Commit 6b95bc83 authored by PX4BuildBot's avatar PX4BuildBot

Update PX4 Firmware metadata Fri Mar 6 13:04:14 UTC 2020

parent cf1b6de5
......@@ -5964,48 +5964,6 @@ default 1.5 turns per second</short_desc>
<max>1.0</max>
</parameter>
</group>
<group name="Payload drop">
<parameter default="0.03" name="BD_GPROPERTIES" type="FLOAT">
<short_desc>Ground drag property</short_desc>
<long_desc>This parameter encodes the ground drag coefficient and the corresponding decrease in wind speed from the plane altitude to ground altitude.</long_desc>
<min>0.001</min>
<max>0.1</max>
</parameter>
<parameter default="0.1" name="BD_OBJ_CD" type="FLOAT">
<short_desc>Payload drag coefficient of the dropped object</short_desc>
<long_desc>The drag coefficient (cd) is the typical drag constant for air. It is in general object specific, but the closest primitive shape to the actual object should give good results: http://en.wikipedia.org/wiki/Drag_coefficient</long_desc>
<min>0.08</min>
<max>1.5</max>
</parameter>
<parameter default="0.6" name="BD_OBJ_MASS" type="FLOAT">
<short_desc>Payload mass</short_desc>
<long_desc>A typical small toy ball: 0.025 kg OBC water bottle: 0.6 kg</long_desc>
<min>0.001</min>
<max>5.0</max>
<unit>kg</unit>
</parameter>
<parameter default="0.00311724531" name="BD_OBJ_SURFACE" type="FLOAT">
<short_desc>Payload front surface area</short_desc>
<long_desc>A typical small toy ball: (0.045 * 0.045) / 4.0 * pi = 0.001590 m^2 OBC water bottle: (0.063 * 0.063) / 4.0 * pi = 0.003117 m^2</long_desc>
<min>0.001</min>
<max>0.5</max>
<unit>m^2</unit>
</parameter>
<parameter default="30.0" name="BD_PRECISION" type="FLOAT">
<short_desc>Drop precision</short_desc>
<long_desc>If the system is closer than this distance on passing over the drop position, it will release the payload. This is a safeguard to prevent a drop out of the required accuracy.</long_desc>
<min>1.0</min>
<max>80.0</max>
<unit>m</unit>
</parameter>
<parameter default="120.0" name="BD_TURNRADIUS" type="FLOAT">
<short_desc>Plane turn radius</short_desc>
<long_desc>The planes known minimal turn radius - use a higher value to make the plane maneuver more distant from the actual drop position. This is to ensure the wings are level during the drop.</long_desc>
<min>30.0</min>
<max>500.0</max>
<unit>m</unit>
</parameter>
</group>
<group name="Peripheral">
<parameter default="0" name="LIGHT_EN_BLINKM" type="INT32">
<short_desc>BlinkM LED</short_desc>
......
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