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Gus Grubba authored
* AirMapWithAirmapd: (33 commits) qgroundcontrol.pro: update build to latest airmapd master AirMapManager: update authorizations to changed airmapd interface rebase fixup: remove AirMapController.{cc,h} remove submodule commits qmqtt and tiny-AES128-C AirMapManager: error handling, change to updated API of airmapd AirMapManager: update polygons to changed airmapd interface AirMapManager: update flight search according to updated airmapd AirMap: remove SITA registration numbers AirspaceManagement & AirMapManager: add weather request API AirMapManager: add LifetimeChecker class to prevent callbacks from accessing invalid memory AirMapManager: handle multi_polygon AirMapManager: change backend to use airmapd AirMap: refactor for multi-vehicle support & base class API AirMap traffic: remove inactive vehicles after a timeout of 5 seconds AirMapManager: handle dynamic setting changes AirmapManager: make sure to pass the SITA reg data to the right objects Make AirMapController as part of a Vehicle rather than a creatable QML instance. This is ultimately linked to a vehicle and not the view. Eventually a lot of the code currently in AirMapManager will have to come here as well so the data persists with a vehicle. AirMapManager should only handle the global aspects. Added a temporary indicator right below the toolbar. It's only visible if a permission (of any kind) exists. I need to understand better how this works before coming up with a more permanent solution. Restored toolbar to its original state (brand logo and whatnot) Added include and lib path for protobuf on maxOS (we need to make this automatic for all builds) Added AirMap settings (SettingsGroup) Added AirMap settings block to General Settings Create macros to deal with the tedious repetitions within SettingsGroup Removed old, hacked in setting for AirMapKey Remove a few of the tons of build warnings PlanManager: upload flight to AirMap when uploading to the vehicle AirMapController: add flightPermitStatusChanged ... # Conflicts: # src/QGCApplication.cc # src/Vehicle/Vehicle.cc # src/Vehicle/Vehicle.h
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