- 13 Jun, 2013 1 commit
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Lorenz Meier authored
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- 01 May, 2013 1 commit
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Michael Carpenter authored
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- 09 Mar, 2013 1 commit
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Thomas Gubler authored
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- 23 Dec, 2012 1 commit
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Lorenz Meier authored
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- 07 Dec, 2012 1 commit
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Bryant authored
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- 28 Nov, 2012 1 commit
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James Goppert authored
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- 01 Nov, 2012 1 commit
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Bryant authored
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- 04 Oct, 2012 1 commit
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Bryant Mairs authored
stuff was copied that didn't need to be and some things were missing. For example, the release build couldn't be copied and run on another computer because the Visual Studio runtime DLLs weren't copied. Their license allows them to be distributed, so this is fine to do.
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- 19 Sep, 2012 2 commits
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Lorenz Meier authored
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Lorenz Meier authored
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- 05 Sep, 2012 1 commit
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Lorenz Meier authored
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- 22 Aug, 2012 1 commit
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Jessica authored
Addressed issue #26. Select System, Plugins and System are disabled when neccessary. Removed style-outdoor-dark.css. Moved the other two .css files and Vera.ttf into files/styles.
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- 08 Aug, 2012 1 commit
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Jessica authored
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- 31 Jul, 2012 1 commit
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unknown authored
unit tests will run on windows.
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- 28 Jul, 2012 1 commit
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Jessica authored
Put libraries into one libs directory under qgroundcontrol. Changed the neccessary files with references to those libraries.
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- 25 Jul, 2012 1 commit
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Jessica authored
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- 28 Apr, 2012 1 commit
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Lorenz Meier authored
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- 23 Feb, 2012 1 commit
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Bryant Mairs authored
Corrected the Windows Visual Studio compilation so that release builds no longer have a console or debugging macros while the debug builds have both. Fixed indentation across all build scripts (.pro/.pri) to be 4-spaces and consistent. Updated the README with proper Visual Studio compilation instructions for both VS2010 and VS2008.
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- 22 Feb, 2012 1 commit
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hengli authored
Removed outdated MAVLINK v0.9 version as QGC does not work with this version. Added feature to import COLLADA terrain model and visualize model in 3D view.
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- 21 Feb, 2012 1 commit
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James Goppert authored
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- 20 Feb, 2012 1 commit
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Lorenz Meier authored
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- 15 Feb, 2012 1 commit
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Bryant Mairs authored
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- 14 Feb, 2012 1 commit
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LM authored
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- 03 Feb, 2012 1 commit
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pixhawk authored
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- 30 Jan, 2012 3 commits
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Bryant Mairs authored
Compilation on Windows VS2010 now properly copies necessary support libraries to the /debug and /release directories based on which is currently building. These copies are also only done if they are necessary. I removed copying of the plugins folder from Qt to the executable directory as I don't believe it's necessary anymore.
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Bryant Mairs authored
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Bryan Godbolt authored
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- 26 Jan, 2012 1 commit
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LM authored
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- 13 Jan, 2012 1 commit
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LM authored
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- 12 Jan, 2012 1 commit
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hengli authored
Added visualization of obstacles. Fixed relative font path issue in 3D widgets by using QFont within osgText::Font instead of using static font filename.
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- 10 Jan, 2012 1 commit
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LM authored
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- 28 Dec, 2011 2 commits
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Lorenz Meier authored
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LM authored
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- 25 Dec, 2011 1 commit
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Lorenz Meier authored
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- 22 Dec, 2011 1 commit
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pixhawk authored
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- 17 Dec, 2011 1 commit
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Lorenz Meier authored
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- 12 Dec, 2011 1 commit
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pixhawk authored
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- 10 Dec, 2011 1 commit
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Lorenz Meier authored
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- 09 Dec, 2011 1 commit
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hengli authored
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- 08 Dec, 2011 1 commit
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LM authored
Re-enabled OSG support for Mac OS, for the 32bit build (64bit does not support Google Earth) the local 3D map is now enabled per default
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