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Bryant authored
Refactored some variables and added some documentation. Also, now the joystickChanged signal emits NaN for axes that aren't mapped, so consumers should handle this properly.
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Freenect.cc | ||
Freenect.h | ||
JoystickInput.cc | ||
JoystickInput.h | ||
Mouse6dofInput.cpp | ||
Mouse6dofInput.h |