate, missionController.visualItems.count)
                        setCurrentItem(sequenceNumber)
                        checked = false
                        addMissionItemsButton.checked = false
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                }
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                DropButton {
                    id:                 syncButton
                    anchors.topMargin:  ScreenTools.defaultFontPixelHeight
                    anchors.top:        addShapeButton.bottom
                    anchors.left:       addShapeButton.left
                    dropDirection:      dropRight
                    buttonImage:        _syncDropDownController.dirty ? "/qmlimages/MapSyncChanged.svg" : "/qmlimages/MapSync.svg"
                    viewportMargins:    ScreenTools.defaultFontPixelWidth / 2
                    exclusiveGroup:     _dropButtonsExclusiveGroup
                    dropDownComponent:  syncDropDownComponent
                    enabled:            !_syncDropDownController.syncInProgress
                    rotateImage:        _syncDropDownController.syncInProgress
                    lightBorders:       _lightWidgetBorders
                }
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                CenterMapDropButton {
                    id:                     centerMapButton
                    anchors.topMargin:      ScreenTools.defaultFontPixelHeight
                    anchors.top:            syncButton.bottom
                    anchors.left:           syncButton.left
                    exclusiveGroup:         _dropButtonsExclusiveGroup
                    map:                    editorMap
                    mapFitViewport:         Qt.rect(leftToolWidth, toolbarHeight, editorMap.width - leftToolWidth - rightPanelWidth, editorMap.height - toolbarHeight)
                    usePlannedHomePosition: true
                    geoFenceController:     geoFenceController
                    missionController:      missionController
                    rallyPointController:   rallyPointController

                    property real toolbarHeight:    qgcView.height - ScreenTools.availableHeight
                    property real rightPanelWidth:  _rightPanelWidth
                    property real leftToolWidth:    centerMapButton.x + centerMapButton.width
                }

                DropButton {
                    id:                 mapTypeButton
                    anchors.topMargin:  ScreenTools.defaultFontPixelHeight
                    anchors.top:        centerMapButton.bottom
                    anchors.left:       centerMapButton.left
                    dropDirection:      dropRight
                    buttonImage:        "/qmlimages/MapType.svg"
                    viewportMargins:    ScreenTools.defaultFontPixelWidth / 2
                    exclusiveGroup:     _dropButtonsExclusiveGroup
                    lightBorders:       _lightWidgetBorders

                    dropDownComponent: Component {
                        Column {
                            spacing: _margin
                            QGCLabel { text: qsTr("Map type:") }
                            Row {
                                spacing: ScreenTools.defaultFontPixelWidth
                                Repeater {
                                    model: QGroundControl.flightMapSettings.mapTypes

                                    QGCButton {
                                        checkable:      true
                                        checked:        QGroundControl.flightMapSettings.mapType === text
                                        text:           modelData
                                        exclusiveGroup: _mapTypeButtonsExclusiveGroup
                                        onClicked: {
                                            QGroundControl.flightMapSettings.mapType = text
                                            checked = true
                                            mapTypeButton.hideDropDown()
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                }
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                //-- Zoom Map In
                RoundButton {
                    id:                 mapZoomPlus
                    anchors.topMargin:  ScreenTools.defaultFontPixelHeight
                    anchors.top:        mapTypeButton.bottom
                    anchors.left:       mapTypeButton.left
                    visible:            !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen
                    buttonImage:        "/qmlimages/ZoomPlus.svg"
                    lightBorders:   _lightWidgetBorders

                    onClicked: {
                        if(editorMap)
                            editorMap.zoomLevel += 0.5
                        checked = false
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                }
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                //-- Zoom Map Out
                RoundButton {
                    id:                 mapZoomMinus
                    anchors.topMargin:  ScreenTools.defaultFontPixelHeight
                    anchors.top:        mapZoomPlus.bottom
                    anchors.left:       mapZoomPlus.left
                    visible:            !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen
                    buttonImage:        "/qmlimages/ZoomMinus.svg"
                    lightBorders:       _lightWidgetBorders
                    onClicked: {
                        if(editorMap)
                            editorMap.zoomLevel -= 0.5
                        checked = false
                MapScale {
                    anchors.margins:    ScreenTools.defaultFontPixelHeight * (0.66)
                    anchors.bottom:     waypointValuesDisplay.visible ? waypointValuesDisplay.top : parent.bottom
                    anchors.left:       parent.left
                    mapControl:         editorMap
                    visible:            !ScreenTools.isTinyScreen
                }

                MissionItemStatus {
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                    id:                     waypointValuesDisplay
                    anchors.margins:        ScreenTools.defaultFontPixelWidth
                    anchors.left:           parent.left
                    anchors.bottom:         parent.bottom
                    z:                      QGroundControl.zOrderTopMost
                    currentMissionItem:     _currentMissionItem
                    missionItems:           missionController.visualItems
                    expandedWidth:          missionItemEditor.x - (ScreenTools.defaultFontPixelWidth * 2)
                    missionDistance:        missionController.missionDistance
                    missionMaxTelemetry:    missionController.missionMaxTelemetry
                    cruiseDistance:         missionController.cruiseDistance
                    hoverDistance:          missionController.hoverDistance
                    visible:                _editingLayer == _layerMission && !ScreenTools.isShortScreen
            } // FlightMap
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        } // Item - split view container
    } // QGCViewPanel
    Component {
        id: syncLoadFromVehicleOverwrite
        QGCViewMessage {
            id:         syncLoadFromVehicleCheck
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            message:   qsTr("You have unsaved/unsent changes. Loading from the Vehicle will lose these changes. Are you sure you want to load from the Vehicle?")
            function accept() {
                hideDialog()
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                _syncDropDownController.loadFromVehicle()
            }
        }
    }

    Component {
        id: syncLoadFromFileOverwrite
        QGCViewMessage {
            id:         syncLoadFromVehicleCheck
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            message:   qsTr("You have unsaved/unsent changes. Loading a from a file will lose these changes. Are you sure you want to load from a file?")
            function accept() {
                hideDialog()
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                _syncDropDownController.loadFromSelectedFile()
    Component {
        id: removeAllPromptDialog
        QGCViewMessage {
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            message: qsTr("Are you sure you want to remove all items?")
            function accept() {
                itemDragger.clearItem()
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                _syncDropDownController.removeAll()
    Component {
        id: syncDropDownComponent
        Column {
            id:         columnHolder
            spacing:    _margin
            property string _overwriteText: (_editingLayer == _layerMission) ? qsTr("Mission overwrite") : ((_editingLayer == _layerGeoFence) ? qsTr("GeoFence overwrite") : qsTr("Rally Points overwrite"))
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            QGCLabel {
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                width:      sendSaveGrid.width
                wrapMode:   Text.WordWrap
                text:       _syncDropDownController.dirty ?
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                                qsTr("You have unsaved changes. You should send to your vehicle, or save to a file:") :