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Bryant authored
This function is called automatically when a QSettings object is destroyed, so is rarely needed to be called explicitly. There are still some cases where a QSettings object is passed-by-reference, so there I left the sync() calls as it's unclear how permanent those objects are and if they'd call sync() before application shutdown
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Freenect.cc | ||
Freenect.h | ||
JoystickInput.cc | ||
JoystickInput.h | ||
Mouse6dofInput.cpp | ||
Mouse6dofInput.h |