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  1. May 25, 2014
  2. May 24, 2014
  3. Apr 20, 2014
  4. Mar 14, 2014
  5. Mar 08, 2014
  6. Feb 23, 2014
    • Don Gagne's avatar
      Reverting previous Installer commit · 9d23583b
      Don Gagne authored
      Figured out why command line builds were not working. To build Windows
      release from command line you need msbuild …
      /property:Configuration=Release
      9d23583b
  7. Feb 20, 2014
  8. Feb 18, 2014
  9. Feb 17, 2014
  10. Feb 16, 2014
  11. Feb 15, 2014
  12. Feb 13, 2014
  13. Feb 12, 2014
    • Don Gagne's avatar
      Removed warning overrides · 359fde68
      Don Gagne authored
      Number of warnings is low enough now to let them come through. Lowered
      Windows warning level the /W3 to be more consistent with OSX/Linux
      level of warnings. Removed /WX from Windows build. I’ll put it back
      once everything is cleaned up.
      359fde68
  14. Feb 03, 2014
  15. Jan 13, 2014
  16. Jan 11, 2014
  17. Jan 08, 2014
  18. Jan 07, 2014
  19. Jan 06, 2014
  20. Jan 03, 2014
  21. Jan 02, 2014
    • Don Gagne's avatar
      Version information in .exe · 956b6861
      Don Gagne authored
      Still not working fully but more information is getting in there than
      before. Also by removing VERSION from .pro it fixes problem with vs
      proj being built incorrectly.
      956b6861
    • Don Gagne's avatar
      Restructured project files · 34c2c3d9
      Don Gagne authored
      Made them more understandable for what is needed and for why. Removed
      duplication and made sure builds used common settings across all OS
      flavors. Removed mingw support for Windows since it was only partially
      implemented.
      34c2c3d9
  22. Dec 31, 2013
  23. Dec 29, 2013
  24. Dec 28, 2013
  25. Dec 26, 2013
    • Don Gagne's avatar
      Unit Tests are now part of main build · 0526d3be
      Don Gagne authored
      - debug builds always compile unit tests in
      - seperate qgcunittest.pro is no longer needed
      - found out the hard way that you can’t use debug or release as a
      scope. You need to use the CONFIG(debug,debug|relase) macro (in this
      example to test fro debug). Reason is that debug and release show up
      multiple times in CONFIG, last debug wins. This is what the CONFIG
      macro does. Without it, it’s luck as to what you get. I found OSX was
      getting debug, Linux was getting a debug build, build into release
      directories. QT_DEBUG set randomly. Lot’s of problems.
      0526d3be
  26. Dec 25, 2013
    • Don Gagne's avatar
      Fix broken Windows build · 33242c70
      Don Gagne authored
      - NAN not available in windows headers, use cross platform friendly
      version
      - VS compiler does not allow initializing non-integral types in header
      files
      - ActiveQt libs are already installed by Win Qt4.8.5, no need to build.
      Plus this part of the makefile just loops without nmake.exe installed
      which is not part of a standard windows box
      33242c70
  27. Dec 24, 2013
    • Don Gagne's avatar
      Remove hardwired inclusion of OSG · 26b50767
      Don Gagne authored
      The remainder of .pro and .pri files have conditional inclusion of
      OpenSceneGraph bases on availability. Removed this line which always
      includes it and overrides the conditional include which is already in
      other parts of the make files.
      26b50767
  28. Dec 12, 2013
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