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Bryant Mairs authored
Most math and backend storage was floats anyways, so most of these changes just half the data copied during function calls without reducing precision.
7be19f2b
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Freenect.cc | ||
Freenect.h | ||
JoystickInput.cc | ||
JoystickInput.h | ||
Mouse6dofInput.cpp | ||
Mouse6dofInput.h |