- Oct 28, 2014
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Don Gagne authored
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- Oct 07, 2014
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Don Gagne authored
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- Aug 21, 2014
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Don Gagne authored
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- Jul 02, 2014
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Lorenz Meier authored
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- May 17, 2014
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Lorenz Meier authored
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- May 11, 2014
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Anton Babushkin authored
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- Feb 01, 2014
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Lorenz Meier authored
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- Dec 29, 2013
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Lorenz Meier authored
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- Oct 13, 2013
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Jean Cyr authored
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- Sep 12, 2013
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Lorenz Meier authored
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- Sep 08, 2013
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Lorenz Meier authored
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- Sep 02, 2013
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Lorenz Meier authored
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- Sep 01, 2013
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Lorenz Meier authored
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- Aug 27, 2013
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Lorenz Meier authored
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- Aug 26, 2013
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Anton Babushkin authored
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Lorenz Meier authored
Fixed race issues in config upload, tested to be reliable now - board startup scripts now need the other half of testing
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- Aug 25, 2013
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Lorenz Meier authored
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Lorenz Meier authored
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Lorenz Meier authored
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tstellanova authored
don't process updates to unmapped rc channels when we're not in calibration mode
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- Aug 24, 2013
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Lorenz Meier authored
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- Aug 20, 2013
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Lorenz Meier authored
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tstellanova authored
Add persistRcValuesButt to allow mappings to be persisted outside the calibration mode; cleanup const params in param dataq model; add some debug for mapping problems
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- Aug 18, 2013
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Lorenz Meier authored
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- Aug 17, 2013
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Lorenz Meier authored
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Lorenz Meier authored
Checkpoint: RC calibration much better / operation, can use UI tweaks. Airframe config in, but not operational and still very functional / ugly.
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- Aug 16, 2013
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tstellanova authored
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- Aug 15, 2013
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tstellanova authored
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- Aug 13, 2013
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tstellanova authored
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tstellanova authored
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- Jul 31, 2013
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tstellanova authored
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tstellanova authored
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tstellanova authored
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- Jul 30, 2013
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tstellanova authored
Start move to single column layout for advanced parameters; Fix crashing bug in PrimaryFlightDisplay when uas is removed and then re-added; workaround compiler warning in GeneralBlockPanelKernel,
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- Jul 26, 2013
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Lorenz Meier authored
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- Jun 10, 2013
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Bryant authored
Finished merging QGCVehicleConfig.ui, which I hadn't done properly last night. Things are now in a usable state again.
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Bryant authored
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- Jun 07, 2013
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- Jun 05, 2013
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Michael Carpenter authored
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