Commit bff00f32 authored by Don Gagne's avatar Don Gagne

Correct background color

parent 05ad4627
...@@ -30,7 +30,7 @@ QGCFlickable { ...@@ -30,7 +30,7 @@ QGCFlickable {
width: parent.width width: parent.width
height: geoFenceItems.y + geoFenceItems.height + (_margin * 2) height: geoFenceItems.y + geoFenceItems.height + (_margin * 2)
radius: _radius radius: _radius
color: qgcPal.buttonHighlight color: qgcPal.missionItemEditor
QGCLabel { QGCLabel {
id: geoFenceLabel id: geoFenceLabel
......
...@@ -20,7 +20,7 @@ QGCFlickable { ...@@ -20,7 +20,7 @@ QGCFlickable {
width: parent.width width: parent.width
height: innerEditorRect.y + innerEditorRect.height + (_margin * 2) height: innerEditorRect.y + innerEditorRect.height + (_margin * 2)
radius: _radius radius: _radius
color: qgcPal.buttonHighlight color: qgcPal.missionItemEditor
QGCLabel { QGCLabel {
id: editorLabel id: editorLabel
......
...@@ -11,7 +11,7 @@ import QGroundControl.Palette 1.0 ...@@ -11,7 +11,7 @@ import QGroundControl.Palette 1.0
Rectangle { Rectangle {
id: root id: root
height: _currentItem ? valuesRect.y + valuesRect.height + (_margin * 2) : titleBar.y - titleBar.height + _margin height: _currentItem ? valuesRect.y + valuesRect.height + (_margin * 2) : titleBar.y - titleBar.height + _margin
color: _currentItem ? qgcPal.buttonHighlight : qgcPal.windowShade color: _currentItem ? qgcPal.missionItemEditor : qgcPal.windowShade
radius: _radius radius: _radius
property var rallyPoint ///< RallyPoint object associated with editor property var rallyPoint ///< RallyPoint object associated with editor
......
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