Commit 8429cf6a authored by DoinLakeFlyer's avatar DoinLakeFlyer

parent ea9d4403
......@@ -1308,18 +1308,20 @@ void MissionController::_recalcWaypointLines(void)
startVIForIncompleteItem = visualItem;
}
if (i != 1 && (lastCoordinateItemBeforeRTL != _settingsItem || (homePositionValid && linkStartToHome))) {
// Direction arrows are added to the second segment and every 5 segments thereafter.
// The reason for start with second segment is to prevent an arrow being added in between the home position
// and a takeoff item which may be right over each other. In that case the arrow points in a random direction.
if (lastCoordinateItemBeforeRTL != _settingsItem || (homePositionValid && linkStartToHome)) {
bool addDirectionArrow = false;
if (firstCoordinateNotFound || !lastCoordinateItemBeforeRTL->isSimpleItem() || !visualItem->isSimpleItem()) {
addDirectionArrow = true;
} else if (segmentCount > 5) {
segmentCount = 0;
addDirectionArrow = true;
if (i != 1) {
// Direction arrows are added to the second segment and every 5 segments thereafter.
// The reason for start with second segment is to prevent an arrow being added in between the home position
// and a takeoff item which may be right over each other. In that case the arrow points in a random direction.
if (firstCoordinateNotFound || !lastCoordinateItemBeforeRTL->isSimpleItem() || !visualItem->isSimpleItem()) {
addDirectionArrow = true;
} else if (segmentCount > 5) {
segmentCount = 0;
addDirectionArrow = true;
}
segmentCount++;
}
segmentCount++;
lastSegmentVisualItemPair = VisualItemPair(lastCoordinateItemBeforeRTL, visualItem);
if (!_flyView || addDirectionArrow) {
......
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