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/*=====================================================================

QGroundControl Open Source Ground Control Station

(c) 2009, 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>

This file is part of the QGROUNDCONTROL project

    QGROUNDCONTROL is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    QGROUNDCONTROL is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.

======================================================================*/

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import QtQuick          2.4
import QtQuick.Controls 1.3
import QtQuick.Dialogs  1.2
import QtLocation       5.3
import QtPositioning    5.3
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import QGroundControl               1.0
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import QGroundControl.FlightMap     1.0
import QGroundControl.ScreenTools   1.0
import QGroundControl.Controls      1.0
import QGroundControl.Palette       1.0
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import QGroundControl.Mavlink       1.0
import QGroundControl.Controllers   1.0
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/// Mission Editor
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QGCView {
    property bool syncNeeded: controller.missionItems.dirty // Unsaved changes, visible to parent container

    viewPanel:          panel
    topDialogMargin:    height - mainWindow.availableHeight
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    // zOrder comes from the Loader in MainWindow.qml
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    z: QGroundControl.zOrderTopMost
    readonly property int       _decimalPlaces:     8
    readonly property real      _horizontalMargin:  ScreenTools.defaultFontPixelWidth  / 2
    readonly property real      _margin:            ScreenTools.defaultFontPixelHeight / 2
    readonly property var       _activeVehicle:     multiVehicleManager.activeVehicle
    readonly property real      _editFieldWidth:    ScreenTools.defaultFontPixelWidth * 16
    readonly property real      _rightPanelWidth:   ScreenTools.defaultFontPixelWidth * 30
    readonly property real      _rightPanelOpacity: 0.8
    readonly property int       _toolButtonCount:   6
    readonly property string    _autoSyncKey:       "AutoSync"
    readonly property int       _addMissionItemsButtonAutoOffTimeout:   10000
    readonly property var       _defaultVehicleCoordinate:   QtPositioning.coordinate(37.803784, -122.462276)
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    property var    _missionItems:          controller.missionItems
    property var    _currentMissionItem
    property bool   _firstVehiclePosition:  true
    property var    activeVehiclePosition:  _activeVehicle ? _activeVehicle.coordinate : QtPositioning.coordinate()
    property bool _syncInProgress:              _activeVehicle ? _activeVehicle.missionManager.inProgress : false
    Component.onCompleted:          updateMapToVehiclePosition()
    onActiveVehiclePositionChanged: updateMapToVehiclePosition()
    Connections {
        target: multiVehicleManager

        onActiveVehicleChanged: {
            // When the active vehicle changes we need to allow the first vehicle position to move the map again
            _firstVehiclePosition = true
            updateMapToVehiclePosition()
        }

    function updateMapToVehiclePosition() {
        if (_activeVehicle && _activeVehicle.coordinateValid && _activeVehicle.coordinate.isValid && _firstVehiclePosition) {
            _firstVehiclePosition = false
            editorMap.center = _activeVehicle.coordinate
    function loadFromVehicle() {
        controller.getMissionItems()
    }

    function loadFromFile() {
        controller.loadMissionFromFile()
        fitViewportToMissionItems()
    }

    function normalizeLat(lat) {
        // Normalize latitude to range: 0 to 180, S to N
        return lat + 90.0
    }

    function normalizeLon(lon) {
        // Normalize longitude to range: 0 to 360, W to E
        return lon  + 180.0
    }

    /// Fix the map viewport to the current mission items. We don't fit the home position in this process.
    function fitViewportToMissionItems() {
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        var missionItem = _missionItems.get(0)
        var north = normalizeLat(missionItem.coordinate.latitude)
        var south = north
        var east = normalizeLon(missionItem.coordinate.longitude)
        var west = east

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        for (var i=1; i<_missionItems.count; i++) {
            missionItem = _missionItems.get(i)

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            if (missionItem.specifiesCoordinate && !missionItem.standaloneCoordinate) {
                var lat = normalizeLat(missionItem.coordinate.latitude)
                var lon = normalizeLon(missionItem.coordinate.longitude)
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                north = Math.max(north, lat)
                south = Math.min(south, lat)
                east = Math.max(east, lon)
                west = Math.min(west, lon)
            }
        }

        editorMap.visibleRegion = QtPositioning.rectangle(QtPositioning.coordinate(north - 90.0, west - 180.0), QtPositioning.coordinate(south - 90.0, east - 180.0))
    }

    MissionController {
        id:         controller
        Component.onCompleted: {
            start(true /* editMode */)
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            setCurrentItem(0)
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        /*
        FIXME: autoSync is temporarily disconnected since it's still buggy

        autoSync:   QGroundControl.flightMapSettings.loadMapSetting(editorMap.mapName, _autoSyncKey, true)

        onAutoSyncChanged:      QGroundControl.flightMapSettings.saveMapSetting(editorMap.mapName, _autoSyncKey, autoSync)
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        onMissionItemsChanged: itemDragger.clearItem()
        onNewItemsFromVehicle: fitViewportToMissionItems()
    QGCPalette { id: qgcPal; colorGroupEnabled: enabled }
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    ExclusiveGroup {
        id: _mapTypeButtonsExclusiveGroup
    }

    ExclusiveGroup {
        id: _dropButtonsExclusiveGroup
    function setCurrentItem(index) {
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        _currentMissionItem = undefined
        for (var i=0; i<_missionItems.count; i++) {
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            if (i == index) {
                _currentMissionItem = _missionItems.get(i)
                _currentMissionItem.isCurrentItem = true
            } else {
                _missionItems.get(i).isCurrentItem = false
            }
    property int _moveDialogMissionItemIndex

    Component {
        id: moveDialog

        QGCViewDialog {
            function accept() {
                var toIndex = toCombo.currentIndex

                if (toIndex == 0) {
                    toIndex = 1
                }
                controller.moveMissionItem(_moveDialogMissionItemIndex, toIndex)
                hideDialog()
            }

            Column {
                anchors.left:   parent.left
                anchors.right:  parent.right
                spacing:        ScreenTools.defaultFontPixelHeight

                QGCLabel {
                    anchors.left:   parent.left
                    anchors.right:  parent.right
                    wrapMode:       Text.WordWrap
                    text:           "Move the selected mission item to the be after following mission item:"
                }

                QGCComboBox {
                    id:             toCombo
                    model:          _missionItems.count
                    currentIndex:   _moveDialogMissionItemIndex
                }
            }
        }
    }

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    QGCViewPanel {
        id:             panel
        anchors.fill:   parent
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        Item {
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            anchors.fill: parent

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            FlightMap {
                id:             editorMap
                anchors.fill:   parent
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                mapName:        "MissionEditor"
                readonly property real animationDuration: 500

                Behavior on zoomLevel {
                    NumberAnimation {
                        duration:       editorMap.animationDuration
                        easing.type:    Easing.InOutQuad
                    }
                }

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                MouseArea {
                    anchors.fill: parent

                    onClicked: {
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                        if (addMissionItemsButton.checked) {
                            var coordinate = editorMap.toCoordinate(Qt.point(mouse.x, mouse.y))
                            coordinate.latitude = coordinate.latitude.toFixed(_decimalPlaces)
                            coordinate.longitude = coordinate.longitude.toFixed(_decimalPlaces)
                            coordinate.altitude = coordinate.altitude.toFixed(_decimalPlaces)
                            var index = controller.insertMissionItem(coordinate, controller.missionItems.count)
                            setCurrentItem(index)
                        } else {
                            editorMap.zoomLevel = editorMap.maxZoomLevel - 2
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                    }
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                // We use this item to support dragging since dragging a MapQuickItem just doesn't seem to work
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                Rectangle {
                    id:             itemDragger
                    x:              missionItemIndicator ? (missionItemIndicator.x + missionItemIndicator.anchorPoint.x - (itemDragger.width / 2)) : 100
                    y:              missionItemIndicator ? (missionItemIndicator.y + missionItemIndicator.anchorPoint.y - (itemDragger.height / 2)) : 100
                    width:          ScreenTools.defaultFontPixelHeight * 2
                    height:         ScreenTools.defaultFontPixelHeight * 2
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                    color:          "transparent"
                    visible:        false
                    z:              QGroundControl.zOrderMapItems + 1    // Above item icons

                    property var    missionItem
                    property var    missionItemIndicator
                    property bool   preventCoordinateBindingLoop: false

                    onXChanged: liveDrag()
                    onYChanged: liveDrag()

                    function liveDrag() {
                        if (!itemDragger.preventCoordinateBindingLoop && Drag.active) {
                            var point = Qt.point(itemDragger.x + (itemDragger.width  / 2), itemDragger.y + (itemDragger.height / 2))
                            var coordinate = editorMap.toCoordinate(point)
                            coordinate.altitude = itemDragger.missionItem.coordinate.altitude
                            itemDragger.preventCoordinateBindingLoop = true
                            itemDragger.missionItem.coordinate = coordinate
                            itemDragger.preventCoordinateBindingLoop = false
                        }
                    }
                    function clearItem() {
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                        itemDragger.visible = false
                        itemDragger.missionItem = undefined
                        itemDragger.missionItemIndicator = undefined
                    }

                    Drag.active:    itemDrag.drag.active
                    Drag.hotSpot.x: width  / 2
                    Drag.hotSpot.y: height / 2

                    MouseArea {
                        id:             itemDrag
                        anchors.fill:   parent
                        drag.target:    parent
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                        drag.minimumX:  0
                        drag.minimumY:  0
                        drag.maximumX:  itemDragger.parent.width - parent.width
                        drag.maximumY:  itemDragger.parent.height - parent.height
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                    }
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                // Add the mission items to the map
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                MapItemView {
                    model:          controller.missionItems
                    delegate:       missionItemComponent
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                }

                Component {
                    id: missionItemComponent
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                    MissionItemIndicator {
                        id:             itemIndicator
                        coordinate:     object.coordinate
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                        visible:        object.specifiesCoordinate
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                        z:              QGroundControl.zOrderMapItems
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                        missionItem:    object
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                        onClicked: setCurrentItem(object.sequenceNumber)

                        function updateItemIndicator()
                        {
                            if (object.isCurrentItem && itemIndicator.visible) {
                                if (object.specifiesCoordinate) {
                                    // Setup our drag item
                                        itemDragger.visible = true
                                        itemDragger.missionItem = Qt.binding(function() { return object })
                                        itemDragger.missionItemIndicator = Qt.binding(function() { return itemIndicator })
                        Connections {
                            target: object

                            onIsCurrentItemChanged: updateItemIndicator()
                            onCommandChanged:       updateItemIndicator()
                        }

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                        // These are the non-coordinate child mission items attached to this item
                        Row {
                            anchors.top:    parent.top
                            anchors.left:   parent.right

                            Repeater {
                                model: object.childItems

                                delegate: MissionItemIndexLabel {
                                    label:          object.sequenceNumber
                                    isCurrentItem:  object.isCurrentItem
                                    z:              2

                                    onClicked: setCurrentItem(object.sequenceNumber)
                                }
                            }
                        }
                    }
                }

                // Add lines between waypoints
                MissionLineView {
                    model:          controller.waypointLines
                // Mission Item Editor
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                Item {
                    id:             missionItemEditor
                    height:         mainWindow.availableHeight
                    anchors.bottom: parent.bottom
                    anchors.right:  parent.right
                    width:          _rightPanelWidth
                    opacity:        _rightPanelOpacity
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                    z:              QGroundControl.zOrderTopMost
                    MouseArea {
                        // This MouseArea prevents the Map below it from getting Mouse events. Without this
                        // things like mousewheel will scroll the Flickable and then scroll the map as well.
                        anchors.fill:       parent
                        preventStealing:    true
                        onWheel:            wheel.accepted = true
                    }

                    ListView {
                        anchors.fill:   parent
                        spacing:        _margin / 2
                        orientation:    ListView.Vertical
                        model:          controller.missionItems
                        cacheBuffer:    height * 2
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                        delegate: MissionItemEditor {
                            missionItem:    object
                            width:          parent.width
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                            qgcView:        _root
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                            readOnly:       false

                            onClicked:  setCurrentItem(object.sequenceNumber)

                            onRemove: {
                                itemDragger.clearItem()
                                controller.removeMissionItem(object.sequenceNumber)
                            onInsert: {
                                controller.insertMissionItem(editorMap.center, i)
                                setCurrentItem(i)
                            }
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                            onMoveHomeToMapCenter: controller.missionItems.get(0).coordinate = editorMap.center
                    } // ListView
                } // Item - Mission Item editor

                //-- Dismiss Drop Down (if any)
                MouseArea {
                    anchors.fill:   parent
                    enabled:        _dropButtonsExclusiveGroup.current != null
                    onClicked: {
                        if(_dropButtonsExclusiveGroup.current)
                            _dropButtonsExclusiveGroup.current.checked = false
                        _dropButtonsExclusiveGroup.current = null
                    }
                }

                Item {
                    id:     toolbarSpacer
                    height: mainWindow.tbHeight
                    width:  1
                }
                //-- Vertical Tool Buttons
                Column {
                    id:                         toolColumn
                    anchors.margins:            ScreenTools.defaultFontPixelHeight
                    anchors.left:               parent.left
                    anchors.top:                toolbarSpacer.bottom
                    spacing:                    ScreenTools.defaultFontPixelHeight

                    RoundButton {
                        id:                 addMissionItemsButton
                        buttonImage:        "/qmlimages/MapAddMission.svg"
                        z:                  QGroundControl.zOrderWidgets
                    DropButton {
                        id:                 syncButton
                        dropDirection:      dropRight
                        buttonImage:        syncNeeded ? "/qmlimages/MapSyncChanged.svg" : "/qmlimages/MapSync.svg"
                        viewportMargins:    ScreenTools.defaultFontPixelWidth / 2
                        exclusiveGroup:     _dropButtonsExclusiveGroup
                        z:                  QGroundControl.zOrderWidgets
                        dropDownComponent:  syncDropDownComponent
                        enabled:            !_syncInProgress
                    }

                    DropButton {
                        id:                 centerMapButton
                        dropDirection:      dropRight
                        buttonImage:        "/qmlimages/MapCenter.svg"
                        viewportMargins:    ScreenTools.defaultFontPixelWidth / 2
                        exclusiveGroup:     _dropButtonsExclusiveGroup
                        z:                  QGroundControl.zOrderWidgets
                        dropDownComponent: Component {
                            Column {
                                QGCLabel { text: "Center map:" }
                                Row {
                                    spacing: ScreenTools.defaultFontPixelWidth
                                    QGCButton {
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                                        text: "Home"

                                        onClicked: {
                                            centerMapButton.hideDropDown()
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                                            editorMap.center = controller.missionItems.get(0).coordinate
                                    QGCButton {
                                        text:       "Vehicle"
                                        enabled:    activeVehicle && activeVehicle.latitude != 0 && activeVehicle.longitude != 0
                                        property var activeVehicle: multiVehicleManager.activeVehicle
                                        onClicked: {
                                            centerMapButton.hideDropDown()
                                            editorMap.center = activeVehicle.coordinate
                    DropButton {
                        id:                 mapTypeButton
                        dropDirection:      dropRight
                        buttonImage:        "/qmlimages/MapType.svg"
                        viewportMargins:    ScreenTools.defaultFontPixelWidth / 2
                        exclusiveGroup:     _dropButtonsExclusiveGroup
                        z:                  QGroundControl.zOrderWidgets

                        dropDownComponent: Component {
                            Column {
                                QGCLabel { text: "Map type:" }

                                Row {
                                    spacing: ScreenTools.defaultFontPixelWidth

                                    Repeater {
                                        model: QGroundControl.flightMapSettings.mapTypes

                                        QGCButton {
                                            checkable:      true
                                            checked:        editorMap.mapType == text
                                            text:           modelData
                                            exclusiveGroup: _mapTypeButtonsExclusiveGroup

                                            onClicked: {
                                                editorMap.mapType = text
                                                checked = true
                                                mapTypeButton.hideDropDown()
                                            }
                    //-- Zoom Map In
                    RoundButton {
                        id:                 mapZoomPlus
                        visible:            !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen
                        buttonImage:        "/qmlimages/ZoomPlus.svg"
                        z:                  QGroundControl.zOrderWidgets
                        onClicked: {
                            if(editorMap)
                                editorMap.zoomLevel += 0.5
                            checked = false
                        }
                    }

                    //-- Zoom Map Out
                    RoundButton {
                        id:                 mapZoomMinus
                        visible:            !ScreenTools.isTinyScreen && !ScreenTools.isShortScreen
                        buttonImage:        "/qmlimages/ZoomMinus.svg"
                        z:                  QGroundControl.zOrderWidgets
                        onClicked: {
                            if(editorMap)
                                editorMap.zoomLevel -= 0.5
                            checked = false
                        }
                    }
                MissionItemStatus {
                    id:                 waypointValuesDisplay
                    anchors.margins:    ScreenTools.defaultFontPixelWidth
                    anchors.left:       parent.left
                    anchors.bottom:     parent.bottom
                    z:                  QGroundControl.zOrderTopMost
                    currentMissionItem: _currentMissionItem
                    missionItems:       controller.missionItems
                    expandedWidth:      missionItemEditor.x - (ScreenTools.defaultFontPixelWidth * 2)
            } // FlightMap
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        } // Item - split view container
    } // QGCViewPanel
    Component {
        id: syncLoadFromVehicleOverwrite

        QGCViewMessage {
            id:         syncLoadFromVehicleCheck
            message:   "You have unsaved/unsent mission changes. Loading the mission from the Vehicle will lose these changes. Are you sure you want to load the mission from the Vehicle?"

            function accept() {
                hideDialog()
                loadFromVehicle()
            }
        }
    }

    Component {
        id: syncLoadFromFileOverwrite

        QGCViewMessage {
            id:         syncLoadFromVehicleCheck
            message:   "You have unsaved/unsent mission changes. Loading a mission from a file will lose these changes. Are you sure you want to load a mission from a file?"

            function accept() {
                hideDialog()
                loadFromFile()
    Component {
        id: removeAllPromptDialog

        QGCViewMessage {
            message: "Are you sure you want to delete all mission items?"

            function accept() {
                itemDragger.clearItem()
                controller.removeAllMissionItems()
                hideDialog()
            }
        }
    }

    Component {
        id: syncDropDownComponent

        Column {
            id:         columnHolder
            spacing:    _margin

            QGCLabel {
                width:      columnHolder.width
                wrapMode:   Text.WordWrap
                text:       syncNeeded && !controller.autoSync ?
                                "You have unsaved changed to you mission. You should send to your vehicle, or save to a file:" :
                                "Sync:"
            }

            Row {
                visible:    true //autoSyncCheckBox.enabled && autoSyncCheckBox.checked
                spacing:    ScreenTools.defaultFontPixelWidth

                QGCButton {
                    text:       "Send to vehicle"
                    enabled:    _activeVehicle && !_activeVehicle.missionManager.inProgress

                    onClicked: {
                        syncButton.hideDropDown()
                        controller.sendMissionItems()
                    }
                }

                QGCButton {
                    text:       "Load from vehicle"
                    enabled:    _activeVehicle && !_activeVehicle.missionManager.inProgress

                    onClicked: {
                        syncButton.hideDropDown()
                        if (syncNeeded) {
                            _root.showDialog(syncLoadFromVehicleOverwrite, "Mission overwrite", _root.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel)
                        } else {
                            loadFromVehicle()
                    }
                }
            }

            Row {
                spacing: ScreenTools.defaultFontPixelWidth
                visible: !ScreenTools.isMobile

                QGCButton {
                    text:       "Save to file..."

                    onClicked: {
                        syncButton.hideDropDown()
                        controller.saveMissionToFile()
                    }
                }

                QGCButton {
                    text:       "Load from file..."

                    onClicked: {
                        syncButton.hideDropDown()
                        if (syncNeeded) {
                            _root.showDialog(syncLoadFromFileOverwrite, "Mission overwrite", _root.showDialogDefaultWidth, StandardButton.Yes | StandardButton.Cancel)
                        } else {
                            loadFromFile()

            QGCButton {
                text:       "Remove all"
                onClicked:  {
                    syncButton.hideDropDown()
                    _root.showDialog(removeAllPromptDialog, "Delete all", _root.showDialogDefaultWidth, StandardButton.Yes | StandardButton.No)
                }
            }

/*
        FIXME: autoSync is temporarily disconnected since it's still buggy

            QGCLabel {
                id:         autoSyncDisallowedLabel
                visible:    _activeVehicle && _activeVehicle.armed
                text:       "AutoSync is not allowed whie vehicle is armed"
            }

            QGCCheckBox {
                id:         autoSyncCheckBox
                checked:    controller.autoSync
                text:       "Automatically sync changes with vehicle"
                enabled:    _activeVehicle ? !_activeVehicle.armed : false

                onClicked: controller.autoSync = checked
            }
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} // QGCVIew