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/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
import QtQuick 2.4
import QtQuick.Controls 1.3
import QtQuick.Dialogs 1.2
import QtLocation 5.3
import QtPositioning 5.3
import QGroundControl 1.0
import QGroundControl.FlightMap 1.0
import QGroundControl.ScreenTools 1.0
import QGroundControl.Controls 1.0
import QGroundControl.Palette 1.0
import QGroundControl.Controllers 1.0
id: qgcView
viewPanel: panel
// zOrder comes from the Loader in MainWindow.qml
readonly property int _decimalPlaces: 8
readonly property real _horizontalMargin: ScreenTools.defaultFontPixelWidth / 2
readonly property real _margin: ScreenTools.defaultFontPixelHeight * 0.5
readonly property var _activeVehicle: QGroundControl.multiVehicleManager.activeVehicle
readonly property real _rightPanelWidth: Math.min(parent.width / 3, ScreenTools.defaultFontPixelWidth * 30)
readonly property real _rightPanelOpacity: 0.8
readonly property int _toolButtonCount: 6
readonly property real _toolButtonTopMargin: parent.height - ScreenTools.availableHeight + (ScreenTools.defaultFontPixelHeight / 2)
readonly property var _defaultVehicleCoordinate: QtPositioning.coordinate(37.803784, -122.462276)
property var _visualItems: missionController.visualItems
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property int _currentMissionIndex: 0
property bool _firstVehiclePosition: true
property var activeVehiclePosition: _activeVehicle ? _activeVehicle.coordinate : QtPositioning.coordinate()
property bool _lightWidgetBorders: editorMap.isSatelliteMap
/// The controller which should be called for load/save, send to/from vehicle calls
property var _syncDropDownController: missionController
readonly property int _layerMission: 1
readonly property int _layerGeoFence: 2
readonly property int _layerRallyPoints: 3
onActiveVehiclePositionChanged: updateMapToVehiclePosition()
target: QGroundControl.multiVehicleManager
onActiveVehicleChanged: {
// When the active vehicle changes we need to allow the first vehicle position to move the map again
_firstVehiclePosition = true
updateMapToVehiclePosition()
}
function updateMapToVehiclePosition() {
if (_activeVehicle && _activeVehicle.coordinateValid && _activeVehicle.coordinate.isValid && _firstVehiclePosition) {
_firstVehiclePosition = false
editorMap.center = _activeVehicle.coordinate
property bool _firstMissionLoadComplete: false
property bool _firstFenceLoadComplete: false
property bool _firstRallyLoadComplete: false
property bool _firstLoadComplete: false
function checkFirstLoadComplete() {
if (!_firstLoadComplete && _firstMissionLoadComplete && _firstRallyLoadComplete && _firstFenceLoadComplete) {
_firstLoadComplete = true
Component.onCompleted: {
start(true /* editMode */)
function loadFromSelectedFile() {
if (ScreenTools.isMobile) {
qgcView.showDialog(mobileFilePicker, qsTr("Select Mission File"), qgcView.showDialogDefaultWidth, StandardButton.Cancel)
} else {
missionController.loadFromFilePicker()
centerMapButton.fitMapViewportToMissionItems()
_currentMissionItem = _visualItems.get(0)
}
}
function saveToSelectedFile() {
if (ScreenTools.isMobile) {
qgcView.showDialog(mobileFileSaver, qsTr("Save Mission File"), qgcView.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
} else {
missionController.saveToFilePicker()
}
}
centerMapButton.fitMapViewportToMissionItems()
onVisualItemsChanged: {
itemDragger.clearItem()
}
centerMapButton.fitMapViewportToMissionItems()
_firstMissionLoadComplete = true
checkFirstLoadComplete()
GeoFenceController {
id: geoFenceController
Component.onCompleted: start(true /* editMode */)
function saveToSelectedFile() {
if (ScreenTools.isMobile) {
qgcView.showDialog(mobileFileSaver, qsTr("Save Fence File"), qgcView.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
} else {
geoFenceController.saveToFilePicker()
}
}
function loadFromSelectedFile() {
if (ScreenTools.isMobile) {
qgcView.showDialog(mobileFilePicker, qsTr("Select Fence File"), qgcView.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel)
} else {
geoFenceController.loadFromFilePicker()
centerMapButton.fitMapViewportToFenceItems()
function validateBreachReturn() {
if (geoFenceController.polygon.path.length > 0) {
if (!geoFenceController.polygon.containsCoordinate(geoFenceController.breachReturnPoint)) {
geoFenceController.breachReturnPoint = geoFenceController.polygon.center()
}
if (!geoFenceController.polygon.containsCoordinate(geoFenceController.breachReturnPoint)) {
geoFenceController.breachReturnPoint = geoFenceController.polygon.path[0]
}
centerMapButton.fitMapViewportToFenceItems()
}
onLoadComplete: {
_firstFenceLoadComplete = true
switch (_syncDropDownController) {
case geoFenceController:
centerMapButton.fitMapViewportToFenceItems()
break
case missionController:
checkFirstLoadComplete()
break
}
}
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RallyPointController {
id: rallyPointController
onCurrentRallyPointChanged: {
if (_editingLayer == _layerRallyPoints && !currentRallyPoint) {
itemDragger.visible = false
itemDragger.coordinateItem = undefined
itemDragger.mapCoordinateIndicator = undefined
}
}
Component.onCompleted: start(true /* editMode */)
function saveToSelectedFile() {
if (ScreenTools.isMobile) {
qgcView.showDialog(mobileFileSaver, qsTr("Save Rally Point File"), qgcView.showDialogDefaultWidth, StandardButton.Save | StandardButton.Cancel)
} else {
rallyPointController.saveToFilePicker()
}
}
function loadFromSelectedFile() {
if (ScreenTools.isMobile) {
qgcView.showDialog(mobileFilePicker, qsTr("Select Rally Point File"), qgcView.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel)
} else {
rallyPointController.loadFromFilePicker()
centerMapButton.fitMapViewportToRallyItems()
}
}
function fitViewportToItems() {
centerMapButton.fitMapViewportToRallyItems()
}
onLoadComplete: {
_firstRallyLoadComplete = true
switch (_syncDropDownController) {
case rallyPointController:
centerMapButton.fitMapViewportToRallyItems()
break
case missionController:
checkFirstLoadComplete()
break
QGCPalette { id: qgcPal; colorGroupEnabled: enabled }
ExclusiveGroup {
id: _mapTypeButtonsExclusiveGroup
}
ExclusiveGroup {
id: _dropButtonsExclusiveGroup
editorMap.polygonDraw.cancelPolygonEdit()
for (var i=0; i<_visualItems.count; i++) {
var visualItem = _visualItems.get(i)
if (visualItem.sequenceNumber == sequenceNumber) {
_currentMissionItem = visualItem
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_currentMissionIndex = i
property int _moveDialogMissionItemIndex
Component {
id: mobileFilePicker
QGCMobileFileOpenDialog {
fileExtension: _syncDropDownController.fileExtension
onFilenameReturned: {
_syncDropDownController.loadFromFile(filename)
_syncDropDownController.fitViewportToItems()
}
}
}
Component {
id: mobileFileSaver
fileExtension: _syncDropDownController.fileExtension
onFilenameReturned: _syncDropDownController.saveToFile(filename)
Component {
id: moveDialog
QGCViewDialog {
function accept() {
var toIndex = toCombo.currentIndex
if (toIndex == 0) {
toIndex = 1
}
missionController.moveMissionItem(_moveDialogMissionItemIndex, toIndex)
hideDialog()
}
Column {
anchors.left: parent.left
anchors.right: parent.right
spacing: ScreenTools.defaultFontPixelHeight
QGCLabel {
anchors.left: parent.left
anchors.right: parent.right
wrapMode: Text.WordWrap
text: qsTr("Move the selected mission item to the be after following mission item:")
}
QGCComboBox {
id: toCombo
currentIndex: _moveDialogMissionItemIndex
}
}
}
}
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height: ScreenTools.availableHeight
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
height: qgcView.height
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anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
readonly property real animationDuration: 500
// Initial map position duplicates Fly view position
Component.onCompleted: editorMap.center = QGroundControl.flightMapPosition
Behavior on zoomLevel {
NumberAnimation {
duration: editorMap.animationDuration
easing.type: Easing.InOutQuad
}
}
QGCMapPalette { id: mapPal; lightColors: editorMap.isSatelliteMap }
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//-- It's a whole lot faster to just fill parent and deal with top offset below
// than computing the coordinate offset.
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//-- Don't pay attention to items beneath the toolbar.
var topLimit = parent.height - ScreenTools.availableHeight
if(mouse.y < topLimit) {
return
}
var coordinate = editorMap.toCoordinate(Qt.point(mouse.x, mouse.y))
coordinate.latitude = coordinate.latitude.toFixed(_decimalPlaces)
coordinate.longitude = coordinate.longitude.toFixed(_decimalPlaces)
coordinate.altitude = coordinate.altitude.toFixed(_decimalPlaces)
switch (_editingLayer) {
case _layerMission:
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if (addMissionItemsButton.checked) {
var sequenceNumber = missionController.insertSimpleMissionItem(coordinate, missionController.visualItems.count)
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setCurrentItem(sequenceNumber)
}
geoFenceController.breachReturnPoint = coordinate
geoFenceController.validateBreachReturn()
}
break
case _layerRallyPoints:
if (rallyPointController.rallyPointsSupported) {
rallyPointController.addPoint(coordinate)
}
// We use this item to support dragging since dragging a MapQuickItem just doesn't seem to work
x: mapCoordinateIndicator ? (mapCoordinateIndicator.x + mapCoordinateIndicator.anchorPoint.x - (itemDragger.width / 2)) : 100
y: mapCoordinateIndicator ? (mapCoordinateIndicator.y + mapCoordinateIndicator.anchorPoint.y - (itemDragger.height / 2)) : 100
width: ScreenTools.defaultFontPixelHeight * 2
height: ScreenTools.defaultFontPixelHeight * 2
color: "transparent"
visible: false
z: QGroundControl.zOrderMapItems + 1 // Above item icons
property var coordinateItem
property var mapCoordinateIndicator
property bool preventCoordinateBindingLoop: false
onXChanged: liveDrag()
onYChanged: liveDrag()
function liveDrag() {
if (!itemDragger.preventCoordinateBindingLoop && Drag.active) {
var point = Qt.point(itemDragger.x + (itemDragger.width / 2), itemDragger.y + (itemDragger.height / 2))
var coordinate = editorMap.toCoordinate(point)
coordinate.altitude = itemDragger.coordinateItem.coordinate.altitude
itemDragger.preventCoordinateBindingLoop = true
itemDragger.coordinateItem.coordinate = coordinate
itemDragger.preventCoordinateBindingLoop = false
}
}
itemDragger.coordinateItem = undefined
itemDragger.mapCoordinateIndicator = undefined
Drag.active: itemDrag.drag.active
Drag.hotSpot.x: width / 2
Drag.hotSpot.y: height / 2
MouseArea {
id: itemDrag
anchors.fill: parent
drag.target: parent
drag.minimumX: 0
drag.minimumY: 0
drag.maximumX: itemDragger.parent.width - parent.width
drag.maximumY: itemDragger.parent.height - parent.height
// Add the complex mission item polygon to the map
model: missionController.complexVisualItems
color: 'green'
path: object.polygonPath
opacity: 0.5
}
}
// Add the complex mission item grid to the map
MapItemView {
model: missionController.complexVisualItems
delegate: MapPolyline {
line.color: "white"
// Add the complex mission item exit coordinates
MapItemView {
model: missionController.complexVisualItems
delegate: exitCoordinateComponent
}
Component {
id: exitCoordinateComponent
MissionItemIndicator {
coordinate: object.exitCoordinate
z: QGroundControl.zOrderMapItems
missionItem: object
sequenceNumber: object.lastSequenceNumber
visible: object.specifiesCoordinate
}
// Add the simple mission items to the map
MapItemView {
MissionItemIndicator {
id: itemIndicator
coordinate: object.coordinate
sequenceNumber: object.sequenceNumber
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//-- If you don't want to allow selecting items beneath the
// toolbar, the code below has to check and see if mouse.y
// is greater than (map.height - ScreenTools.availableHeight)
onClicked: setCurrentItem(object.sequenceNumber)
function updateItemIndicator() {
if (object.isCurrentItem && itemIndicator.visible && object.specifiesCoordinate && object.isSimpleItem) {
// Setup our drag item
itemDragger.visible = true
itemDragger.coordinateItem = Qt.binding(function() { return object })
itemDragger.mapCoordinateIndicator = Qt.binding(function() { return itemIndicator })
onIsCurrentItemChanged: updateItemIndicator()
onSpecifiesCoordinateChanged: updateItemIndicator()
// These are the non-coordinate child mission items attached to this item
Row {
anchors.top: parent.top
anchors.left: parent.right
Repeater {
model: object.childItems
delegate: MissionItemIndexLabel {
label: object.abbreviation
checked: object.isCurrentItem
z: 2
onClicked: setCurrentItem(object.sequenceNumber)
}
}
}
}
}
// Add lines between waypoints
model: _editingLayer == _layerMission ? missionController.waypointLines : undefined
model: QGroundControl.multiVehicleManager.vehicles
vehicle: object
coordinate: object.coordinate
isSatellite: editorMap.isSatelliteMap
size: ScreenTools.defaultFontPixelHeight * 5
z: QGroundControl.zOrderMapItems - 1
}
// Plan Element selector (Mission/Fence/Rally)
Row {
id: planElementSelectorRow
anchors.topMargin: parent.height - ScreenTools.availableHeight + _margin
anchors.top: parent.top
anchors.leftMargin: parent.width - _rightPanelWidth
anchors.left: parent.left
spacing: _horizontalMargin
readonly property real _buttonRadius: ScreenTools.defaultFontPixelHeight * 0.75
ExclusiveGroup {
id: planElementSelectorGroup
onCurrentChanged: {
switch (current) {
case planElementMission:
_editingLayer = _layerMission
_syncDropDownController = missionController
break
case planElementGeoFence:
_editingLayer = _layerGeoFence
_syncDropDownController = geoFenceController
break
case planElementRallyPoints:
_editingLayer = _layerRallyPoints
_syncDropDownController = rallyPointController
break
}
id: planElementMission
exclusiveGroup: planElementSelectorGroup
checked: true
}
Item { height: 1; width: 1 }
id: planElementGeoFence
exclusiveGroup: planElementSelectorGroup
id: planElementRallyPoints
exclusiveGroup: planElementSelectorGroup
}
} // Row - Plan Element Selector
anchors.top: planElementSelectorRow.bottom
anchors.bottom: parent.bottom
anchors.right: parent.right
width: _rightPanelWidth
opacity: _rightPanelOpacity
z: QGroundControl.zOrderTopMost
visible: _editingLayer == _layerMission
// This MouseArea prevents the Map below it from getting Mouse events. Without this
// things like mousewheel will scroll the Flickable and then scroll the map as well.
anchors.fill: missionItemEditorListView
onWheel: wheel.accepted = true
}
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
spacing: _margin / 2
orientation: ListView.Vertical
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currentIndex: _currentMissionIndex
highlightMoveDuration: 250
missionItem: object
width: parent.width
onClicked: setCurrentItem(object.sequenceNumber)
onRemove: {
editorMap.polygonDraw.cancelPolygonEdit()
var sequenceNumber = missionController.insertSimpleMissionItem(editorMap.center, index)
setCurrentItem(sequenceNumber)
}
onMoveHomeToMapCenter: _visualItems.get(0).coordinate = editorMap.center
anchors.top: planElementSelectorRow.bottom
anchors.right: parent.right
opacity: _rightPanelOpacity
z: QGroundControl.zOrderTopMost
source: _editingLayer == _layerGeoFence ? "qrc:/qml/GeoFenceEditor.qml" : ""
property real availableWidth: _rightPanelWidth
property real availableHeight: ScreenTools.availableHeight
}
// GeoFence polygon
MapPolygon {
border.color: "#80FF0000"
border.width: 3
}
// GeoFence circle
MapCircle {
border.color: "#80FF0000"
border.width: 3
center: missionController.plannedHomePosition
}
// GeoFence breach return point
MapQuickItem {
anchorPoint: Qt.point(sourceItem.width / 2, sourceItem.height / 2)
coordinate: geoFenceController.breachReturnPoint
visible: geoFenceController.breachReturnEnabled
sourceItem: MissionItemIndexLabel { label: "F" }
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// Rally Point Editor
RallyPointEditorHeader {
id: rallyPointHeader
anchors.topMargin: _margin
anchors.top: planElementSelectorRow.bottom
anchors.right: parent.right
width: _rightPanelWidth
opacity: _rightPanelOpacity
z: QGroundControl.zOrderTopMost
visible: _editingLayer == _layerRallyPoints
controller: rallyPointController
}
RallyPointItemEditor {
id: rallyPointEditor
anchors.topMargin: _margin
anchors.top: rallyPointHeader.bottom
anchors.right: parent.right
width: _rightPanelWidth
opacity: _rightPanelOpacity
z: QGroundControl.zOrderTopMost
visible: _editingLayer == _layerRallyPoints && rallyPointController.points.count
rallyPoint: rallyPointController.currentRallyPoint
controller: rallyPointController
}
// Rally points on map
MapItemView {
model: rallyPointController.points
delegate: MapQuickItem {
id: itemIndicator
anchorPoint: Qt.point(sourceItem.width / 2, sourceItem.height / 2)
coordinate: object.coordinate
z: QGroundControl.zOrderMapItems
sourceItem: MissionItemIndexLabel {
id: itemIndexLabel
label: qsTr("R", "rally point map item label")
checked: _editingLayer == _layerRallyPoints ? object == rallyPointController.currentRallyPoint : false
onClicked: rallyPointController.currentRallyPoint = object
onCheckedChanged: {
if (checked) {
// Setup our drag item
itemDragger.visible = true
itemDragger.coordinateItem = Qt.binding(function() { return object })
itemDragger.mapCoordinateIndicator = Qt.binding(function() { return itemIndicator })
}
}
}
}
}
//-- Dismiss Drop Down (if any)
MouseArea {
anchors.fill: parent
enabled: _dropButtonsExclusiveGroup.current != null
onClicked: {
if(_dropButtonsExclusiveGroup.current)
_dropButtonsExclusiveGroup.current.checked = false
_dropButtonsExclusiveGroup.current = null
}
}
id: planLabel
text: qsTr("Plan")
color: mapPal.text
visible: !ScreenTools.isShortScreen
anchors.horizontalCenter: addMissionItemsButton.horizontalCenter
// IMPORTANT NOTE: Drop Buttons must be parented directly to the map. If they are placed in a Column for example the drop control positioning
// will not work correctly.
RoundButton {
id: addMissionItemsButton
anchors.topMargin: planLabel.visible ? ScreenTools.defaultFontPixelHeight / 2 : _toolButtonTopMargin
anchors.leftMargin: ScreenTools.defaultFontPixelHeight
anchors.top: planLabel.visible ? planLabel.bottom : parent.top
buttonImage: "/qmlimages/MapAddMission.svg"
lightBorders: _lightWidgetBorders
visible: _editingLayer == _layerMission
}
RoundButton {
id: addShapeButton
anchors.topMargin: ScreenTools.defaultFontPixelHeight
anchors.top: addMissionItemsButton.bottom
anchors.left: addMissionItemsButton.left
buttonImage: "/qmlimages/MapDrawShape.svg"
lightBorders: _lightWidgetBorders
visible: _editingLayer == _layerMission
onClicked: {
var coordinate = editorMap.center
coordinate.latitude = coordinate.latitude.toFixed(_decimalPlaces)
coordinate.longitude = coordinate.longitude.toFixed(_decimalPlaces)
coordinate.altitude = coordinate.altitude.toFixed(_decimalPlaces)
var sequenceNumber = missionController.insertComplexMissionItem(coordinate, missionController.visualItems.count)
setCurrentItem(sequenceNumber)
checked = false
addMissionItemsButton.checked = false
DropButton {
id: syncButton
anchors.topMargin: ScreenTools.defaultFontPixelHeight
anchors.top: addShapeButton.bottom
anchors.left: addShapeButton.left
dropDirection: dropRight
buttonImage: _syncDropDownController.dirty ? "/qmlimages/MapSyncChanged.svg" : "/qmlimages/MapSync.svg"
viewportMargins: ScreenTools.defaultFontPixelWidth / 2
exclusiveGroup: _dropButtonsExclusiveGroup
dropDownComponent: syncDropDownComponent
enabled: !_syncDropDownController.syncInProgress
rotateImage: _syncDropDownController.syncInProgress
lightBorders: _lightWidgetBorders
}
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CenterMapDropButton {
id: centerMapButton
anchors.topMargin: ScreenTools.defaultFontPixelHeight
anchors.top: syncButton.bottom
anchors.left: syncButton.left
exclusiveGroup: _dropButtonsExclusiveGroup
map: editorMap
mapFitViewport: Qt.rect(leftToolWidth, toolbarHeight, editorMap.width - leftToolWidth - rightPanelWidth, editorMap.height - toolbarHeight)
usePlannedHomePosition: true
geoFenceController: geoFenceController
missionController: missionController
rallyPointController: rallyPointController
property real toolbarHeight: qgcView.height - ScreenTools.availableHeight
property real rightPanelWidth: _rightPanelWidth
property real leftToolWidth: centerMapButton.x + centerMapButton.width
}
DropButton {
id: mapTypeButton
anchors.topMargin: ScreenTools.defaultFontPixelHeight
anchors.top: centerMapButton.bottom
anchors.left: centerMapButton.left
dropDirection: dropRight
buttonImage: "/qmlimages/MapType.svg"
viewportMargins: ScreenTools.defaultFontPixelWidth / 2
exclusiveGroup: _dropButtonsExclusiveGroup
lightBorders: _lightWidgetBorders
dropDownComponent: Component {
Column {
spacing: _margin
QGCLabel { text: qsTr("Map type:") }
Row {
spacing: ScreenTools.defaultFontPixelWidth
Repeater {
model: QGroundControl.flightMapSettings.mapTypes
QGCButton {
checkable: true
checked: QGroundControl.flightMapSettings.mapType === text
text: modelData
exclusiveGroup: _mapTypeButtonsExclusiveGroup
onClicked: {
QGroundControl.flightMapSettings.mapType = text
checked = true
mapTypeButton.hideDropDown()
//-- Zoom Map In
RoundButton {
id: mapZoomPlus
anchors.topMargin: ScreenTools.defaultFontPixelHeight
anchors.top: mapTypeButton.bottom
anchors.left: mapTypeButton.left
visible: !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen
buttonImage: "/qmlimages/ZoomPlus.svg"
lightBorders: _lightWidgetBorders
onClicked: {
if(editorMap)
editorMap.zoomLevel += 0.5
checked = false
//-- Zoom Map Out
RoundButton {
id: mapZoomMinus
anchors.topMargin: ScreenTools.defaultFontPixelHeight
anchors.top: mapZoomPlus.bottom
anchors.left: mapZoomPlus.left
visible: !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen
buttonImage: "/qmlimages/ZoomMinus.svg"
lightBorders: _lightWidgetBorders
onClicked: {
if(editorMap)
editorMap.zoomLevel -= 0.5
checked = false
MapScale {
anchors.margins: ScreenTools.defaultFontPixelHeight * (0.66)
anchors.bottom: waypointValuesDisplay.visible ? waypointValuesDisplay.top : parent.bottom
anchors.left: parent.left
mapControl: editorMap
visible: !ScreenTools.isTinyScreen
}
id: waypointValuesDisplay
anchors.margins: ScreenTools.defaultFontPixelWidth
anchors.left: parent.left
anchors.bottom: parent.bottom
z: QGroundControl.zOrderTopMost
currentMissionItem: _currentMissionItem
missionItems: missionController.visualItems
expandedWidth: missionItemEditor.x - (ScreenTools.defaultFontPixelWidth * 2)
missionDistance: missionController.missionDistance
missionMaxTelemetry: missionController.missionMaxTelemetry
cruiseDistance: missionController.cruiseDistance
hoverDistance: missionController.hoverDistance
visible: _editingLayer == _layerMission && !ScreenTools.isShortScreen
} // Item - split view container
} // QGCViewPanel
Component {
id: syncLoadFromVehicleOverwrite
QGCViewMessage {
id: syncLoadFromVehicleCheck
message: qsTr("You have unsaved/unsent changes. Loading from the Vehicle will lose these changes. Are you sure you want to load from the Vehicle?")
function accept() {
hideDialog()
}
}
}
Component {
id: syncLoadFromFileOverwrite
QGCViewMessage {
id: syncLoadFromVehicleCheck
message: qsTr("You have unsaved/unsent changes. Loading a from a file will lose these changes. Are you sure you want to load from a file?")
function accept() {
hideDialog()
Component {
id: removeAllPromptDialog
QGCViewMessage {
message: qsTr("Are you sure you want to remove all items?")
function accept() {
itemDragger.clearItem()
hideDialog()
}
}
}
Component {
id: syncDropDownComponent
Column {
id: columnHolder
spacing: _margin
property string _overwriteText: (_editingLayer == _layerMission) ? qsTr("Mission overwrite") : ((_editingLayer == _layerGeoFence) ? qsTr("GeoFence overwrite") : qsTr("Rally Points overwrite"))
qsTr("You have unsaved changes. You should send to your vehicle, or save to a file:") :