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Valentin Platzgummer
qgroundcontrol
Commits
da5a5036
Commit
da5a5036
authored
Dec 26, 2014
by
Thomas Gubler
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Vim YouCompleteMe config
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da5a5036
# This file is NOT licensed under the GPLv3, which is the license for the rest
# of YouCompleteMe.
#
# Here's the license text for this file:
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# For more information, please refer to <http://unlicense.org/>
import
os
import
ycm_core
from
clang_helpers
import
PrepareClangFlags
# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
compilation_database_folder
=
''
# These are the compilation flags that will be used in case there's no
# compilation database set.
flags
=
[
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
# language to use when compiling headers. So it will guess. Badly. So C++
# headers will be compiled as C headers. You don't want that so ALWAYS specify
# a "-std=<something>".
# For a C project, you would set this to something like 'c99' instead of
# 'c++11'.
'-std=c++11'
,
# ...and the same thing goes for the magic -x option which specifies the
# language that the files to be compiled are written in. This is mostly
# relevant for c++ headers.
# For a C project, you would set this to 'c' instead of 'c++'.
'-x'
,
'c++'
,
'-DQT_CORE_LIB'
,
'-DQT_GUI_LIB'
,
'-DQT_NETWORK_LIB'
,
'-DQT_QML_LIB'
,
'-DQT_QUICK_LIB'
,
'-DQT_SQL_LIB'
,
'-DQT_WIDGETS_LIB'
,
'-DQT_XML_LIB'
,
'-I'
,
'/usr/lib/qt/mkspecs/linux-clang'
,
'-I'
,
'/usr/include/qt'
,
'-I'
,
'/usr/include/qt/QtConcurrent'
,
'-I'
,
'/usr/include/qt/QtCore'
,
'-I'
,
'/usr/include/qt/QtDBus'
,
'-I'
,
'/usr/include/qt/QtGui'
,
'-I'
,
'/usr/include/qt/QtHelp'
,
'-I'
,
'/usr/include/qt/QtMultimedia'
,
'-I'
,
'/usr/include/qt/QtMultimediaWidgets'
,
'-I'
,
'/usr/include/qt/QtNetwork'
,
'-I'
,
'/usr/include/qt/QtOpenGL'
,
'-I'
,
'/usr/include/qt/QtPlatformSupport'
,
'-I'
,
'/usr/include/qt/QtPositioning'
,
'-I'
,
'/usr/include/qt/QtScript'
,
'-I'
,
'/usr/include/qt/QtScriptTools'
,
'-I'
,
'/usr/include/qt/QtSql'
,
'-I'
,
'/usr/include/qt/QtSvg'
,
'-I'
,
'/usr/include/qt/QtTest'
,
'-I'
,
'/usr/include/qt/QtUiTools'
,
'-I'
,
'/usr/include/qt/QtV8'
,
'-I'
,
'/usr/include/qt/QtWebKit'
,
'-I'
,
'/usr/include/qt/QtWebKitWidgets'
,
'-I'
,
'/usr/include/qt/QtWidgets'
,
'-I'
,
'/usr/include/qt/QtXml'
,
'-I'
,
'/usr/include/qt/QtXmlPatterns'
,
'-I'
,
'.'
,
'-I'
,
'Tests'
,
'-I'
,
'build'
,
'-I'
,
'build/Tests'
]
if
compilation_database_folder
:
database
=
ycm_core
.
CompilationDatabase
(
compilation_database_folder
)
else
:
database
=
None
def
DirectoryOfThisScript
():
return
os
.
path
.
dirname
(
os
.
path
.
abspath
(
__file__
)
)
def
MakeRelativePathsInFlagsAbsolute
(
flags
,
working_directory
):
if
not
working_directory
:
return
flags
new_flags
=
[]
make_next_absolute
=
False
path_flags
=
[
'-isystem'
,
'-I'
,
'-iquote'
,
'--sysroot='
]
for
flag
in
flags
:
new_flag
=
flag
if
make_next_absolute
:
make_next_absolute
=
False
if
not
flag
.
startswith
(
'/'
):
new_flag
=
os
.
path
.
join
(
working_directory
,
flag
)
for
path_flag
in
path_flags
:
if
flag
==
path_flag
:
make_next_absolute
=
True
break
if
flag
.
startswith
(
path_flag
):
path
=
flag
[
len
(
path_flag
):
]
new_flag
=
path_flag
+
os
.
path
.
join
(
working_directory
,
path
)
break
if
new_flag
:
new_flags
.
append
(
new_flag
)
return
new_flags
def
FlagsForFile
(
filename
):
if
database
:
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info
=
database
.
GetCompilationInfoForFile
(
filename
)
final_flags
=
PrepareClangFlags
(
MakeRelativePathsInFlagsAbsolute
(
compilation_info
.
compiler_flags_
,
compilation_info
.
compiler_working_dir_
),
filename
)
else
:
relative_to
=
DirectoryOfThisScript
()
final_flags
=
MakeRelativePathsInFlagsAbsolute
(
flags
,
relative_to
)
return
{
'flags'
:
final_flags
,
'do_cache'
:
True
}
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