- Mar 03, 2015
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baptistelabat authored
Correct order of rotations to get roll, pitch and yaw corresponding to classical aeronautics convention and coherent with Fly view
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- Feb 17, 2015
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Don Gagne authored
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- Feb 03, 2015
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dogmaphobic authored
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- Dec 01, 2014
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Lorenz Meier authored
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- Nov 25, 2014
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Don Gagne authored
Subclass of QMessageBox which re-implements the static public functions. There are two reasons for this: 1) The QMessageBox implementation on OSX does now show the title string. This leads to message boxes which don't make much sense. So on OSX we set title to text and text to informative text. 2) If parent is NULL, we set parent to MainWindow::instance. This prevents message boxes which can go behind MainWindow
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- Nov 24, 2014
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Don Gagne authored
Using QFileDialog directly on OS X can hang intermittently due to Qt bug.
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- Nov 14, 2014
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Don Gagne authored
This is the Pixhawk research board, not the PX4 production board.
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- Aug 23, 2014
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Don Gagne authored
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- Jul 02, 2014
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Bryant Mairs authored
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- Dec 11, 2013
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Anton Babushkin authored
Altitude splitted to altitudeAMSL and altitudeRelative, speed splitted to airSpeed and groundSpeed. PrimaryFlightDisplay uses airSpeed for FW and groundSpeed for MC.
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- Jun 10, 2013
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- Jun 07, 2013
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- May 25, 2013
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Lorenz Meier authored
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- May 31, 2012
- Mar 08, 2012
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Lionel authored
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- Feb 27, 2012
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Friedrich Fraundorfer authored
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hengli authored
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- Feb 26, 2012
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Lionel Heng authored
Added text (component id) to cone/circle symbol symbolizing pose data from that component in 3D view.
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Lionel Heng authored
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Lionel Heng authored
Unified all object selections in 3D view via right-mouse-click, and added mouse-based terrain translation/rotation.
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Lionel Heng authored
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- Feb 25, 2012
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LM authored
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Lionel Heng authored
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Lionel Heng authored
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- Feb 24, 2012
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hengli authored
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- Feb 23, 2012
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Lionel Heng authored
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hengli authored
Added remote OpenGL drawing in 3D view. Any external application can draw to the 3D view via the protobuf implementation of GLOverlay messages.
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- Feb 22, 2012
- Feb 21, 2012
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hengli authored
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- Feb 20, 2012
- Feb 16, 2012
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TobiasSimon authored
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hengli authored
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hengli authored
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- Feb 15, 2012
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hengli authored
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- Feb 13, 2012
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hengli authored
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