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Valentin Platzgummer
qgroundcontrol
Commits
9a2bd0d9
Commit
9a2bd0d9
authored
Sep 09, 2011
by
pixhawk
Browse files
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Plain Diff
Persistence fixes
parent
98f17071
Changes
2
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2 changed files
with
24 additions
and
20 deletions
+24
-20
configuration.h
src/configuration.h
+1
-1
MainWindow.cc
src/ui/MainWindow.cc
+23
-19
No files found.
src/configuration.h
View file @
9a2bd0d9
...
...
@@ -12,7 +12,7 @@
#define WITH_TEXT_TO_SPEECH 1
#define QGC_APPLICATION_NAME "QGroundControl"
#define QGC_APPLICATION_VERSION "v. 0.9.
2 (Alpha RC1
)"
#define QGC_APPLICATION_VERSION "v. 0.9.
0 (Alpha RC4
)"
namespace
QGC
...
...
src/ui/MainWindow.cc
View file @
9a2bd0d9
...
...
@@ -210,9 +210,6 @@ MainWindow::MainWindow(QWidget *parent):
MainWindow
::~
MainWindow
()
{
// Store settings
storeSettings
();
delete
mavlink
;
delete
joystick
;
...
...
@@ -629,6 +626,7 @@ void MainWindow::showCentralWidget()
void
MainWindow
::
closeEvent
(
QCloseEvent
*
event
)
{
if
(
isVisible
())
storeViewState
();
storeSettings
();
aboutToCloseFlag
=
true
;
mavlink
->
storeSettings
();
...
...
@@ -752,14 +750,17 @@ void MainWindow::storeSettings()
settings
.
setValue
(
"AUTO_RECONNECT"
,
autoReconnect
);
settings
.
setValue
(
"CURRENT_STYLE"
,
currentStyle
);
settings
.
endGroup
();
settings
.
setValue
(
getWindowGeometryKey
(),
saveGeometry
());
// Save the last current view in any case
settings
.
setValue
(
"CURRENT_VIEW"
,
currentView
);
// Save the current window state, but only if a system is connected (else no real number of widgets would be present)
if
(
UASManager
::
instance
()
->
getUASList
().
length
()
>
0
)
settings
.
setValue
(
getWindowStateKey
(),
saveState
(
QGC
::
applicationVersion
()));
// Save the current view only if a UAS is connected
if
(
UASManager
::
instance
()
->
getUASList
().
length
()
>
0
)
settings
.
setValue
(
"CURRENT_VIEW_WITH_UAS_CONNECTED"
,
currentView
);
// Save the current power mode
if
(
!
aboutToCloseFlag
&&
isVisible
())
{
settings
.
setValue
(
getWindowGeometryKey
(),
saveGeometry
());
// Save the last current view in any case
settings
.
setValue
(
"CURRENT_VIEW"
,
currentView
);
// Save the current window state, but only if a system is connected (else no real number of widgets would be present)
if
(
UASManager
::
instance
()
->
getUASList
().
length
()
>
0
)
settings
.
setValue
(
getWindowStateKey
(),
saveState
(
QGC
::
applicationVersion
()));
// Save the current view only if a UAS is connected
if
(
UASManager
::
instance
()
->
getUASList
().
length
()
>
0
)
settings
.
setValue
(
"CURRENT_VIEW_WITH_UAS_CONNECTED"
,
currentView
);
// Save the current power mode
}
settings
.
setValue
(
"LOW_POWER_MODE"
,
lowPowerMode
);
settings
.
sync
();
}
...
...
@@ -1314,14 +1315,17 @@ void MainWindow::UASCreated(UASInterface* uas)
*/
void
MainWindow
::
storeViewState
()
{
// Save current state
settings
.
setValue
(
getWindowStateKey
(),
saveState
(
QGC
::
applicationVersion
()));
settings
.
setValue
(
getWindowStateKey
()
+
"CENTER_WIDGET"
,
centerStack
->
currentIndex
());
// Although we want save the state of the window, we do not want to change the top-leve state (minimized, maximized, etc)
// therefore this state is stored here and restored after applying the rest of the settings in the new
// perspective.
windowStateVal
=
this
->
windowState
();
settings
.
setValue
(
getWindowGeometryKey
(),
saveGeometry
());
if
(
!
aboutToCloseFlag
)
{
// Save current state
settings
.
setValue
(
getWindowStateKey
(),
saveState
(
QGC
::
applicationVersion
()));
settings
.
setValue
(
getWindowStateKey
()
+
"CENTER_WIDGET"
,
centerStack
->
currentIndex
());
// Although we want save the state of the window, we do not want to change the top-leve state (minimized, maximized, etc)
// therefore this state is stored here and restored after applying the rest of the settings in the new
// perspective.
windowStateVal
=
this
->
windowState
();
settings
.
setValue
(
getWindowGeometryKey
(),
saveGeometry
());
}
}
void
MainWindow
::
loadViewState
()
...
...
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